Player Matchup

Nemesis
Nemesis
SharkQueen369
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
Squirrelsooo
Chiron
Level 12
God Stats
8W - 13L
1,641 SR
Queue Stats
388W - 404L
1,649 Elo+
Solo
Sylvanus
Sylvanus
haojiaohuo
Sylvanus
Level 28
God Stats
0W - 3L
1,204 SR
Queue Stats
5W - 7L
1,437 Elo+
Solo
Ymir
Ymir
ききききりすと
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,264 Elo+
Party 2
Ares
Ares
そあひととなかよくなりたい
Ares
Level 3
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 3L
1,163 Elo+
Party 2
Team Averages
Level 11
1,428 SR
1,402 Elo+

VS

Team Averages
Level 21
1,447 SR
1,491 Elo+
Hun Batz
Hun Batz
Chickoy
Hun Batz
Level 26
God Stats
6W - 12L
1,500 SR
Queue Stats
280W - 305L
1,361 Elo+
Solo
Cupid
Cupid
Home_Alon
Cupid
Level 23
God Stats
4W - 4L
1,288 SR
Queue Stats
149W - 175L
1,371 Elo+
Solo
Artemis
Artemis
KUIKUIKUIKUI
Artemis
Level 2
God Stats
3W - 0L
1,700 SR
Queue Stats
4W - 3L
1,645 Elo+
Party 1
Bacchus
Bacchus
Starhunter3192
Bacchus
Level 26
God Stats
1W - 0L
1,245 SR
Queue Stats
33W - 23L
1,433 Elo+
Solo
Anubis
Anubis
oOArmandoOo
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
3
0 / 8 / 0
3,763
376
929
5,968
1,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
11
5 / 3 / 0
6,610
661
8,374
8,771
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
haojiaohuo
Sylvanus
9
0 / 2 / 0
5,308
531
1,640
3,774
1,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 2 / 0
3,610
361
159
3,985
1,176
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

3
0 / 3 / 0
3,637
364
0
2,874
1,073

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chickoy
Hun Batz
9
5 / 0 / 1
6,254
625
2,620
6,396
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
Home_Alon
Cupid
11
2 / 1 / 1
6,379
638
1,312
3,337
1,066
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
KUIKUIKUIKUI
Artemis
10
3 / 2 / 2
6,149
615
3,428
4,007
1,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
3 / 2 / 3
5,968
597
5,109
7,011
3,248
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
11
3 / 0 / 3
6,380
638
3,903
2,988
1,290
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
5
Kills
16
18
Deaths
5
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Chickoy
Hun Batz
5
0
1
5.5
W
Cupid
Home_Alon
Cupid
2
1
1
2.5
W
Artemis
KUIKUIKUIKUI
Artemis
3
2
2
2
L
Nemesis
0
8
0
0
L
Chiron
5
3
0
1.67
W
3
2
3
2.25
L
Sylvanus
haojiaohuo
Sylvanus
0
2
0
0
W
Anubis
3
0
3
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,102
Damage
16,372
25,372
Taken
23,739
7,376
Mitigated
8,351
4,509
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Chickoy
Hun Batz
2,620
1,041
0
3,252
6,396
1,699
0
0
6,396
0
29,532
W
Cupid
Home_Alon
Cupid
1,312
449
0
582
3,337
1,066
2,461
0
3,337
0
36,250
W
Artemis
KUIKUIKUIKUI
Artemis
3,428
2,029
0
360
4,007
1,048
711
60
3,947
0
20,105
L
Nemesis
929
582
0
216
5,968
1,129
10
1,551
4,417
0
3,859
L
Chiron
8,374
4,094
55
3,585
8,771
2,886
0
3,471
5,300
0
38,772
W
5,109
976
198
1,986
7,011
3,248
245
0
7,011
21,152
0
L
Sylvanus
haojiaohuo
Sylvanus
1,640
733
171
482
3,774
1,112
517
2,302
1,472
20,298
3,072
W
Anubis
3,903
447
0
1,496
2,988
1,290
0
1,593
1,395
26,506
0
L
159
159
0
0
3,985
1,176
0
870
3,115
3,230
0
L
0
0
0
0
2,874
1,073
0
818
2,056
1,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,928
Gold Earned
31,130
149
Minions Killed
285
0
Camps Cleared
0
817,170
Distance Traveled
937,968
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,254
625
64
6
0
230,751
3
W
Cupid
6,379
638
77
8
0
128,946
0
W
Artemis
6,149
615
45
5
0
190,827
0
L
Nemesis
3,763
376
7
1
0
170,432
0
L
Chiron
6,610
661
72
7
0
178,571
0
W
Bacchus
5,968
597
34
3
0
203,605
0
L
Sylvanus
5,308
531
57
6
0
135,199
2
W
Anubis
6,380
638
65
7
0
183,839
2
L
Ymir
3,610
361
10
1
0
148,838
0
L
Ares
3,637
364
3
0
0
184,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role