Player Matchup

Gilgamesh
Gilgamesh
Platinum III
DELTA_GAMES8
Gilgamesh
Platinum III
Level 126
God Stats
2W - 2L
1,329 SR
Queue Stats
321W - 306L
1,857 MMR
Party 1
Hun Batz
Hun Batz
Platinum III
Fireball206
Hun Batz
Platinum III
Level 156
God Stats
9W - 8L
1,789 SR
Queue Stats
357W - 349L
1,785 MMR
Solo
Skadi
Skadi
Diamond V
PrettyLitty
Skadi
Diamond V
Level 148
God Stats
21W - 22L
1,758 SR
Queue Stats
244W - 222L
1,861 MMR
Solo
Baba Yaga
Baba Yaga
Platinum IV
RuB_fl_5
Baba Yaga
Platinum IV
Level 122
God Stats
42W - 30L
1,703 SR
Queue Stats
285W - 273L
1,703 MMR
Party 1
Fafnir
Fafnir
Gold I
temp-193523
Fafnir
Gold I
Level 92
God Stats
4W - 2L
1,500 SR
Queue Stats
70W - 70L
1,825 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,616 SR
1,806 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 102
1,633 SR
1,798 MMR
Ares
Ares
Gold II
Dead-Night-86
Ares
Gold II
Level 116
God Stats
12W - 12L
1,688 SR
Queue Stats
121W - 115L
1,630 MMR
Party 2
Janus
Janus
Platinum III
Only Likzxy
Janus
Platinum III
Level 128
God Stats
14W - 20L
1,543 SR
Queue Stats
288W - 302L
1,820 MMR
Party 3
Cerberus
Cerberus
Platinum IV
slober86
Cerberus
Platinum IV
Level 122
God Stats
225W - 197L
1,673 SR
Queue Stats
237W - 224L
1,697 MMR
Party 2
Cupid
Cupid
Gold I
vIReQxiiZ
Cupid
Gold I
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
120W - 119L
1,671 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
vSquezy
Ao Kuang
Platinum II
Level 56
God Stats
12W - 5L
1,763 SR
Queue Stats
48W - 36L
2,170 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DELTA_GAMES8
Gilgamesh
17
4 / 3 / 10
11,920
568
9,265
21,523
18,257
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Fireball206
Hun Batz
19
7 / 3 / 10
12,655
603
14,822
13,330
5,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
8 / 2 / 6
13,129
625
14,364
13,433
5,380
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
RuB_fl_5
Baba Yaga
19
5 / 4 / 14
12,578
599
19,294
10,016
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
16
2 / 4 / 13
11,695
557
8,040
22,396
27,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
TiamatAthenaPersephoneNemesisSet

VS

Bans
TsukuyomiGaneshaAnhurSylvanusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 5
9,582
456
6,696
21,753
21,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 5 / 5
10,546
502
12,648
14,340
4,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
slober86
Cerberus
17
3 / 5 / 3
10,981
523
12,328
17,150
15,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cupid
vIReQxiiZ
Cupid
15
0 / 5 / 3
9,746
464
7,081
13,837
5,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
vSquezy
Ao Kuang
18
5 / 6 / 5
11,686
556
9,775
20,959
8,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
36
26
Kills
15
16
Deaths
28
53
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DELTA_GAMES8
Gilgamesh
4
3
10
3
L
3
7
5
0.79
W
Hun Batz
Fireball206
Hun Batz
7
3
10
4
L
4
5
5
1.3
W
8
2
6
5.5
W
Baba Yaga
RuB_fl_5
Baba Yaga
5
4
14
3
L
Cerberus
slober86
Cerberus
3
5
3
0.9
W
Fafnir
2
4
13
2.13
L
Cupid
vIReQxiiZ
Cupid
0
5
3
0.3
L
Ao Kuang
vSquezy
Ao Kuang
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,785
Damage
48,528
80,698
Taken
88,039
61,011
Mitigated
56,621
23,161
Healing
17,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DELTA_GAMES8
Gilgamesh
9,265
1,208
0
5,024
21,523
18,257
671
12,672
8,369
0
56,371
L
6,696
525
0
1,760
21,753
21,995
0
7,544
14,209
16,182
0
W
Hun Batz
Fireball206
Hun Batz
14,822
4,702
0
1,135
13,330
5,707
1,960
8,025
5,155
0
90,213
L
12,648
426
191
1,688
14,340
4,928
26
7,020
7,320
75,626
0
W
14,364
9,471
0
4,399
13,433
5,380
11,188
5,179
8,226
0
114,842
W
Baba Yaga
RuB_fl_5
Baba Yaga
19,294
192
0
3,647
10,016
4,564
1,599
7,167
2,699
98,253
0
L
Cerberus
slober86
Cerberus
12,328
462
0
5,963
17,150
15,785
428
2,087
15,063
72,053
0
W
Fafnir
8,040
2,029
0
8,956
22,396
27,103
1,476
10,876
10,885
26,456
0
L
Cupid
vIReQxiiZ
Cupid
7,081
2,838
401
3,071
13,837
5,204
2,740
4,343
9,494
0
66,747
L
Ao Kuang
vSquezy
Ao Kuang
9,775
1,439
0
4,160
20,959
8,709
35
6,340
14,619
92,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,977
Gold Earned
52,541
605
Minions Killed
579
0
Camps Cleared
0
2,056,804
Distance Traveled
1,839,124
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,920
568
122
6
0
430,492
6
L
Ares
9,582
456
24
1
0
327,722
2
W
Hun Batz
12,655
603
139
7
0
430,246
4
L
Janus
10,546
502
152
7
0
396,136
6
W
Skadi
13,129
625
176
8
0
382,815
4
W
Baba Yaga
12,578
599
137
7
0
422,203
5
L
Cerberus
10,981
523
160
8
0
357,587
5
W
Fafnir
11,695
557
31
1
0
391,048
6
L
Cupid
9,746
464
106
5
0
337,715
5
L
Ao Kuang
11,686
556
137
7
0
419,964
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role