Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Lanutella78
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,619 Elo+
Solo
Apollo
Apollo
The_Renly
Apollo
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
134W - 197L
1,557 Elo+
Solo
He Bo
He Bo
Unity_Kairo
He Bo
Level 22
God Stats
29W - 21L
1,673 SR
Queue Stats
75W - 62L
1,601 Elo+
Solo
Artemis
Artemis
buoyant-nickname
Artemis
Level 14
God Stats
9W - 3L
1,939 SR
Queue Stats
89W - 62L
1,603 Elo+
Solo
Team Averages
Level 14
1,622 SR
1,576 Elo+

VS

Team Averages
Level 18
1,600 SR
1,622 Elo+
Apollo
Apollo
CutieWithBooty-
Apollo
Level 17
God Stats
12W - 9L
1,830 SR
Queue Stats
298W - 206L
1,655 Elo+
Solo
Gilgamesh
Gilgamesh
HaughtyCrawdad9
Gilgamesh
Level 12
God Stats
1W - 0L
1,628 SR
Queue Stats
14W - 3L
1,792 Elo+
Solo
Da Ji
Da Ji
Kenzoah
Da Ji
Level 24
God Stats
13W - 11L
1,541 SR
Queue Stats
41W - 31L
1,714 Elo+
Solo
Nu Wa
Nu Wa
MattsAsmurf
Nu Wa
Level 13
God Stats
7W - 1L
1,500 SR
Queue Stats
108W - 84L
1,578 Elo+
Solo
Hel
Hel
cheery-dribbleUW
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 92L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
1 / 3 / 1
5,068
507
2,728
4,314
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
Lanutella78
Jormungandr
5
0 / 7 / 0
3,912
391
2,286
8,301
2,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
The_Renly
Apollo
6
0 / 7 / 0
4,229
423
1,439
6,227
1,523
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

10
0 / 2 / 2
5,727
573
4,026
6,402
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 4 / 0
5,378
538
4,300
6,711
1,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
6,858
686
1,759
5,310
1,379
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
HaughtyCrawdad9
Gilgamesh
11
3 / 0 / 0
6,751
675
3,509
6,723
3,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
Kenzoah
Da Ji
11
9 / 1 / 5
7,058
706
4,034
5,612
1,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 0 / 9
6,782
678
9,069
4,797
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 1 / 4
6,278
628
2,906
5,205
1,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
23
23
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
1
0.5
W
4
0
5
6.5
W
Gilgamesh
HaughtyCrawdad9
Gilgamesh
3
0
0
3
W
Da Ji
Kenzoah
Da Ji
9
1
5
11.5
L
Jormungandr
Lanutella78
Jormungandr
0
7
0
0
W
5
0
9
9.5
L
Apollo
The_Renly
Apollo
0
7
0
0
L
0
2
2
0.5
L
1
4
0
0.25
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,779
Damage
21,277
31,955
Taken
27,647
8,847
Mitigated
9,866
5,177
Healing
10,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,728
602
0
750
4,314
1,119
0
2,714
1,464
25,259
0
W
1,759
1,154
0
918
5,310
1,379
1,179
352
4,900
0
40,158
W
Gilgamesh
HaughtyCrawdad9
Gilgamesh
3,509
1,141
0
521
6,723
3,198
967
2,757
3,908
0
33,430
W
Da Ji
Kenzoah
Da Ji
4,034
632
0
2,092
5,612
1,800
614
666
4,866
0
28,343
L
Jormungandr
Lanutella78
Jormungandr
2,286
373
114
175
8,301
2,596
0
3,401
4,640
8,096
0
W
9,069
1,717
0
889
4,797
1,506
938
2,995
1,666
39,394
0
L
Apollo
The_Renly
Apollo
1,439
692
0
166
6,227
1,523
0
2,053
4,052
0
10,398
L
4,026
85
0
2,178
6,402
1,694
0
1,289
4,965
34,296
0
L
4,300
2,512
0
1,794
6,711
1,915
0
1,800
4,859
0
30,133
W
2,906
163
2,330
3,518
5,205
1,983
1,326
1,726
3,267
13,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,314
Gold Earned
33,727
217
Minions Killed
318
0
Camps Cleared
0
891,669
Distance Traveled
1,070,465
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,068
507
53
5
0
180,868
3
W
Apollo
6,858
686
85
9
0
203,513
0
W
Gilgamesh
6,751
675
85
9
0
225,793
2
W
Da Ji
7,058
706
57
6
0
246,650
2
L
Jormungandr
3,912
391
15
2
0
192,952
0
W
Nu Wa
6,782
678
71
7
0
189,500
2
L
Apollo
4,229
423
27
3
0
177,386
0
L
He Bo
5,727
573
71
7
0
197,030
0
L
Artemis
5,378
538
51
5
0
143,433
4
W
Hel
6,278
628
20
2
0
205,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role