Player Matchup

Kukulkan
Kukulkan
Danel44004
Kukulkan
Level 22
God Stats
17W - 11L
1,367 SR
Queue Stats
154W - 180L
1,564 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HAV1K93
Ah Muzen Cab
Level 25
God Stats
3W - 3L
1,403 SR
Queue Stats
78W - 108L
1,373 Elo+
Solo
Cthulhu
Cthulhu
KA1OKXN
Cthulhu
Level 27
God Stats
41W - 15L
1,766 SR
Queue Stats
329W - 297L
1,490 Elo+
Solo
Sol
Sol
jsapp303
Sol
Level 17
God Stats
5W - 3L
1,443 SR
Queue Stats
43W - 45L
1,586 Elo+
Solo
Bellona
Bellona
superrmanu
Bellona
Level 27
God Stats
40W - 32L
1,479 SR
Queue Stats
366W - 394L
1,351 Elo+
Solo
Team Averages
Level 24
1,492 SR
1,473 Elo+

VS

Team Averages
Level 17
1,517 SR
1,465 Elo+
Kukulkan
Kukulkan
BHIT108
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,535 Elo+
Party 1
Izanami
Izanami
FLIKsoPOTATO
Izanami
Level 29
God Stats
91W - 116L
1,497 SR
Queue Stats
93W - 116L
1,479 Elo+
Solo
Olorun
Olorun
Qbee001
Olorun
Level 16
God Stats
1W - 1L
1,508 SR
Queue Stats
5W - 6L
1,464 Elo+
Party 1
Tsukuyomi
Tsukuyomi
nadinesmasher
Tsukuyomi
Level 28
God Stats
75W - 53L
1,564 SR
Queue Stats
305W - 326L
1,422 Elo+
Solo
Thor
Thor
ssssbobyssss
Thor
Level 8
God Stats
3W - 4L
1,516 SR
Queue Stats
6W - 12L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Danel44004
Kukulkan
20
9 / 0 / 14
14,981
1,152
33,820
9,314
4,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
HAV1K93
Ah Muzen Cab
18
2 / 7 / 11
12,203
939
8,648
13,823
6,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
KA1OKXN
Cthulhu
20
2 / 2 / 19
13,119
1,009
19,827
21,750
31,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
15 / 3 / 6
15,356
1,181
37,893
18,874
6,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
superrmanu
Bellona
19
5 / 6 / 14
13,383
1,029
12,212
20,206
16,979
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

159

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BHIT108
Kukulkan
18
2 / 3 / 6
11,715
901
13,550
16,200
6,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
FLIKsoPOTATO
Izanami
18
5 / 12 / 6
13,104
1,008
26,702
27,502
10,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Qbee001
Olorun
19
1 / 1 / 11
12,122
932
9,587
20,402
10,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
nadinesmasher
Tsukuyomi
18
4 / 10 / 11
12,908
993
18,887
30,137
12,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 7 / 7
13,090
1,007
10,154
23,331
8,647
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
59
33
Kills
18
18
Deaths
33
64
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BHIT108
Kukulkan
2
3
6
1.67
W
Kukulkan
Danel44004
Kukulkan
9
0
14
16
L
Izanami
FLIKsoPOTATO
Izanami
5
12
6
0.67
W
Ah Muzen Cab
HAV1K93
Ah Muzen Cab
2
7
11
1.07
W
Cthulhu
KA1OKXN
Cthulhu
2
2
19
5.75
L
Olorun
Qbee001
Olorun
1
1
11
6.5
W
15
3
6
6
L
Tsukuyomi
nadinesmasher
Tsukuyomi
4
10
11
0.95
L
6
7
7
1.36
W
Bellona
superrmanu
Bellona
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,400
Damage
78,880
83,967
Taken
117,572
65,952
Mitigated
48,734
15,903
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BHIT108
Kukulkan
13,550
351
0
171
16,200
6,127
0
13,937
2,143
36,465
0
W
Kukulkan
Danel44004
Kukulkan
33,820
2,556
0
442
9,314
4,337
0
2,984
6,330
60,116
0
L
Izanami
FLIKsoPOTATO
Izanami
26,702
23,980
0
0
27,502
10,841
0
19,564
7,668
0
56,486
W
Ah Muzen Cab
HAV1K93
Ah Muzen Cab
8,648
5,116
0
2,209
13,823
6,546
0
5,838
7,985
0
28,323
W
Cthulhu
KA1OKXN
Cthulhu
19,827
777
513
774
21,750
31,254
0
2,764
18,986
37,265
0
L
Olorun
Qbee001
Olorun
9,587
3,131
1,912
5,405
20,402
10,674
0
16,510
3,682
26,290
0
W
37,893
17,639
279
10,709
18,874
6,836
0
4,285
14,589
68,179
0
L
Tsukuyomi
nadinesmasher
Tsukuyomi
18,887
5,878
0
894
30,137
12,445
0
22,348
7,531
0
37,237
L
10,154
3,256
0
0
23,331
8,647
0
18,575
4,456
0
17,907
W
Bellona
superrmanu
Bellona
12,212
2,502
352
625
20,206
16,979
0
7,266
12,940
558
18,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,042
Gold Earned
62,939
239
Minions Killed
239
5
Camps Cleared
4
1,270,217
Distance Traveled
1,242,428
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,715
901
70
5
0
261,686
2
W
Kukulkan
14,981
1,152
64
5
1
290,104
1
L
Izanami
13,104
1,008
84
6
1
211,734
1
W
Ah Muzen Cab
12,203
939
48
4
1
174,963
0
W
Cthulhu
13,119
1,009
43
3
1
299,013
0
L
Olorun
12,122
932
28
2
1
264,735
0
W
Sol
15,356
1,181
73
6
1
246,742
0
L
Tsukuyomi
12,908
993
39
3
1
274,566
3
L
Thor
13,090
1,007
18
1
1
229,707
0
W
Bellona
13,383
1,029
11
1
1
259,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role