Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Pulsarius
Jing Wei
Level 64
God Stats
20W - 17L
1,709 SR
Queue Stats
112W - 107L
1,496 Elo+
Solo
Anhur
Anhur
RoxiMotoPL
Anhur
Level 62
God Stats
13W - 14L
1,327 SR
Queue Stats
38W - 42L
1,428 Elo+
Party 2
Olorun
Olorun
Zethylon
Olorun
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
82W - 55L
1,502 Elo+
Solo
Bacchus
Bacchus
maks21
Bacchus
Level 60
God Stats
1W - 2L
1,292 SR
Queue Stats
19W - 22L
1,424 Elo+
Party 2
Team Averages
Level 71
1,465 SR
1,470 Elo+

VS

Team Averages
Level 60
1,500 SR
1,450 Elo+
Neith
Neith
 
Neith
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CarrionLaughing
Ah Puch
Level 46
God Stats
29W - 27L
1,557 SR
Queue Stats
127W - 168L
1,418 Elo+
Party 1
Bellona
Bellona
DracoRex1312
Bellona
Level 29
God Stats
8W - 18L
1,417 SR
Queue Stats
227W - 355L
1,408 Elo+
Party 1
Fenrir
Fenrir
Iceangelo
Fenrir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,470 Elo+
Solo
Tiamat
Tiamat
TheArcaneStorm
Tiamat
Level 60
God Stats
101W - 104L
1,528 SR
Queue Stats
377W - 482L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
7 / 3 / 17
11,806
1,073
18,359
8,292
2,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Pulsarius
Jing Wei
18
13 / 7 / 13
12,399
1,127
23,148
17,129
6,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
17
6 / 3 / 12
10,689
972
5,810
9,349
3,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Zethylon
Olorun
18
4 / 2 / 18
11,103
1,009
14,186
9,164
3,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
maks21
Bacchus
19
5 / 1 / 19
12,867
1,170
12,542
10,549
15,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

218

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 5 / 7
11,363
1,033
10,597
15,456
4,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 2 / 5
11,704
1,064
12,339
10,666
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
DracoRex1312
Bellona
16
1 / 7 / 5
10,777
980
5,051
17,355
12,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Iceangelo
Fenrir
15
0 / 14 / 2
9,013
819
965
17,979
6,462
18
6 / 7 / 8
12,627
1,148
22,040
20,513
12,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
43
35
Kills
16
16
Deaths
35
79
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
3
17
5.17
L
Neith
 
Neith
4
5
7
1.5
L
5
2
5
3.75
L
Bellona
DracoRex1312
Bellona
1
7
5
0.5
L
Fenrir
Iceangelo
Fenrir
0
14
2
0.07
W
Jing Wei
Pulsarius
Jing Wei
13
7
13
2.79
W
Anhur
6
3
12
4
L
6
7
8
1.43
W
Olorun
Zethylon
Olorun
4
2
18
6.5
W
Bacchus
maks21
Bacchus
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,045
Damage
50,992
54,483
Taken
81,969
31,504
Mitigated
39,976
11,442
Healing
11,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
18,359
5,000
0
169
8,292
2,874
0
5,531
2,495
30,948
0
L
Neith
 
Neith
10,597
3,368
0
2,261
15,456
4,637
0
9,116
6,340
0
32,858
L
12,339
769
0
1,603
10,666
3,895
0
4,854
5,812
32,470
0
L
Bellona
DracoRex1312
Bellona
5,051
1,410
0
1,648
17,355
12,369
0
8,565
8,790
0
20,747
L
Fenrir
Iceangelo
Fenrir
965
130
0
173
17,979
6,462
0
8,989
8,990
0
9,769
W
Jing Wei
Pulsarius
Jing Wei
23,148
19,315
945
4,498
17,129
6,313
0
11,787
4,756
0
45,729
W
Anhur
5,810
1,957
745
844
9,349
3,150
0
4,810
4,273
0
12,530
L
22,040
1,401
475
5,369
20,513
12,613
0
13,563
6,950
46,971
0
W
Olorun
Zethylon
Olorun
14,186
6,334
586
1,439
9,164
3,611
0
5,526
3,374
38,012
0
W
Bacchus
maks21
Bacchus
12,542
1,477
672
1,544
10,549
15,556
0
4,867
5,206
29,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,864
Gold Earned
55,484
205
Minions Killed
191
11
Camps Cleared
3
925,309
Distance Traveled
881,798
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,806
1,073
24
2
0
179,338
0
L
Neith
11,363
1,033
43
4
1
151,944
1
L
Ah Puch
11,704
1,064
51
5
0
194,412
0
L
Bellona
10,777
980
26
2
0
171,614
0
L
Fenrir
9,013
819
14
1
0
161,636
0
W
Jing Wei
12,399
1,127
56
5
6
190,232
2
W
Anhur
10,689
972
40
4
1
151,263
0
L
Tiamat
12,627
1,148
57
5
2
202,192
0
W
Olorun
11,103
1,009
46
4
4
180,298
0
W
Bacchus
12,867
1,170
39
4
0
224,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role