Player Matchup

Fenrir
Fenrir
Giorgos201
Fenrir
Level 66
God Stats
12W - 15L
1,496 SR
Queue Stats
388W - 383L
1,461 Elo+
Party 1
Izanami
Izanami
KielbasianyLold
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 68L
1,473 Elo+
Solo
He Bo
He Bo
SANERin
He Bo
Level 11
God Stats
2W - 4L
1,368 SR
Queue Stats
9W - 15L
1,528 Elo+
Party 1
Athena
Athena
Yukoopa
Athena
Level 15
God Stats
24W - 16L
1,530 SR
Queue Stats
118W - 114L
1,353 Elo+
Solo
Artemis
Artemis
ftistarxidiasou
Artemis
Level 5
God Stats
0W - 1L
1,313 SR
Queue Stats
1W - 2L
1,216 Elo+
Party 1
Team Averages
Level 24
1,441 SR
1,406 Elo+

VS

Team Averages
Level 19
1,404 SR
1,494 Elo+
Danzaburou
Danzaburou
Danzadurou
Danzaburou
Level 8
God Stats
4W - 1L
1,317 SR
Queue Stats
20W - 16L
1,673 Elo+
Solo
Artemis
Artemis
Gleri84
Artemis
Level 25
God Stats
11W - 10L
1,453 SR
Queue Stats
144W - 153L
1,296 Elo+
Solo
Vulcan
Vulcan
Robinss
Vulcan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 70L
1,566 Elo+
Solo
Thor
Thor
RyRy-x-
Thor
Level 7
God Stats
24W - 29L
1,657 SR
Queue Stats
70W - 89L
1,461 Elo+
Solo
Bellona
Bellona
SukunaOnCrack
Bellona
Level 29
God Stats
13W - 17L
1,092 SR
Queue Stats
262W - 290L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Giorgos201
Fenrir
19
14 / 4 / 4
12,853
584
16,835
19,971
12,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
4 / 3 / 3
10,384
472
6,226
10,417
4,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
SANERin
He Bo
15
7 / 15 / 8
11,085
504
16,204
20,616
6,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Yukoopa
Athena
12
0 / 12 / 4
8,607
391
4,971
27,017
21,499
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 11 / 3
8,818
401
7,328
14,382
5,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danzadurou
Danzaburou
20
16 / 4 / 13
15,007
682
24,609
24,262
10,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Gleri84
Artemis
17
7 / 6 / 14
12,044
547
13,659
15,401
8,307
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Robinss
Vulcan
19
17 / 7 / 12
13,962
635
22,016
14,157
5,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
RyRy-x-
Thor
15
2 / 5 / 10
10,280
467
3,237
14,160
5,011
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
14
1 / 6 / 5
9,904
450
6,544
12,511
8,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
97
27
Kills
43
45
Deaths
28
22
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Danzadurou
Danzaburou
16
4
13
5.63
L
Fenrir
Giorgos201
Fenrir
14
4
4
4
W
Artemis
Gleri84
Artemis
7
6
14
2.33
L
4
3
3
1.83
W
Vulcan
Robinss
Vulcan
17
7
12
3.29
W
Thor
RyRy-x-
Thor
2
5
10
1.4
L
He Bo
SANERin
He Bo
7
15
8
0.73
W
Bellona
1
6
5
0.58
L
Athena
Yukoopa
Athena
0
12
4
0.17
L
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,564
Damage
70,065
92,403
Taken
80,491
50,074
Mitigated
37,882
10,388
Healing
27,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Danzadurou
Danzaburou
24,609
11,379
0
13,290
24,262
10,305
9,166
5,330
18,808
0
113,749
L
Fenrir
Giorgos201
Fenrir
16,835
3,424
0
1,550
19,971
12,681
607
4,681
14,984
0
65,481
W
Artemis
Gleri84
Artemis
13,659
4,761
369
3,238
15,401
8,307
1,303
6,485
8,642
0
43,529
L
6,226
3,949
0
1,489
10,417
4,215
2,405
929
9,448
0
53,072
W
Vulcan
Robinss
Vulcan
22,016
6,724
573
4,491
14,157
5,855
936
3,388
10,643
79,101
0
W
Thor
RyRy-x-
Thor
3,237
333
0
3,567
14,160
5,011
960
4,745
9,333
0
44,530
L
He Bo
SANERin
He Bo
16,204
993
0
3,159
20,616
6,256
239
6,517
13,909
53,478
0
W
Bellona
6,544
1,721
0
1,594
12,511
8,404
0
621
11,890
0
50,566
L
Athena
Yukoopa
Athena
4,971
1,191
0
2,070
27,017
21,499
438
5,364
21,463
41,891
0
L
7,328
3,002
0
2,120
14,382
5,423
688
3,579
10,583
0
26,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,747
Gold Earned
61,197
425
Minions Killed
496
0
Camps Cleared
0
1,683,123
Distance Traveled
1,751,070
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,007
682
154
7
0
345,611
1
L
Fenrir
12,853
584
103
5
0
429,739
7
W
Artemis
12,044
547
64
3
0
367,430
0
L
Izanami
10,384
472
117
5
0
232,063
4
W
Vulcan
13,962
635
101
5
0
388,190
0
W
Thor
10,280
467
73
3
0
358,791
2
L
He Bo
11,085
504
85
4
0
344,766
0
W
Bellona
9,904
450
104
5
0
291,048
3
L
Athena
8,607
391
69
3
0
352,662
1
L
Artemis
8,818
401
51
2
0
323,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role