Player Matchup

Chaac
Chaac
Platinum IV
HxHNarutoAot
Chaac
Platinum IV
Level 58
God Stats
2W - 2L
1,481 SR
Queue Stats
80W - 78L
1,628 MMR
Party 1
Cerberus
Cerberus
Gold IV
TFuryus_Gonzales
Cerberus
Gold IV
Level 89
God Stats
14W - 8L
1,555 SR
Queue Stats
312W - 312L
1,476 MMR
Solo
Neith
Neith
Gold V
javi_halconr
Neith
Gold V
Level 129
God Stats
11W - 16L
1,511 SR
Queue Stats
35W - 46L
1,453 MMR
Solo
Scylla
Scylla
Gold II
spiroush
Scylla
Gold II
Level 92
God Stats
13W - 12L
1,468 SR
Queue Stats
254W - 239L
1,486 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
zLoveHinata
Tsukuyomi
Gold IV
Level 99
God Stats
2W - 2L
1,519 SR
Queue Stats
202W - 206L
1,355 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 93
1,507 SR
1,480 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 90
1,536 SR
1,480 MMR
Chiron
Chiron
Bronze III
Fckyoa_
Chiron
Bronze III
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 24L
1,500 MMR
Solo
Eset
Eset
Gold IV
Olvaax95
Eset
Gold IV
Level 112
God Stats
61W - 58L
1,599 SR
Queue Stats
812W - 807L
1,468 MMR
Solo
Guan Yu
Guan Yu
Bronze III
nonoam69
Guan Yu
Bronze III
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
209W - 197L
1,446 MMR
Solo
Hercules
Hercules
Gold IV
sali69latrik
Hercules
Gold IV
Level 125
God Stats
78W - 109L
1,444 SR
Queue Stats
564W - 589L
1,485 MMR
Solo
Nemesis
Nemesis
Gold IV
xzVenom-
Nemesis
Gold IV
Level 86
God Stats
9W - 6L
1,638 SR
Queue Stats
150W - 146L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 6
15,115
657
13,573
17,867
24,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

17
5 / 1 / 16
13,655
594
12,731
19,511
15,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 5 / 5
12,804
557
10,250
15,146
5,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Scylla
spiroush
Scylla
20
8 / 1 / 12
14,310
622
17,172
8,581
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
zLoveHinata
Tsukuyomi
19
7 / 2 / 9
13,492
587
13,867
15,998
9,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
SetChang'eGilgameshCu ChulainnAthena

VS

Bans
FafnirBaba YagaGebBacchusTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Fckyoa_
Chiron
17
4 / 6 / 1
10,945
476
7,910
16,448
7,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
16
2 / 5 / 4
10,251
446
11,423
12,448
4,615
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
nonoam69
Guan Yu
16
0 / 8 / 0
9,082
395
3,873
18,646
10,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
sali69latrik
Hercules
14
0 / 10 / 4
8,567
372
5,609
23,381
17,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
xzVenom-
Nemesis
18
3 / 5 / 4
10,851
472
8,855
20,230
8,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
34
Kills
9
9
Deaths
34
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chiron
Fckyoa_
Chiron
4
6
1
0.75
W
8
0
6
11
L
Eset
2
5
4
0.8
W
5
1
16
13
W
6
5
5
1.7
L
Guan Yu
nonoam69
Guan Yu
0
8
0
0
L
Hercules
sali69latrik
Hercules
0
10
4
0.2
W
Scylla
spiroush
Scylla
8
1
12
14
L
Nemesis
xzVenom-
Nemesis
3
5
4
1
W
Tsukuyomi
zLoveHinata
Tsukuyomi
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,593
Damage
37,670
77,103
Taken
91,153
58,459
Mitigated
48,566
32,674
Healing
20,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Fckyoa_
Chiron
7,910
3,855
335
5,809
16,448
7,374
300
6,199
10,173
0
63,152
W
13,573
3,322
0
10,998
17,867
24,717
2,348
2,350
15,517
0
109,741
L
Eset
11,423
446
245
3,913
12,448
4,615
0
5,846
6,434
61,159
0
W
12,731
1,076
0
6,829
19,511
15,919
344
4,247
15,264
48,160
0
W
10,250
4,900
0
5,547
15,146
5,157
5,084
2,012
13,134
0
78,038
L
Guan Yu
nonoam69
Guan Yu
3,873
590
295
3,857
18,646
10,468
493
3,219
15,399
0
41,521
L
Hercules
sali69latrik
Hercules
5,609
2,108
380
3,664
23,381
17,798
0
8,302
14,931
0
50,722
W
Scylla
spiroush
Scylla
17,172
700
295
1,913
8,581
2,854
1,728
2,517
6,064
102,683
0
L
Nemesis
xzVenom-
Nemesis
8,855
3,997
0
2,435
20,230
8,311
0
6,778
13,314
0
85,149
W
Tsukuyomi
zLoveHinata
Tsukuyomi
13,867
2,453
0
7,092
15,998
9,812
0
3,654
12,344
0
97,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,376
Gold Earned
49,696
711
Minions Killed
507
0
Camps Cleared
0
2,255,475
Distance Traveled
2,041,024
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,945
476
97
4
0
396,545
9
W
Chaac
15,115
657
205
9
0
485,586
2
L
Eset
10,251
446
121
5
0
396,807
12
W
Cerberus
13,655
594
66
3
0
439,188
6
W
Neith
12,804
557
133
6
0
386,038
3
L
Guan Yu
9,082
395
83
4
0
417,397
0
L
Hercules
8,567
372
67
3
0
377,460
9
W
Scylla
14,310
622
169
7
0
448,871
11
L
Nemesis
10,851
472
139
6
0
452,815
2
W
Tsukuyomi
13,492
587
138
6
0
495,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role