Player Matchup

Ganesha
Ganesha
Horologicus
Ganesha
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 79L
1,489 Elo+
Party 1
Set
Set
JohnJK
Set
Level 8
God Stats
0W - 1L
1,402 SR
Queue Stats
1W - 4L
1,382 Elo+
Solo
Neith
Neith
WAPUS
Neith
Level 26
God Stats
49W - 46L
1,395 SR
Queue Stats
273W - 252L
1,359 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
akirill
Morgan Le Fay
Level 13
God Stats
1W - 5L
1,246 SR
Queue Stats
2W - 5L
1,282 Elo+
Solo
Cabrakan
Cabrakan
仙人板板
Cabrakan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,203 Elo+
Party 1
Team Averages
Level 12
1,408 SR
1,343 Elo+

VS

Team Averages
Level 23
1,545 SR
1,496 Elo+
Fenrir
Fenrir
Doctime
Fenrir
Level 26
God Stats
6W - 5L
1,793 SR
Queue Stats
139W - 165L
1,412 Elo+
Solo
Kukulkan
Kukulkan
PoorBlood
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,497 Elo+
Party 2
Ares
Ares
RealGangsta
Ares
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,497 Elo+
Party 2
Odin
Odin
SinFlegy
Odin
Level 21
God Stats
7W - 7L
1,638 SR
Queue Stats
47W - 45L
1,554 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
хАЛЬФАРДх
Morgan Le Fay
Level 24
God Stats
5W - 8L
1,293 SR
Queue Stats
34W - 44L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Horologicus
Ganesha
20
1 / 12 / 32
14,855
1,143
23,566
32,179
42,817
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Set
JohnJK
Set
20
10 / 12 / 12
14,966
1,151
17,103
23,763
11,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
WAPUS
Neith
20
8 / 5 / 14
14,733
1,133
14,647
13,171
6,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
akirill
Morgan Le Fay
20
14 / 9 / 20
17,156
1,320
36,144
20,640
18,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
仙人板板
Cabrakan
20
6 / 12 / 21
14,521
1,117
20,728
28,592
43,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Doctime
Fenrir
20
12 / 10 / 26
16,084
1,237
18,347
29,828
10,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
PoorBlood
Kukulkan
20
11 / 6 / 31
16,177
1,244
39,157
16,887
6,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 11 / 27
14,371
1,105
11,791
24,516
35,495
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Odin
20
7 / 4 / 35
15,108
1,162
15,950
22,343
26,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
хАЛЬФАРДх
Morgan Le Fay
20
12 / 8 / 29
15,779
1,214
26,073
26,254
10,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
198
39
Kills
50
50
Deaths
39
99
Assists
148
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Doctime
Fenrir
12
10
26
2.5
L
Ganesha
Horologicus
Ganesha
1
12
32
1.42
L
Set
JohnJK
Set
10
12
12
1.33
W
Kukulkan
PoorBlood
Kukulkan
11
6
31
4.42
W
8
11
27
1.95
W
Odin
7
4
35
6.13
L
Neith
WAPUS
Neith
8
5
14
3
L
Morgan Le Fay
akirill
Morgan Le Fay
14
9
20
2.67
W
Morgan Le Fay
хАЛЬФАРДх
Morgan Le Fay
12
8
29
3.31
L
Cabrakan
仙人板板
Cabrakan
6
12
21
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,188
Damage
111,318
118,345
Taken
119,828
121,625
Mitigated
89,492
7,631
Healing
12,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Doctime
Fenrir
18,347
2,540
750
3,164
29,828
10,805
0
18,906
10,922
0
34,630
L
Ganesha
Horologicus
Ganesha
23,566
1,134
0
1,015
32,179
42,817
0
22,240
9,939
42,587
0
L
Set
JohnJK
Set
17,103
7,275
0
872
23,763
11,209
0
14,231
9,532
0
30,734
W
Kukulkan
PoorBlood
Kukulkan
39,157
6,299
0
1,132
16,887
6,762
0
12,921
3,966
83,485
0
W
11,791
1,711
0
0
24,516
35,495
0
16,495
8,021
16,680
0
W
Odin
15,950
4,452
0
0
22,343
26,392
0
14,986
7,357
0
30,088
L
Neith
WAPUS
Neith
14,647
7,309
0
1,506
13,171
6,223
0
5,457
7,714
0
41,469
L
Morgan Le Fay
akirill
Morgan Le Fay
36,144
3,362
0
3,257
20,640
18,352
0
13,245
7,395
73,221
0
W
Morgan Le Fay
хАЛЬФАРДх
Morgan Le Fay
26,073
5,265
1,156
6,571
26,254
10,038
0
17,130
9,124
51,112
0
L
Cabrakan
仙人板板
Cabrakan
20,728
1,494
0
981
28,592
43,024
0
21,848
6,744
37,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,231
Gold Earned
77,519
239
Minions Killed
231
5
Camps Cleared
5
1,124,835
Distance Traveled
1,173,631
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,084
1,237
31
2
0
268,992
3
L
Ganesha
14,855
1,143
6
0
0
225,149
0
L
Set
14,966
1,151
34
3
3
232,680
0
W
Kukulkan
16,177
1,244
124
10
3
241,285
0
W
Ares
14,371
1,105
6
0
0
170,513
0
W
Odin
15,108
1,162
17
1
0
267,348
3
L
Neith
14,733
1,133
49
4
0
227,470
0
L
Morgan Le Fay
17,156
1,320
95
7
1
215,918
0
W
Morgan Le Fay
15,779
1,214
53
4
2
225,493
0
L
Cabrakan
14,521
1,117
55
4
1
223,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role