Player Matchup

Hel
Hel
Da773rk
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Orik_king
Cthulhu
Level 15
God Stats
4W - 6L
1,830 SR
Queue Stats
23W - 23L
1,538 Elo+
Party 1
Artemis
Artemis
SYSDREAMspiro
Artemis
Level 35
God Stats
17W - 18L
1,574 SR
Queue Stats
27W - 29L
1,508 Elo+
Party 1
Ao Kuang
Ao Kuang
StickTok
Ao Kuang
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 72L
1,507 Elo+
Solo
Janus
Janus
vanitas_white
Janus
Level 27
God Stats
8W - 6L
1,735 SR
Queue Stats
393W - 461L
1,465 Elo+
Solo
Team Averages
Level 24
1,628 SR
1,504 Elo+

VS

Team Averages
Level 23
1,642 SR
1,506 Elo+
Anubis
Anubis
DoctorCarlos99
Anubis
Level 25
God Stats
6W - 2L
1,701 SR
Queue Stats
54W - 53L
1,505 Elo+
Solo
Ne Zha
Ne Zha
ElClutch3078
Ne Zha
Level 17
God Stats
2W - 4L
1,713 SR
Queue Stats
36W - 41L
1,431 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
I_Will_Support
Morgan Le Fay
Level 18
God Stats
9W - 6L
1,582 SR
Queue Stats
19W - 14L
1,508 Elo+
Solo
Chernobog
Chernobog
johnsjnoef
Chernobog
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 96L
1,455 Elo+
Solo
Athena
Athena
lvl2crook
Athena
Level 23
God Stats
11W - 4L
1,713 SR
Queue Stats
38W - 24L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
0 / 8 / 1
6,153
385
1,635
8,618
1,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Orik_king
Cthulhu
10
1 / 3 / 2
6,013
376
6,553
13,431
7,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
10
1 / 6 / 2
6,177
386
10,341
9,794
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
StickTok
Ao Kuang
14
4 / 1 / 0
8,415
526
4,425
10,795
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 5 / 2
6,895
431
4,410
11,362
3,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 1 / 1
9,695
606
13,380
5,453
2,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
14
2 / 1 / 6
8,188
512
3,441
9,027
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
I_Will_Support
Morgan Le Fay
14
2 / 1 / 2
8,416
526
9,060
7,944
5,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
johnsjnoef
Chernobog
13
3 / 2 / 5
7,688
481
6,141
8,927
3,188
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
lvl2crook
Athena
13
2 / 2 / 11
8,278
517
8,537
14,466
10,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
6
Kills
23
23
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hel
0
8
1
0.06
W
14
1
1
14.5
W
Ne Zha
2
1
6
5
W
Morgan Le Fay
I_Will_Support
Morgan Le Fay
2
1
2
3
L
Cthulhu
Orik_king
Cthulhu
1
3
2
0.67
L
Artemis
1
6
2
0.33
L
Ao Kuang
StickTok
Ao Kuang
4
1
0
4
W
Chernobog
johnsjnoef
Chernobog
3
2
5
2.75
W
Athena
lvl2crook
Athena
2
2
11
3.75
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,364
Damage
40,559
54,000
Taken
45,817
18,528
Mitigated
24,638
12,599
Healing
18,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
1,635
331
424
393
8,618
1,748
0
6,129
2,483
22,914
0
W
13,380
496
0
3,006
5,453
2,422
1,000
4,472
951
43,983
0
W
Ne Zha
3,441
915
0
4,240
9,027
3,105
541
2,432
6,535
0
52,667
W
Morgan Le Fay
I_Will_Support
Morgan Le Fay
9,060
465
0
2,266
7,944
5,535
402
4,309
3,635
51,479
0
L
Cthulhu
Orik_king
Cthulhu
6,553
569
96
3,378
13,431
7,465
0
6,225
7,185
17,972
0
L
Artemis
10,341
5,763
0
1,900
9,794
2,760
0
4,826
4,962
0
36,348
L
Ao Kuang
StickTok
Ao Kuang
4,425
1,393
0
2,675
10,795
3,191
0
5,125
5,596
46,546
0
W
Chernobog
johnsjnoef
Chernobog
6,141
3,682
0
4,147
8,927
3,188
1,488
1,672
6,933
0
42,829
W
Athena
lvl2crook
Athena
8,537
2,392
0
4,387
14,466
10,388
12
3,366
10,740
32,506
0
L
4,410
434
0
3,733
11,362
3,364
140
8,093
2,797
34,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,653
Gold Earned
42,265
272
Minions Killed
407
0
Camps Cleared
0
1,349,735
Distance Traveled
1,500,205
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,153
385
40
3
0
249,276
1
W
Anubis
9,695
606
74
5
0
255,679
0
W
Ne Zha
8,188
512
92
6
0
341,870
5
W
Morgan Le Fay
8,416
526
104
7
0
287,760
4
L
Cthulhu
6,013
376
34
2
0
265,851
2
L
Artemis
6,177
386
56
4
0
238,877
0
L
Ao Kuang
8,415
526
84
5
0
328,885
4
W
Chernobog
7,688
481
91
6
0
282,788
2
W
Athena
8,278
517
46
3
0
332,108
5
L
Janus
6,895
431
58
4
0
266,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role