Player Matchup

Kuzenbo
Kuzenbo
DeMoNiiAkKz
Kuzenbo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 191L
1,479 Elo+
Party 1
Bellona
Bellona
Martinee__
Bellona
Level 16
God Stats
1W - 1L
1,265 SR
Queue Stats
25W - 9L
1,677 Elo+
Party 1
Ne Zha
Ne Zha
MonsterMyster14
Ne Zha
Level 15
God Stats
3W - 0L
1,779 SR
Queue Stats
18W - 11L
1,634 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nozear
Tsukuyomi
Level 12
God Stats
2W - 0L
1,719 SR
Queue Stats
25W - 12L
1,649 Elo+
Solo
Artemis
Artemis
losrquer
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,553 SR
1,588 Elo+

VS

Team Averages
Level 10
1,347 SR
1,500 Elo+
Bellona
Bellona
Boz_DerFishKappa
Bellona
Level 14
God Stats
4W - 11L
1,292 SR
Queue Stats
22W - 18L
1,495 Elo+
Solo
Bakasura
Bakasura
Elsa_Bandija113
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,611 Elo+
Party 2
Ares
Ares
Elsa_pito113
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,611 Elo+
Party 2
Scylla
Scylla
MiguelXD_01
Scylla
Level 20
God Stats
0W - 3L
1,201 SR
Queue Stats
117W - 109L
1,436 Elo+
Solo
Ne Zha
Ne Zha
bonsoir666
Ne Zha
Level 6
God Stats
0W - 3L
1,244 SR
Queue Stats
4W - 7L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DeMoNiiAkKz
Kuzenbo
10
1 / 1 / 2
6,523
502
2,666
7,324
5,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Martinee__
Bellona
15
10 / 0 / 0
8,993
692
8,128
10,754
8,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 0 / 1
7,907
608
2,964
6,456
2,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Nozear
Tsukuyomi
14
14 / 2 / 3
9,293
715
16,732
8,814
3,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
losrquer
Artemis
6
0 / 3 / 1
4,886
376
1,186
3,360
780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 0
5,236
403
3,358
9,659
4,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
13
2 / 2 / 0
7,352
566
5,139
9,640
3,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 2 / 3
7,112
547
3,816
9,795
6,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
9
0 / 10 / 1
5,476
421
1,554
9,173
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
bonsoir666
Ne Zha
9
2 / 4 / 2
6,216
478
2,760
6,632
2,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
27
Kills
6
6
Deaths
27
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
Kuzenbo
DeMoNiiAkKz
Kuzenbo
1
1
2
2
L
Bakasura
2
2
0
1
L
2
2
3
1.75
W
Bellona
Martinee__
Bellona
10
0
0
10
L
Scylla
0
10
1
0.05
W
2
0
1
2.5
W
Tsukuyomi
Nozear
Tsukuyomi
14
2
3
7.75
L
Ne Zha
bonsoir666
Ne Zha
2
4
2
0.75
W
Artemis
losrquer
Artemis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,676
Damage
16,627
36,708
Taken
44,899
19,914
Mitigated
19,772
11,029
Healing
5,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,358
1,338
0
502
9,659
4,958
0
0
9,659
0
17,138
W
Kuzenbo
DeMoNiiAkKz
Kuzenbo
2,666
1,452
552
2,414
7,324
5,268
180
1,439
5,431
14,340
0
L
Bakasura
5,139
3,716
0
3,018
9,640
3,847
0
490
9,150
0
41,959
L
3,816
204
0
1,538
9,795
6,074
0
1,437
8,358
22,821
0
W
Bellona
Martinee__
Bellona
8,128
3,491
0
5,373
10,754
8,068
800
0
10,474
0
60,470
L
Scylla
1,554
88
0
0
9,173
2,652
636
82
9,091
20,217
0
W
2,964
802
0
2,037
6,456
2,190
926
749
5,707
0
63,394
W
Tsukuyomi
Nozear
Tsukuyomi
16,732
4,996
0
403
8,814
3,608
0
1,915
6,307
0
63,860
L
Ne Zha
bonsoir666
Ne Zha
2,760
1,647
0
693
6,632
2,241
0
657
5,975
0
17,305
W
Artemis
losrquer
Artemis
1,186
882
0
250
3,360
780
0
1,051
2,199
0
10,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,602
Gold Earned
31,392
418
Minions Killed
267
0
Camps Cleared
0
1,233,841
Distance Traveled
1,273,571
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,236
403
34
3
0
250,840
1
W
Kuzenbo
6,523
502
24
2
0
262,952
2
L
Bakasura
7,352
566
121
9
0
309,721
1
L
Ares
7,112
547
32
2
0
240,822
1
W
Bellona
8,993
692
133
10
0
269,968
5
L
Scylla
5,476
421
41
3
0
206,209
1
W
Ne Zha
7,907
608
139
11
0
296,757
5
W
Tsukuyomi
9,293
715
108
8
0
281,725
3
L
Ne Zha
6,216
478
39
3
0
265,979
5
W
Artemis
4,886
376
14
1
0
122,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role