Player Matchup

Tiamat
Tiamat
HunkSpunk69
Tiamat
Level 3
God Stats
8W - 4L
1,916 SR
Queue Stats
13W - 7L
1,928 Elo+
Party 1
Amaterasu
Amaterasu
Jona3Th
Amaterasu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,887 Elo+
Party 1
Yemoja
Yemoja
Maztermin
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,273 Elo+
Party 2
Olorun
Olorun
Olavii
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,180 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Smiteinggod
Tsukuyomi
Level 68
God Stats
6W - 4L
1,596 SR
Queue Stats
69W - 67L
1,618 Elo+
Party 1
Team Averages
Level 21
1,602 SR
1,577 Elo+

VS

Team Averages
Level 16
1,585 SR
1,435 Elo+
Ra
Ra
Freostan
Ra
Level 29
God Stats
0W - 1L
1,823 SR
Queue Stats
15W - 19L
1,345 Elo+
Solo
Medusa
Medusa
JDDJV2
Medusa
Level 9
God Stats
3W - 3L
1,615 SR
Queue Stats
6W - 6L
1,506 Elo+
Solo
Mulan
Mulan
Kaido92
Mulan
Level 7
God Stats
1W - 2L
1,726 SR
Queue Stats
15W - 16L
1,528 Elo+
Party 3
Ymir
Ymir
Wuuuuzzi
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,285 Elo+
Party 3
Baron Samedi
Baron Samedi
m91740
Baron Samedi
Level 28
God Stats
1W - 2L
1,260 SR
Queue Stats
16W - 15L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
9 / 6 / 24
15,331
1,179
28,536
20,121
13,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Jona3Th
Amaterasu
20
2 / 11 / 28
13,222
1,017
13,374
31,768
22,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
Maztermin
Yemoja
20
4 / 8 / 31
14,436
1,110
16,218
20,326
25,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
Olavii
Olorun
20
14 / 9 / 17
15,478
1,191
29,847
23,671
11,891
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Smiteinggod
Tsukuyomi
20
15 / 6 / 17
16,350
1,258
40,874
24,110
11,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

42

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 23
14,285
1,099
14,747
17,948
6,846
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
JDDJV2
Medusa
20
20 / 12 / 14
17,454
1,343
41,830
33,442
13,774
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mulan
Kaido92
Mulan
20
7 / 5 / 21
14,813
1,139
22,713
26,644
25,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
20
2 / 13 / 27
13,229
1,018
11,431
33,414
35,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
m91740
Baron Samedi
20
5 / 8 / 22
14,304
1,100
23,110
23,445
17,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
147
44
Kills
40
40
Deaths
46
117
Assists
107
Player
Kills
Deaths
Assists
KDA
L
6
8
23
2.19
W
Tiamat
9
6
24
3.5
L
Medusa
JDDJV2
Medusa
20
12
14
2.25
W
Amaterasu
Jona3Th
Amaterasu
2
11
28
1.45
L
Mulan
Kaido92
Mulan
7
5
21
3.5
W
Yemoja
Maztermin
Yemoja
4
8
31
2.44
W
Olorun
Olavii
Olorun
14
9
17
2.5
W
Tsukuyomi
Smiteinggod
Tsukuyomi
15
6
17
3.92
L
Ymir
2
13
27
1.19
L
Baron Samedi
m91740
Baron Samedi
5
8
22
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,849
Damage
113,831
119,996
Taken
134,893
85,934
Mitigated
99,116
25,108
Healing
21,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,747
437
4,130
1,188
17,948
6,846
0
10,948
7,000
38,224
0
W
Tiamat
28,536
1,823
0
2,914
20,121
13,863
0
8,792
11,329
52,760
0
L
Medusa
JDDJV2
Medusa
41,830
28,243
0
2,793
33,442
13,774
0
15,530
17,912
0
74,475
W
Amaterasu
Jona3Th
Amaterasu
13,374
5,658
0
2,126
31,768
22,677
0
10,743
21,025
0
25,231
L
Mulan
Kaido92
Mulan
22,713
3,749
0
1,166
26,644
25,992
0
16,593
10,051
360
41,366
W
Yemoja
Maztermin
Yemoja
16,218
3,733
3,828
1,384
20,326
25,615
0
10,474
9,852
36,057
0
W
Olorun
Olavii
Olorun
29,847
17,757
1,172
6,735
23,671
11,891
0
8,847
14,824
47,432
0
W
Tsukuyomi
Smiteinggod
Tsukuyomi
40,874
11,508
0
6,949
24,110
11,888
0
10,792
13,318
0
87,310
L
Ymir
11,431
1,275
0
1,238
33,414
35,047
0
21,295
12,119
21,362
0
L
Baron Samedi
m91740
Baron Samedi
23,110
1,628
4,904
5,641
23,445
17,457
0
10,235
13,210
56,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,817
Gold Earned
74,085
249
Minions Killed
244
6
Camps Cleared
6
1,202,741
Distance Traveled
1,205,353
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,285
1,099
55
4
1
257,795
0
W
Tiamat
15,331
1,179
60
5
4
268,973
1
L
Medusa
17,454
1,343
50
4
1
254,406
0
W
Amaterasu
13,222
1,017
18
1
1
239,009
1
L
Mulan
14,813
1,139
48
4
3
251,712
1
W
Yemoja
14,436
1,110
28
2
0
206,840
0
W
Olorun
15,478
1,191
43
3
0
191,800
1
W
Tsukuyomi
16,350
1,258
100
8
1
296,119
0
L
Ymir
13,229
1,018
23
2
1
216,880
0
L
Baron Samedi
14,304
1,100
68
5
0
224,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role