Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AhmedZT0
Anubis
Level 25
God Stats
63W - 57L
1,489 SR
Queue Stats
64W - 59L
1,474 Elo+
Solo
Cerberus
Cerberus
AnasERT
Cerberus
Level 8
God Stats
1W - 1L
1,701 SR
Queue Stats
5W - 4L
1,625 Elo+
Solo
Thor
Thor
MordBjorn
Thor
Level 16
God Stats
11W - 13L
1,381 SR
Queue Stats
25W - 24L
1,334 Elo+
Solo
Neith
Neith
Zile98
Neith
Level 27
God Stats
6W - 2L
1,720 SR
Queue Stats
102W - 77L
1,570 Elo+
Solo
Team Averages
Level 21
1,558 SR
1,500 Elo+

VS

Team Averages
Level 24
1,383 SR
1,500 Elo+
Mercury
Mercury
 
Mercury
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CheekCl4pp3r
Artemis
Level 27
God Stats
1W - 5L
1,217 SR
Queue Stats
161W - 145L
1,590 Elo+
Solo
Yemoja
Yemoja
HRDoom
Yemoja
Level 17
God Stats
5W - 12L
1,284 SR
Queue Stats
119W - 144L
1,363 Elo+
Solo
Ymir
Ymir
KeyFrann
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,574 Elo+
Solo
Scylla
Scylla
Morfred11
Scylla
Level 28
God Stats
8W - 14L
1,415 SR
Queue Stats
61W - 56L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 1 / 1
7,303
664
3,590
4,653
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
AhmedZT0
Anubis
10
1 / 2 / 0
5,784
526
2,689
5,681
3,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
AnasERT
Cerberus
9
2 / 0 / 7
5,975
543
4,147
7,197
3,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
9
1 / 2 / 5
5,279
480
1,328
5,104
1,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Zile98
Neith
11
8 / 0 / 2
6,876
625
3,785
4,085
1,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 2 / 1
6,443
586
4,082
7,202
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
CheekCl4pp3r
Artemis
9
0 / 5 / 0
5,429
494
4,159
5,709
1,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
HRDoom
Yemoja
7
0 / 5 / 0
4,757
432
1,506
5,757
3,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ymir
11
2 / 1 / 1
6,382
580
1,990
5,300
2,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Morfred11
Scylla
11
0 / 1 / 2
5,997
545
1,611
2,578
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
4
5
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
1
2.5
L
Mercury
 
Mercury
2
2
1
1.25
W
Anubis
AhmedZT0
Anubis
1
2
0
0.5
W
Cerberus
AnasERT
Cerberus
2
0
7
5.5
L
Artemis
CheekCl4pp3r
Artemis
0
5
0
0
L
Yemoja
HRDoom
Yemoja
0
5
0
0
L
Ymir
2
1
1
2.5
W
Thor
1
2
5
1.75
L
Scylla
Morfred11
Scylla
0
1
2
1
W
Neith
Zile98
Neith
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,539
Damage
13,348
26,720
Taken
26,546
10,191
Mitigated
9,441
9,513
Healing
4,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,590
981
0
611
4,653
1,393
14
1,611
3,042
48,772
0
L
Mercury
 
Mercury
4,082
1,183
0
750
7,202
2,462
212
1,915
5,235
0
43,637
W
Anubis
AhmedZT0
Anubis
2,689
363
0
1,602
5,681
3,010
245
1,790
3,891
32,324
0
W
Cerberus
AnasERT
Cerberus
4,147
538
0
3,984
7,197
3,201
136
864
6,333
17,282
0
L
Artemis
CheekCl4pp3r
Artemis
4,159
1,848
0
476
5,709
1,188
0
1,946
3,731
0
30,723
L
Yemoja
HRDoom
Yemoja
1,506
402
213
452
5,757
3,049
0
2,452
3,273
10,566
0
L
Ymir
1,990
243
0
2,520
5,300
2,014
492
2,316
2,928
27,823
0
W
Thor
1,328
316
0
1,445
5,104
1,374
0
512
4,592
115
19,606
L
Scylla
Morfred11
Scylla
1,611
178
0
30
2,578
728
0
1,574
858
38,914
0
W
Neith
Zile98
Neith
3,785
2,212
0
1,871
4,085
1,213
1,445
330
3,755
0
35,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,217
Gold Earned
29,008
369
Minions Killed
316
0
Camps Cleared
0
1,011,194
Distance Traveled
977,430
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,303
664
119
11
0
200,051
3
L
Mercury
6,443
586
87
8
0
238,455
1
W
Anubis
5,784
526
74
7
0
181,049
0
W
Cerberus
5,975
543
55
5
0
218,320
2
L
Artemis
5,429
494
54
5
0
166,405
3
L
Yemoja
4,757
432
25
2
0
191,968
5
L
Ymir
6,382
580
67
6
0
190,388
1
W
Thor
5,279
480
42
4
0
222,134
0
L
Scylla
5,997
545
83
8
0
190,214
2
W
Neith
6,876
625
79
7
0
189,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role