Player Matchup

Medusa
Medusa
junglies
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,700 Elo+
Solo
Hercules
Hercules
masond97
Hercules
Level 48
God Stats
28W - 61L
1,290 SR
Queue Stats
182W - 221L
1,517 Elo+
Solo
Zeus
Zeus
Джек228
Zeus
Level 14
God Stats
2W - 5L
1,555 SR
Queue Stats
2W - 5L
1,477 Elo+
Solo
Team Averages
Level 23
1,448 SR
1,565 Elo+

VS

Team Averages
Level 107
1,463 SR
1,286 Elo+
Danzaburou
Danzaburou
Allan97
Danzaburou
Level 107
God Stats
3W - 7L
1,535 SR
Queue Stats
56W - 109L
1,315 Elo+
Party 1
Vulcan
Vulcan
Ganicus5789
Vulcan
Level 68
God Stats
4W - 10L
1,462 SR
Queue Stats
39W - 109L
1,231 Elo+
Party 1
Merlin
Merlin
Jim4321
Merlin
Level 147
God Stats
4W - 2L
1,391 SR
Queue Stats
41W - 80L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
junglies
Medusa
6
0 / 5 / 0
10,981
439
95
4,105
1,240
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
masond97
Hercules
20
8 / 1 / 6
15,697
628
14,958
35,742
29,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
7 / 0 / 6
16,643
666
26,631
19,444
8,334
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Allan97
Danzaburou
19
1 / 5 / 2
15,184
607
12,711
20,649
10,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
17
3 / 6 / 2
14,192
568
9,430
15,434
6,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Jim4321
Merlin
20
2 / 4 / 3
15,863
635
16,863
19,385
7,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
15
Kills
6
6
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Allan97
Danzaburou
1
5
2
0.4
W
Vulcan
3
6
2
0.67
W
Merlin
Jim4321
Merlin
2
4
3
0.88
L
Medusa
junglies
Medusa
0
5
0
0
L
Hercules
masond97
Hercules
8
1
6
11
L
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,684
Damage
39,004
59,291
Taken
55,468
38,581
Mitigated
24,478
10,581
Healing
13,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Allan97
Danzaburou
12,711
4,207
0
4,659
20,649
10,118
828
8,481
12,168
0
82,485
W
Vulcan
9,430
3,484
0
4,194
15,434
6,436
570
8,319
7,115
50,483
0
W
Merlin
Jim4321
Merlin
16,863
670
0
4,346
19,385
7,924
2,075
9,831
9,554
104,000
0
L
Medusa
junglies
Medusa
95
53
0
92
4,105
1,240
0
2,495
1,610
0
1,570
L
Hercules
masond97
Hercules
14,958
4,565
927
7,626
35,742
29,007
0
14,318
21,392
0
63,360
L
26,631
1,008
0
1,936
19,444
8,334
0
9,440
9,996
127,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,321
Gold Earned
45,239
239
Minions Killed
299
0
Camps Cleared
0
970,182
Distance Traveled
1,373,586
25
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,184
607
88
4
0
484,348
1
W
Vulcan
14,192
568
70
3
0
459,338
0
W
Merlin
15,863
635
141
6
0
429,900
1
L
Medusa
10,981
439
1
0
0
57,275
0
L
Hercules
15,697
628
49
2
0
459,908
11
L
Zeus
16,643
666
189
8
0
452,999
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role