Player Matchup

Nemesis
Nemesis
Kiges
Nemesis
Level 10
God Stats
1W - 1L
1,359 SR
Queue Stats
7W - 14L
1,261 Elo+
Solo
Cupid
Cupid
Rozetteyy
Cupid
Level 5
God Stats
3W - 1L
1,498 SR
Queue Stats
199W - 204L
1,337 Elo+
Solo
Discordia
Discordia
SirWurfsAlot
Discordia
Level 36
God Stats
6W - 3L
1,474 SR
Queue Stats
27W - 17L
1,569 Elo+
Party 2
Cthulhu
Cthulhu
WaTMaN7
Cthulhu
Level 29
God Stats
5W - 6L
1,294 SR
Queue Stats
178W - 192L
1,443 Elo+
Solo
Sylvanus
Sylvanus
nyankinGG
Sylvanus
Level 17
God Stats
8W - 2L
1,555 SR
Queue Stats
9W - 4L
1,536 Elo+
Party 2
Team Averages
Level 19
1,436 SR
1,429 Elo+

VS

Team Averages
Level 16
1,477 SR
1,418 Elo+
Camazotz
Camazotz
CarlitoIvanovic
Camazotz
Level 13
God Stats
1W - 2L
1,398 SR
Queue Stats
7W - 5L
1,508 Elo+
Party 1
Artemis
Artemis
Rokhar
Artemis
Level 6
God Stats
1W - 2L
1,436 SR
Queue Stats
6W - 6L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
Srikumar
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,314 Elo+
Solo
Baron Samedi
Baron Samedi
cheems97
Baron Samedi
Level 25
God Stats
39W - 55L
1,460 SR
Queue Stats
160W - 169L
1,383 Elo+
Solo
Chaac
Chaac
tomal047
Chaac
Level 28
God Stats
1W - 1L
1,594 SR
Queue Stats
4W - 4L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kiges
Nemesis
17
11 / 2 / 3
10,428
613
9,991
12,121
5,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
Rozetteyy
Cupid
14
7 / 3 / 0
9,768
575
6,525
10,142
3,946
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
SirWurfsAlot
Discordia
15
7 / 1 / 6
9,937
585
11,365
10,725
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
WaTMaN7
Cthulhu
16
4 / 2 / 9
10,029
590
13,821
12,930
9,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
nyankinGG
Sylvanus
13
2 / 3 / 12
9,317
548
5,024
16,556
13,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
14
5 / 6 / 1
8,869
522
7,977
17,484
6,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Rokhar
Artemis
14
2 / 4 / 2
8,271
487
12,154
8,258
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Srikumar
Sun Wukong
10
1 / 9 / 0
6,772
398
4,486
12,828
8,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
cheems97
Baron Samedi
12
1 / 6 / 2
7,831
461
8,316
11,264
4,339
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
tomal047
Chaac
12
2 / 6 / 1
7,573
445
6,380
16,458
8,964
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
31
Kills
11
11
Deaths
31
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Camazotz
5
6
1
0.92
W
Nemesis
Kiges
Nemesis
11
2
3
6.25
L
Artemis
Rokhar
Artemis
2
4
2
0.75
W
Cupid
Rozetteyy
Cupid
7
3
0
2.33
W
Discordia
SirWurfsAlot
Discordia
7
1
6
10
L
Sun Wukong
Srikumar
Sun Wukong
1
9
0
0.11
W
Cthulhu
WaTMaN7
Cthulhu
4
2
9
4.25
L
Baron Samedi
cheems97
Baron Samedi
1
6
2
0.33
W
Sylvanus
nyankinGG
Sylvanus
2
3
12
2.67
L
Chaac
tomal047
Chaac
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,726
Damage
39,313
62,474
Taken
66,292
36,002
Mitigated
30,775
18,965
Healing
18,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
7,977
2,338
0
7,041
17,484
6,546
0
6,558
10,369
0
50,620
W
Nemesis
Kiges
Nemesis
9,991
6,397
0
1,452
12,121
5,412
462
688
11,433
0
81,777
L
Artemis
Rokhar
Artemis
12,154
6,244
0
686
8,258
2,496
0
1,741
6,477
0
46,114
W
Cupid
Rozetteyy
Cupid
6,525
5,102
288
3,157
10,142
3,946
2,077
0
10,142
0
49,526
W
Discordia
SirWurfsAlot
Discordia
11,365
1,326
0
3,678
10,725
3,654
1,505
2,879
7,846
48,773
0
L
Sun Wukong
Srikumar
Sun Wukong
4,486
1,602
0
2,000
12,828
8,430
0
4,541
8,137
0
22,036
W
Cthulhu
WaTMaN7
Cthulhu
13,821
2,453
215
4,637
12,930
9,024
212
1,165
11,765
52,551
0
L
Baron Samedi
cheems97
Baron Samedi
8,316
1,162
381
2,326
11,264
4,339
690
7,621
3,214
47,390
0
W
Sylvanus
nyankinGG
Sylvanus
5,024
2,077
2,464
3,074
16,556
13,966
311
3,584
12,972
21,514
0
L
Chaac
tomal047
Chaac
6,380
1,173
550
5,038
16,458
8,964
990
7,983
7,885
0
33,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,479
Gold Earned
39,316
453
Minions Killed
352
0
Camps Cleared
0
1,493,576
Distance Traveled
1,472,371
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,869
522
87
5
0
335,667
0
W
Nemesis
10,428
613
109
6
0
339,922
2
L
Artemis
8,271
487
83
5
0
276,691
1
W
Cupid
9,768
575
115
7
0
265,697
0
W
Discordia
9,937
585
92
5
0
311,899
4
L
Sun Wukong
6,772
398
40
2
0
302,511
0
W
Cthulhu
10,029
590
112
7
0
319,256
2
L
Baron Samedi
7,831
461
84
5
0
298,159
6
W
Sylvanus
9,317
548
25
1
0
256,802
1
L
Chaac
7,573
445
58
3
0
259,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role