Player Matchup

Awilix
Awilix
Zocatoo
Awilix
Level 95
God Stats
3W - 4L
1,464 SR
Queue Stats
238W - 276L
1,438 Elo+
Party 1
Bacchus
Bacchus
pekepeqe
Bacchus
Level 17
God Stats
8W - 8L
1,486 SR
Queue Stats
29W - 34L
1,373 Elo+
Party 1
Hera
Hera
simplycaarl
Hera
Level 89
God Stats
21W - 18L
1,624 SR
Queue Stats
249W - 293L
1,449 Elo+
Party 1
Team Averages
Level 67
1,525 SR
1,420 Elo+

VS

Team Averages
Level 19
1,446 SR
1,276 Elo+
Tyr
Tyr
SchrödingerPus
Tyr
Level 24
God Stats
64W - 56L
1,677 SR
Queue Stats
448W - 505L
1,345 Elo+
Solo
Neith
Neith
Volo74400
Neith
Level 5
God Stats
2W - 10L
1,337 SR
Queue Stats
21W - 29L
1,016 Elo+
Solo
Janus
Janus
Ze_Swiffer
Janus
Level 27
God Stats
12W - 29L
1,324 SR
Queue Stats
79W - 90L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Zocatoo
Awilix
20
8 / 3 / 9
14,983
713
13,875
19,564
10,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
pekepeqe
Bacchus
16
2 / 5 / 9
12,637
602
5,077
16,105
15,362
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
7 / 6 / 7
14,097
671
20,347
12,231
4,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 7
13,168
627
8,143
22,850
23,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
Volo74400
Neith
16
1 / 9 / 6
12,311
586
4,888
20,137
8,538
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
19
10 / 4 / 3
14,401
686
23,983
14,424
5,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
17
Kills
14
14
Deaths
17
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
4
7
1.63
L
Neith
Volo74400
Neith
1
9
6
0.44
L
Janus
10
4
3
2.88
W
Awilix
Zocatoo
Awilix
8
3
9
4.17
W
Bacchus
pekepeqe
Bacchus
2
5
9
1.3
W
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,299
Damage
37,014
47,900
Taken
57,411
30,944
Mitigated
38,193
389
Healing
5,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,143
605
0
3,422
22,850
23,854
544
9,756
13,094
443
46,248
L
Neith
Volo74400
Neith
4,888
1,586
196
1,038
20,137
8,538
1,698
9,836
10,301
0
42,081
L
Janus
23,983
586
0
1,294
14,424
5,801
654
5,832
8,592
100,662
0
W
Awilix
Zocatoo
Awilix
13,875
5,552
0
250
19,564
10,705
1,362
6,763
12,801
0
58,716
W
Bacchus
pekepeqe
Bacchus
5,077
697
0
0
16,105
15,362
311
10,502
5,603
16,076
0
W
20,347
2,969
0
139
12,231
4,877
1,673
7,100
5,131
69,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,717
Gold Earned
39,880
191
Minions Killed
254
0
Camps Cleared
0
1,126,427
Distance Traveled
1,079,512
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,168
627
61
3
0
393,284
0
L
Neith
12,311
586
86
4
0
301,090
2
L
Janus
14,401
686
107
5
0
385,138
2
W
Awilix
14,983
713
74
4
0
390,770
5
W
Bacchus
12,637
602
24
1
0
371,790
0
W
Hera
14,097
671
93
4
0
363,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role