Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
DuskPh4nt0m
Scylla
Level 14
God Stats
2W - 4L
1,507 SR
Queue Stats
9W - 7L
1,653 Elo+
Party 2
Tyr
Tyr
LADONATION
Tyr
Level 8
God Stats
6W - 9L
1,171 SR
Queue Stats
43W - 56L
1,588 Elo+
Party 2
Cthulhu
Cthulhu
thesurgeon56
Cthulhu
Level 49
God Stats
0W - 1L
1,422 SR
Queue Stats
27W - 29L
1,562 Elo+
Party 2
Apollo
Apollo
zaniskiller
Apollo
Level 47
God Stats
0W - 4L
1,396 SR
Queue Stats
3W - 6L
1,399 Elo+
Party 2
Team Averages
Level 27
1,399 SR
1,540 Elo+

VS

Team Averages
Level 16
1,542 SR
1,582 Elo+
Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Littlebigchild
Gilgamesh
Level 14
God Stats
9W - 2L
1,708 SR
Queue Stats
16W - 6L
1,856 Elo+
Solo
Tsukuyomi
Tsukuyomi
Reid321
Tsukuyomi
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 28L
1,586 Elo+
Solo
Fenrir
Fenrir
bamsemoms69
Fenrir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 4 / 1
5,799
483
3,069
9,413
3,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
10
1 / 7 / 2
5,923
494
2,153
7,257
2,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 0
5,650
471
2,898
8,781
4,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
thesurgeon56
Cthulhu
7
1 / 3 / 2
5,437
453
5,083
7,210
5,655
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
9
1 / 4 / 0
5,886
491
3,189
6,390
1,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
5 / 2 / 6
7,486
624
6,313
6,591
2,249
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
 
Vulcan
12
4 / 0 / 7
7,394
616
4,984
3,862
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Littlebigchild
Gilgamesh
13
5 / 0 / 3
7,862
655
7,585
8,081
6,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Reid321
Tsukuyomi
12
5 / 2 / 6
7,287
607
4,714
10,432
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
12
4 / 1 / 6
7,586
632
3,384
10,757
5,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
23
23
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
1
0.13
W
Neith
 
Neith
5
2
6
4
W
Vulcan
 
Vulcan
4
0
7
7.5
L
Scylla
1
7
2
0.29
L
0
5
0
0
W
Gilgamesh
Littlebigchild
Gilgamesh
5
0
3
6.5
W
Tsukuyomi
Reid321
Tsukuyomi
5
2
6
4
W
Fenrir
4
1
6
7
L
Cthulhu
thesurgeon56
Cthulhu
1
3
2
0.67
L
Apollo
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,392
Damage
26,980
39,051
Taken
39,723
18,267
Mitigated
18,984
6,039
Healing
16,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,069
410
0
715
9,413
3,855
0
684
8,639
0
34,138
W
Neith
 
Neith
6,313
3,079
0
2,602
6,591
2,249
1,434
2,098
4,493
0
41,127
W
Vulcan
 
Vulcan
4,984
2,056
0
1,854
3,862
1,433
72
1,425
2,437
37,143
0
L
Scylla
2,153
489
0
624
7,257
2,200
0
1,945
5,282
24,202
0
L
2,898
462
0
2,598
8,781
4,832
0
638
7,813
0
23,092
W
Gilgamesh
Littlebigchild
Gilgamesh
7,585
1,459
0
3,669
8,081
6,684
0
575
7,506
0
36,248
W
Tsukuyomi
Reid321
Tsukuyomi
4,714
1,302
0
4,178
10,432
3,237
0
1,766
8,666
0
45,906
W
Fenrir
3,384
625
0
4,320
10,757
5,381
0
1,372
9,385
0
25,607
L
Cthulhu
thesurgeon56
Cthulhu
5,083
540
171
950
7,210
5,655
0
716
6,404
13,858
0
L
Apollo
3,189
2,328
0
981
6,390
1,725
0
1,001
5,363
0
23,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,695
Gold Earned
37,615
239
Minions Killed
371
0
Camps Cleared
0
1,139,368
Distance Traveled
1,213,362
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,799
483
72
6
0
238,366
1
W
Neith
7,486
624
80
7
0
228,975
6
W
Vulcan
7,394
616
81
7
0
239,158
4
L
Scylla
5,923
494
47
4
0
205,164
0
L
Tyr
5,650
471
55
5
0
212,254
0
W
Gilgamesh
7,862
655
72
6
0
242,773
3
W
Tsukuyomi
7,287
607
80
7
0
231,577
0
W
Fenrir
7,586
632
58
5
0
270,879
0
L
Cthulhu
5,437
453
20
2
0
255,327
2
L
Apollo
5,886
491
45
4
0
228,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role