Player Matchup

Morgan Le Fay
Morgan Le Fay
Sad Drag
Morgan Le Fay
Level 78
God Stats
12W - 1L
1,909 SR
Queue Stats
193W - 10L
2,250 Elo+
Party 1
Bakasura
Bakasura
Sadder Drag
Bakasura
Level 29
God Stats
1W - 0L
1,855 SR
Queue Stats
145W - 1L
2,262 Elo+
Party 1
Sobek
Sobek
SilentPanic47
Sobek
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 57L
1,334 Elo+
Solo
Team Averages
Level 78
1,755 SR
1,949 Elo+

VS

Team Averages
Level 32
1,617 SR
1,531 Elo+
Nu Wa
Nu Wa
Dergener
Nu Wa
Level 48
God Stats
4W - 3L
1,657 SR
Queue Stats
12W - 14L
1,605 Elo+
Solo
Chaac
Chaac
SCURVY ZOID
Chaac
Level 29
God Stats
7W - 4L
1,545 SR
Queue Stats
43W - 48L
1,404 Elo+
Solo
Neith
Neith
SmilesImposter
Neith
Level 19
God Stats
37W - 17L
1,649 SR
Queue Stats
292W - 158L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Sad Drag
Morgan Le Fay
12
7 / 2 / 14
8,935
894
12,531
8,817
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Sadder Drag
Bakasura
14
16 / 1 / 5
10,116
1,012
13,432
8,790
4,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 4 / 15
7,731
773
1,884
9,450
8,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dergener
Nu Wa
9
2 / 9 / 4
6,600
660
4,423
8,809
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 8 / 3
6,931
693
7,271
13,080
8,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 7 / 5
7,588
759
8,277
10,149
3,365
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
24
Kills
7
7
Deaths
24
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Dergener
Nu Wa
2
9
4
0.44
L
3
8
3
0.56
W
Morgan Le Fay
Sad Drag
Morgan Le Fay
7
2
14
7
W
Bakasura
Sadder Drag
Bakasura
16
1
5
18.5
W
1
4
15
2.13
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,847
Damage
19,971
27,057
Taken
32,038
16,032
Mitigated
15,122
7,846
Healing
5,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Dergener
Nu Wa
4,423
967
0
310
8,809
2,768
0
4,486
3,537
18,273
0
L
7,271
2,326
0
2,161
13,080
8,989
0
5,269
6,493
0
17,316
W
Morgan Le Fay
Sad Drag
Morgan Le Fay
12,531
1,456
252
3,336
8,817
3,561
912
904
7,703
43,778
0
W
Bakasura
Sadder Drag
Bakasura
13,432
8,890
0
2,836
8,790
4,439
1,382
1,722
6,918
0
30,601
W
1,884
397
0
1,422
9,450
8,032
508
1,797
7,293
5,668
0
L
8,277
4,342
0
2,672
10,149
3,365
0
4,660
5,319
0
20,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,782
Gold Earned
21,119
126
Minions Killed
84
0
Camps Cleared
0
549,448
Distance Traveled
442,768
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,600
660
24
2
0
137,809
1
L
Chaac
6,931
693
28
3
0
149,055
0
W
Morgan Le Fay
8,935
894
68
7
0
169,172
0
W
Bakasura
10,116
1,012
48
5
0
207,954
3
W
Sobek
7,731
773
10
1
0
172,322
0
L
Neith
7,588
759
32
3
0
155,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role