Player Matchup

Scylla
Scylla
ASACREDJESTER
Scylla
Level 92
God Stats
20W - 12L
1,651 SR
Queue Stats
602W - 585L
1,473 Elo+
Party 2
Bacchus
Bacchus
Aurumna
Bacchus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Blaque SMoKE
Serqet
Level 154
God Stats
5W - 3L
1,283 SR
Queue Stats
640W - 605L
1,483 Elo+
Party 2
Discordia
Discordia
PRODIGY3381
Discordia
Level 127
God Stats
27W - 24L
1,556 SR
Queue Stats
1,459W - 1,552L
1,463 Elo+
Solo
Hercules
Hercules
TheAmazingGonzo
Hercules
Level 121
God Stats
5W - 6L
1,422 SR
Queue Stats
310W - 323L
1,445 Elo+
Solo
Team Averages
Level 111
1,482 SR
1,473 Elo+

VS

Team Averages
Level 131
1,676 SR
1,489 Elo+
Artemis
Artemis
Dark-DeeD-
Artemis
Level 156
God Stats
3W - 1L
1,723 SR
Queue Stats
170W - 176L
1,495 Elo+
Party 1
Nox
Nox
ForMyKnickers
Nox
Level 106
God Stats
18W - 12L
1,518 SR
Queue Stats
307W - 306L
1,500 Elo+
Party 1
Odin
Odin
Sasuke_0709
Odin
Level 125
God Stats
15W - 8L
2,010 SR
Queue Stats
1,048W - 1,074L
1,470 Elo+
Solo
Rama
Rama
Shmalahide
Rama
Level 134
God Stats
10W - 13L
1,503 SR
Queue Stats
840W - 837L
1,514 Elo+
Solo
Da Ji
Da Ji
vash_28
Da Ji
Level 133
God Stats
1W - 5L
1,627 SR
Queue Stats
251W - 268L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 14
12,388
826
17,051
13,795
13,749
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Aurumna
Bacchus
17
2 / 3 / 20
10,492
699
9,315
19,967
28,947
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
16
3 / 7 / 11
10,425
695
6,278
17,123
16,849
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
PRODIGY3381
Discordia
20
8 / 2 / 15
11,941
796
22,035
12,883
7,161
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
20
7 / 5 / 17
12,615
841
11,402
37,701
35,239
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dark-DeeD-
Artemis
18
4 / 5 / 10
10,875
725
18,961
13,228
5,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 5 / 8
11,068
738
18,094
10,784
5,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 6 / 12
11,208
747
12,800
24,329
16,335
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 7 / 8
9,381
625
13,843
14,200
5,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
vash_28
Da Ji
17
4 / 8 / 12
10,086
672
7,725
14,113
6,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
71
31
Kills
21
21
Deaths
31
77
Assists
50
Player
Kills
Deaths
Assists
KDA
W
11
4
14
4.5
W
Bacchus
Aurumna
Bacchus
2
3
20
4
W
Serqet
3
7
11
1.21
L
Artemis
Dark-DeeD-
Artemis
4
5
10
1.8
L
7
5
8
2.2
W
Discordia
PRODIGY3381
Discordia
8
2
15
7.75
L
4
6
12
1.67
L
2
7
8
0.86
W
Hercules
7
5
17
3.1
L
Da Ji
vash_28
Da Ji
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,081
Damage
71,423
101,469
Taken
76,654
101,945
Mitigated
39,648
44,959
Healing
20,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,051
950
3,990
2,504
13,795
13,749
1,079
1,741
12,054
39,659
0
W
Bacchus
Aurumna
Bacchus
9,315
1,070
2,329
2,376
19,967
28,947
511
4,491
15,476
17,547
0
W
Serqet
6,278
761
5,012
3,321
17,123
16,849
1,330
3,026
14,097
0
11,499
L
Artemis
Dark-DeeD-
Artemis
18,961
7,909
287
2,195
13,228
5,485
1,624
8,463
4,406
0
33,703
L
18,094
621
2,049
1,199
10,784
5,966
35
7,850
2,634
30,681
0
W
Discordia
PRODIGY3381
Discordia
22,035
481
2,642
2,477
12,883
7,161
1,835
766
12,117
47,495
0
L
12,800
2,576
2,185
7,621
24,329
16,335
60
14,568
9,536
0
26,117
L
13,843
10,189
213
2,526
14,200
5,825
678
9,700
4,102
0
26,098
W
Hercules
11,402
2,364
2,913
17,395
37,701
35,239
839
8,070
29,631
2,919
15,687
L
Da Ji
vash_28
Da Ji
7,725
1,697
852
1,164
14,113
6,037
375
8,757
5,149
0
10,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,861
Gold Earned
52,618
134
Minions Killed
119
0
Camps Cleared
0
1,294,307
Distance Traveled
1,081,074
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,388
826
46
3
0
220,156
0
W
Bacchus
10,492
699
8
1
0
300,715
0
W
Serqet
10,425
695
10
1
0
263,684
1
L
Artemis
10,875
725
37
2
0
220,372
1
L
Nox
11,068
738
25
2
0
250,886
0
W
Discordia
11,941
796
49
3
0
245,221
1
L
Odin
11,208
747
24
2
0
214,716
4
L
Rama
9,381
625
27
2
0
186,881
0
W
Hercules
12,615
841
21
1
0
264,531
3
L
Da Ji
10,086
672
6
0
0
208,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role