Player Matchup

Sylvanus
Sylvanus
HuTMen
Sylvanus
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
75W - 53L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OoBANKthaTANKoO
Morgan Le Fay
Level 97
God Stats
5W - 3L
1,662 SR
Queue Stats
291W - 263L
1,621 Elo+
Party 1
Chiron
Chiron
SilentGanks
Chiron
Level 143
God Stats
0W - 2L
1,417 SR
Queue Stats
54W - 55L
1,528 Elo+
Party 1
Bakasura
Bakasura
Vulic
Bakasura
Level 139
God Stats
2W - 1L
1,734 SR
Queue Stats
170W - 158L
1,500 Elo+
Solo
Osiris
Osiris
destructor888
Osiris
Level 84
God Stats
3W - 4L
1,506 SR
Queue Stats
112W - 128L
1,356 Elo+
Solo
Team Averages
Level 113
1,564 SR
1,510 Elo+

VS

Team Averages
Level 133
1,527 SR
1,448 Elo+
Janus
Janus
DBaena96
Janus
Level 153
God Stats
4W - 4L
1,387 SR
Queue Stats
242W - 229L
1,512 Elo+
Party 2
King Arthur
King Arthur
ErickThinecruor
King Arthur
Level 112
God Stats
39W - 39L
1,482 SR
Queue Stats
379W - 409L
1,402 Elo+
Solo
Chiron
Chiron
Firidrin
Chiron
Level 153
God Stats
2W - 1L
1,736 SR
Queue Stats
133W - 130L
1,495 Elo+
Party 2
Hun Batz
Hun Batz
Juanjelis
Hun Batz
Level 141
God Stats
9W - 7L
1,532 SR
Queue Stats
118W - 111L
1,522 Elo+
Party 2
Athena
Athena
vizérion
Athena
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 7L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HuTMen
Sylvanus
13
1 / 5 / 3
8,684
395
7,325
13,625
13,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
OoBANKthaTANKoO
Morgan Le Fay
17
4 / 5 / 5
11,275
513
14,754
15,929
6,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
17
3 / 7 / 2
10,694
486
10,957
17,655
5,968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
Vulic
Bakasura
17
5 / 2 / 5
11,323
515
10,499
12,951
5,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 7 / 2
10,035
456
12,357
20,488
15,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DBaena96
Janus
19
8 / 2 / 3
13,076
594
18,718
12,040
5,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ErickThinecruor
King Arthur
18
4 / 3 / 8
12,113
551
10,517
23,424
16,889
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Firidrin
Chiron
19
6 / 4 / 4
12,567
571
12,868
16,379
6,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Juanjelis
Hun Batz
20
3 / 1 / 4
12,861
585
10,301
17,376
7,947
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
vizérion
Athena
15
5 / 4 / 7
11,611
528
7,670
21,374
18,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
14
Kills
26
26
Deaths
14
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Janus
DBaena96
Janus
8
2
3
4.75
W
King Arthur
ErickThinecruor
King Arthur
4
3
8
2.67
W
Chiron
Firidrin
Chiron
6
4
4
2
L
Sylvanus
HuTMen
Sylvanus
1
5
3
0.5
W
Hun Batz
Juanjelis
Hun Batz
3
1
4
5
L
Morgan Le Fay
OoBANKthaTANKoO
Morgan Le Fay
4
5
5
1.3
L
Chiron
3
7
2
0.57
L
Bakasura
Vulic
Bakasura
5
2
5
3.75
L
1
7
2
0.29
W
Athena
vizérion
Athena
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,892
Damage
60,074
80,648
Taken
90,593
46,384
Mitigated
54,939
22,298
Healing
31,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
DBaena96
Janus
18,718
582
141
3,177
12,040
5,024
0
4,434
7,276
99,527
0
W
King Arthur
ErickThinecruor
King Arthur
10,517
883
0
9,967
23,424
16,889
64
4,160
18,373
0
59,635
W
Chiron
Firidrin
Chiron
12,868
5,954
661
4,849
16,379
6,492
2,666
5,697
10,657
0
105,068
L
Sylvanus
HuTMen
Sylvanus
7,325
1,187
803
4,323
13,625
13,286
273
3,682
9,885
36,608
0
W
Hun Batz
Juanjelis
Hun Batz
10,301
2,974
0
8,854
17,376
7,947
0
2,866
14,020
0
123,920
L
Morgan Le Fay
OoBANKthaTANKoO
Morgan Le Fay
14,754
857
210
3,690
15,929
6,186
0
9,112
6,499
72,302
0
L
Chiron
10,957
4,567
314
3,898
17,655
5,968
2,271
6,012
11,470
0
72,150
L
Bakasura
Vulic
Bakasura
10,499
5,251
0
2,984
12,951
5,031
0
2,276
10,639
0
34,434
L
12,357
3,762
0
6,076
20,488
15,913
0
4,579
15,767
2,816
62,841
W
Athena
vizérion
Athena
7,670
2,397
0
3,820
21,374
18,587
182
6,594
13,597
31,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,011
Gold Earned
62,228
493
Minions Killed
669
0
Camps Cleared
0
1,741,772
Distance Traveled
2,180,437
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,076
594
193
9
0
479,420
3
W
King Arthur
12,113
551
98
4
0
390,578
0
W
Chiron
12,567
571
161
7
0
401,291
5
L
Sylvanus
8,684
395
52
2
0
352,655
2
W
Hun Batz
12,861
585
181
8
0
491,365
3
L
Morgan Le Fay
11,275
513
133
6
0
393,446
5
L
Chiron
10,694
486
115
5
0
374,852
1
L
Bakasura
11,323
515
77
4
0
256,142
3
L
Osiris
10,035
456
116
5
0
364,677
9
W
Athena
11,611
528
36
2
0
417,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role