Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver IV
HonoredYouth
Ah Muzen Cab
Silver IV
Level 101
God Stats
3W - 4L
1,478 SR
Queue Stats
109W - 139L
750 MMR
Party 1
Chiron
Chiron
Silver II
LokisTheName
Chiron
Silver II
Level 129
God Stats
5W - 4L
1,857 SR
Queue Stats
388W - 382L
884 MMR
Solo
Chang'e
Chang'e
Silver III
TheBlueMoonGirl
Chang'e
Silver III
Level 46
God Stats
0W - 2L
1,522 SR
Queue Stats
17W - 30L
942 MMR
Solo
Odin
Odin
Silver II
Weak3n9611
Odin
Silver II
Level 104
God Stats
1W - 2L
1,631 SR
Queue Stats
45W - 61L
1,059 MMR
Party 1
Tiamat
Tiamat
Silver II
xGeminiWolfx
Tiamat
Silver II
Level 103
God Stats
12W - 10L
1,523 SR
Queue Stats
397W - 414L
992 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,602 SR
926 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,494 SR
926 MMR
Hera
Hera
Silver IV
CA-Nahueel
Hera
Silver IV
Level 69
God Stats
4W - 14L
1,350 SR
Queue Stats
85W - 102L
971 MMR
Party 2
Hou Yi
Hou Yi
Silver IV
DABZ16
Hou Yi
Silver IV
Level 116
God Stats
1W - 0L
1,822 SR
Queue Stats
30W - 37L
883 MMR
Solo
Arachne
Arachne
Silver II
IG7_-Pelaaa-_o
Arachne
Silver II
Level 100
God Stats
9W - 7L
1,438 SR
Queue Stats
138W - 156L
994 MMR
Party 2
Achilles
Achilles
Silver III
Legendaryiicon
Achilles
Silver III
Level 127
God Stats
41W - 48L
1,450 SR
Queue Stats
404W - 442L
879 MMR
Solo
Sylvanus
Sylvanus
Silver II
XxBDAVIDxX
Sylvanus
Silver II
Level 157
God Stats
14W - 25L
1,412 SR
Queue Stats
733W - 729L
901 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HonoredYouth
Ah Muzen Cab
8
1 / 11 / 0
7,336
306
1,651
14,611
4,260
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
20
7 / 6 / 1
12,842
535
25,489
22,173
9,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 0 / 0
9,926
414
5,469
9,198
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 8 / 0
7,366
307
2,074
13,832
4,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tiamat
18
1 / 7 / 3
10,888
454
15,515
19,595
14,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AwilixSetAthenaGilgameshCu Chulainn

VS

Bans
PersephoneFenrirBaron SamediYmirAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 6
13,613
567
13,492
11,293
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
DABZ16
Hou Yi
19
4 / 1 / 1
12,771
532
8,377
11,339
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 1 / 5
14,196
592
14,312
18,434
8,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
20
8 / 4 / 1
14,525
605
13,847
23,827
20,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sylvanus
XxBDAVIDxX
Sylvanus
15
1 / 3 / 7
11,382
474
5,921
19,478
20,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
11
Kills
31
32
Deaths
11
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
9
2
6
6
W
Hou Yi
DABZ16
Hou Yi
4
1
1
4.5
L
Ah Muzen Cab
HonoredYouth
Ah Muzen Cab
1
11
0
0.09
W
9
1
5
11.5
W
Achilles
8
4
1
2.13
L
Chiron
7
6
1
1.25
L
2
0
0
2
L
0
8
0
0
W
Sylvanus
XxBDAVIDxX
Sylvanus
1
3
7
1.5
L
Tiamat
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,198
Damage
55,949
79,409
Taken
84,371
35,930
Mitigated
58,845
22,042
Healing
29,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,492
3,847
0
3,348
11,293
4,548
3,321
2,409
8,844
86,258
0
W
Hou Yi
DABZ16
Hou Yi
8,377
5,130
0
7,043
11,339
4,204
3,234
3,951
7,278
0
96,039
L
Ah Muzen Cab
HonoredYouth
Ah Muzen Cab
1,651
362
0
2,207
14,611
4,260
0
3,457
11,154
0
21,932
W
14,312
9,956
0
3,880
18,434
8,473
1,488
2,443
15,929
0
110,420
W
Achilles
13,847
6,543
0
8,716
23,827
20,700
5,036
2,396
21,407
0
103,858
L
Chiron
25,489
9,733
250
8,082
22,173
9,576
0
2,567
19,562
0
95,445
L
5,469
137
695
4,948
9,198
3,272
0
798
8,400
51,347
0
L
2,074
432
0
680
13,832
4,436
0
4,381
9,451
0
32,571
W
Sylvanus
XxBDAVIDxX
Sylvanus
5,921
911
1,262
5,611
19,478
20,920
510
9,401
9,929
28,191
0
L
Tiamat
15,515
806
0
5,180
19,595
14,386
167
8,210
11,385
90,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,358
Gold Earned
66,487
529
Minions Killed
715
0
Camps Cleared
0
1,972,609
Distance Traveled
2,278,205
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,613
567
159
7
0
455,285
2
W
Hou Yi
12,771
532
172
7
0
385,854
3
L
Ah Muzen Cab
7,336
306
36
2
0
372,434
0
W
Arachne
14,196
592
157
7
0
549,956
0
W
Achilles
14,525
605
197
8
0
465,264
1
L
Chiron
12,842
535
159
7
0
359,611
8
L
Chang'e
9,926
414
117
5
0
414,224
4
L
Odin
7,366
307
63
3
0
435,358
2
W
Sylvanus
11,382
474
30
1
0
421,846
3
L
Tiamat
10,888
454
154
6
0
390,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role