Player Matchup

Xbalanque
Xbalanque
FadedSins
Xbalanque
Level 136
God Stats
0W - 1L
1,707 SR
Queue Stats
30W - 11L
1,683 Elo+
Party 1
Raijin
Raijin
Lazyllamaz808
Raijin
Level 47
God Stats
0W - 1L
1,752 SR
Queue Stats
20W - 14L
1,582 Elo+
Party 1
Gilgamesh
Gilgamesh
NativeOnimusha
Gilgamesh
Level 115
God Stats
9W - 3L
1,717 SR
Queue Stats
20W - 10L
1,617 Elo+
Party 1
Team Averages
Level 99
1,726 SR
1,627 Elo+

VS

Team Averages
Level 64
1,629 SR
1,730 Elo+
Amaterasu
Amaterasu
Erockus
Amaterasu
Level 19
God Stats
8W - 1L
1,602 SR
Queue Stats
42W - 10L
1,751 Elo+
Party 2
Kukulkan
Kukulkan
Falcorn69
Kukulkan
Level 22
God Stats
52W - 21L
1,690 SR
Queue Stats
68W - 30L
1,736 Elo+
Party 2
Ao Kuang
Ao Kuang
PapaC95
Ao Kuang
Level 151
God Stats
1W - 0L
1,596 SR
Queue Stats
111W - 67L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FadedSins
Xbalanque
16
8 / 6 / 7
13,250
697
15,041
12,848
6,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 5 / 11
13,216
696
12,488
14,163
5,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
NativeOnimusha
Gilgamesh
18
6 / 5 / 12
13,496
710
14,904
21,852
18,714
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Erockus
Amaterasu
16
1 / 6 / 14
14,085
741
10,054
20,503
16,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Falcorn69
Kukulkan
18
6 / 5 / 5
13,387
705
13,370
11,637
5,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ao Kuang
PapaC95
Ao Kuang
18
9 / 7 / 6
14,246
750
14,309
20,791
9,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
41
18
Kills
16
16
Deaths
18
30
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Erockus
Amaterasu
1
6
14
1.33
L
Xbalanque
FadedSins
Xbalanque
8
6
7
1.92
W
Kukulkan
Falcorn69
Kukulkan
6
5
5
1.7
L
4
5
11
1.9
L
Gilgamesh
NativeOnimusha
Gilgamesh
6
5
12
2.4
W
Ao Kuang
PapaC95
Ao Kuang
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,433
Damage
37,733
48,863
Taken
52,931
30,619
Mitigated
31,572
4,727
Healing
12,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Erockus
Amaterasu
10,054
2,796
447
4,783
20,503
16,516
878
5,746
14,339
0
24,773
L
Xbalanque
FadedSins
Xbalanque
15,041
7,662
0
957
12,848
6,010
1,539
6,030
6,672
0
56,217
W
Kukulkan
Falcorn69
Kukulkan
13,370
653
0
456
11,637
5,076
1,122
3,159
8,274
66,017
0
L
12,488
1,858
0
3,023
14,163
5,895
637
9,212
4,843
52,603
0
L
Gilgamesh
NativeOnimusha
Gilgamesh
14,904
3,947
0
747
21,852
18,714
213
11,773
9,669
0
42,137
W
Ao Kuang
PapaC95
Ao Kuang
14,309
2,111
0
6,536
20,791
9,980
1,431
2,755
17,830
48,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,962
Gold Earned
41,718
204
Minions Killed
205
0
Camps Cleared
0
973,153
Distance Traveled
956,183
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,085
741
34
2
0
328,794
3
L
Xbalanque
13,250
697
94
5
0
304,275
2
W
Kukulkan
13,387
705
116
6
0
307,939
4
L
Raijin
13,216
696
76
4
0
328,531
4
L
Gilgamesh
13,496
710
34
2
0
340,347
3
W
Ao Kuang
14,246
750
55
3
0
319,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role