Player Matchup

Terra
Terra
Cannacarro
Terra
Level 104
God Stats
13W - 18L
1,468 SR
Queue Stats
672W - 665L
1,586 Elo+
Party 3
Sol
Sol
Chechucarro
Sol
Level 44
God Stats
8W - 8L
1,500 SR
Queue Stats
337W - 286L
1,687 Elo+
Party 3
King Arthur
King Arthur
ToteA10
King Arthur
Level 90
God Stats
22W - 26L
1,516 SR
Queue Stats
421W - 382L
1,591 Elo+
Party 3
Artemis
Artemis
alacmegamer
Artemis
Level 107
God Stats
19W - 9L
1,675 SR
Queue Stats
383W - 351L
1,674 Elo+
Party 3
Mercury
Mercury
pablocasal
Mercury
Level 128
God Stats
43W - 23L
1,739 SR
Queue Stats
956W - 902L
1,668 Elo+
Party 3
Team Averages
Level 95
1,580 SR
1,641 Elo+

VS

Team Averages
Level 45
1,535 SR
1,590 Elo+
Tiamat
Tiamat
Dientedesable03
Tiamat
Level 24
God Stats
5W - 7L
1,516 SR
Queue Stats
68W - 72L
1,515 Elo+
Party 2
Bakasura
Bakasura
ImNotAprO316
Bakasura
Level 47
God Stats
0W - 3L
1,156 SR
Queue Stats
174W - 151L
1,622 Elo+
Party 2
Nike
Nike
NicoS3000
Nike
Level 42
God Stats
1W - 2L
1,585 SR
Queue Stats
5W - 4L
1,679 Elo+
Solo
Artemis
Artemis
Vicowas
Artemis
Level 47
God Stats
1W - 1L
1,799 SR
Queue Stats
140W - 92L
1,571 Elo+
Party 1
Geb
Geb
opglp
Geb
Level 65
God Stats
1W - 5L
1,621 SR
Queue Stats
134W - 101L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
9
3 / 1 / 3
5,374
537
4,859
4,882
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 0 / 1
5,763
576
3,315
3,826
858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
ToteA10
King Arthur
10
0 / 0 / 0
5,493
549
3,737
4,972
1,698
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
alacmegamer
Artemis
11
1 / 0 / 3
6,184
618
2,983
3,935
1,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
pablocasal
Mercury
10
4 / 0 / 4
5,841
584
5,645
5,009
1,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,322
532
1,445
5,347
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
ImNotAprO316
Bakasura
9
0 / 2 / 0
4,929
493
3,764
7,731
2,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nike
9
0 / 0 / 0
5,044
504
2,006
5,961
3,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
Vicowas
Artemis
7
0 / 4 / 0
4,410
441
1,396
4,687
1,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Geb
opglp
Geb
8
1 / 1 / 0
4,931
493
1,824
5,310
1,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
9
Kills
1
1
Deaths
9
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Terra
3
1
3
4.5
W
1
0
1
1.5
L
0
2
1
0.25
L
Bakasura
ImNotAprO316
Bakasura
0
2
0
0
L
Nike
0
0
0
0
W
King Arthur
ToteA10
King Arthur
0
0
0
0
L
Artemis
Vicowas
Artemis
0
4
0
0
W
Artemis
alacmegamer
Artemis
1
0
3
2.5
L
Geb
opglp
Geb
1
1
0
1
W
Mercury
pablocasal
Mercury
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,539
Damage
10,435
22,624
Taken
29,036
7,391
Mitigated
11,217
6,718
Healing
7,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
4,859
1,003
449
1,568
4,882
2,464
24
954
3,778
22,122
0
W
3,315
1,285
0
2,108
3,826
858
0
1,263
2,363
38,498
0
L
1,445
397
0
2,138
5,347
2,513
0
3,418
1,929
27,073
0
L
Bakasura
ImNotAprO316
Bakasura
3,764
2,853
0
1,630
7,731
2,351
0
1,803
5,928
0
23,795
L
Nike
2,006
155
0
1,920
5,961
3,255
0
0
5,961
0
21,967
W
King Arthur
ToteA10
King Arthur
3,737
414
0
1,253
4,972
1,698
0
0
4,412
0
29,806
L
Artemis
Vicowas
Artemis
1,396
464
0
700
4,687
1,149
0
917
3,770
0
17,270
W
Artemis
alacmegamer
Artemis
2,983
1,152
0
350
3,935
1,053
0
503
3,432
0
40,867
L
Geb
opglp
Geb
1,824
456
0
1,142
5,310
1,949
0
2,036
3,274
14,318
0
W
Mercury
pablocasal
Mercury
5,645
2,776
0
990
5,009
1,318
36
299
4,270
0
31,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,655
Gold Earned
24,636
335
Minions Killed
256
0
Camps Cleared
0
995,464
Distance Traveled
907,343
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,374
537
37
4
0
210,115
0
W
Sol
5,763
576
88
9
0
177,958
1
L
Tiamat
5,322
532
69
7
0
174,390
2
L
Bakasura
4,929
493
75
8
0
216,794
1
L
Nike
5,044
504
57
6
0
190,272
0
W
King Arthur
5,493
549
62
6
0
192,675
2
L
Artemis
4,410
441
42
4
0
127,948
0
W
Artemis
6,184
618
74
7
0
175,051
4
L
Geb
4,931
493
13
1
0
197,939
2
W
Mercury
5,841
584
74
7
0
239,665
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role