Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BranTheBeginner
Heimdallr
Level 29
God Stats
2W - 4L
1,364 SR
Queue Stats
60W - 69L
1,460 Elo+
Party 1
Ravana
Ravana
Erobcc101
Ravana
Level 26
God Stats
1W - 5L
1,528 SR
Queue Stats
28W - 34L
1,571 Elo+
Solo
Ares
Ares
Jp20003
Ares
Level 13
God Stats
0W - 3L
1,152 SR
Queue Stats
10W - 17L
1,240 Elo+
Solo
Scylla
Scylla
xPxOxOxPx420
Scylla
Level 28
God Stats
6W - 7L
1,470 SR
Queue Stats
59W - 69L
1,459 Elo+
Party 1
Team Averages
Level 25
1,403 SR
1,446 Elo+

VS

Team Averages
Level 14
1,527 SR
1,411 Elo+
Erlang Shen
Erlang Shen
FrenchyToast01
Erlang Shen
Level 17
God Stats
19W - 10L
1,778 SR
Queue Stats
47W - 38L
1,611 Elo+
Solo
Bacchus
Bacchus
WaterBison
Bacchus
Level 2
God Stats
2W - 4L
1,167 SR
Queue Stats
39W - 33L
1,326 Elo+
Party 2
Ymir
Ymir
Zoomark
Ymir
Level 2
God Stats
3W - 3L
1,662 SR
Queue Stats
63W - 45L
1,326 Elo+
Party 2
Danzaburou
Danzaburou
ihateperry
Danzaburou
Level 21
God Stats
31W - 34L
1,497 SR
Queue Stats
66W - 78L
1,461 Elo+
Solo
Achilles
Achilles
swampthang904
Achilles
Level 29
God Stats
15W - 11L
1,531 SR
Queue Stats
107W - 129L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 0 / 0
6,704
609
3,992
5,736
2,267
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
BranTheBeginner
Heimdallr
8
0 / 6 / 0
5,017
456
2,532
8,109
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
Erobcc101
Ravana
10
1 / 1 / 2
5,881
535
2,479
5,085
1,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Jp20003
Ares
5
0 / 2 / 0
4,236
385
162
5,342
1,918
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
11
4 / 3 / 1
6,395
581
4,537
5,953
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FrenchyToast01
Erlang Shen
9
1 / 2 / 2
5,593
508
2,928
5,126
2,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
WaterBison
Bacchus
11
6 / 0 / 3
7,071
643
3,511
2,676
1,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
Zoomark
Ymir
10
3 / 0 / 5
6,631
603
4,045
4,656
2,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
ihateperry
Danzaburou
11
2 / 3 / 1
6,826
621
2,852
6,875
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
swampthang904
Achilles
10
0 / 3 / 0
5,759
524
2,096
7,454
4,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
8
Kills
12
12
Deaths
8
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
0
0
3
L
Heimdallr
BranTheBeginner
Heimdallr
0
6
0
0
L
Ravana
Erobcc101
Ravana
1
1
2
2
W
Erlang Shen
FrenchyToast01
Erlang Shen
1
2
2
1
L
Ares
Jp20003
Ares
0
2
0
0
W
Bacchus
WaterBison
Bacchus
6
0
3
7.5
W
Ymir
Zoomark
Ymir
3
0
5
5.5
W
Danzaburou
ihateperry
Danzaburou
2
3
1
0.83
W
Achilles
swampthang904
Achilles
0
3
0
0
L
Scylla
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,702
Damage
15,432
30,225
Taken
26,787
9,708
Mitigated
13,423
6,495
Healing
5,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,992
944
0
2,439
5,736
2,267
0
0
5,736
0
31,108
L
Heimdallr
BranTheBeginner
Heimdallr
2,532
1,780
0
1,362
8,109
2,408
395
5,374
2,735
0
21,679
L
Ravana
Erobcc101
Ravana
2,479
810
0
1,049
5,085
1,518
0
564
4,521
0
34,493
W
Erlang Shen
FrenchyToast01
Erlang Shen
2,928
1,336
0
319
5,126
2,272
0
1,343
3,699
0
25,246
L
Ares
Jp20003
Ares
162
85
0
1,025
5,342
1,918
0
1,618
3,724
6,186
0
W
Bacchus
WaterBison
Bacchus
3,511
504
0
1,291
2,676
1,782
0
76
2,600
20,583
0
W
Ymir
Zoomark
Ymir
4,045
1,352
0
1,095
4,656
2,888
0
86
4,570
30,473
0
W
Danzaburou
ihateperry
Danzaburou
2,852
919
0
1,666
6,875
2,082
901
2,920
3,765
0
32,174
W
Achilles
swampthang904
Achilles
2,096
662
0
1,409
7,454
4,399
477
0
7,454
0
25,276
L
Scylla
4,537
587
0
620
5,953
1,597
360
0
5,953
29,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,233
Gold Earned
31,880
271
Minions Killed
271
0
Camps Cleared
0
971,725
Distance Traveled
1,113,514
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,704
609
87
8
0
191,368
4
L
Heimdallr
5,017
456
39
4
0
184,493
1
L
Ravana
5,881
535
72
7
0
227,079
2
W
Erlang Shen
5,593
508
54
5
0
213,334
3
L
Ares
4,236
385
14
1
0
186,335
1
W
Bacchus
7,071
643
47
4
0
243,164
1
W
Ymir
6,631
603
47
4
0
247,182
2
W
Danzaburou
6,826
621
72
7
0
199,462
3
W
Achilles
5,759
524
51
5
0
210,372
5
L
Scylla
6,395
581
59
5
0
182,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role