Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Andolius
Bacchus
Level 128
God Stats
2W - 0L
1,877 SR
Queue Stats
50W - 39L
1,618 Elo+
Solo
Vulcan
Vulcan
HooDoo20
Vulcan
Level 128
God Stats
2W - 1L
1,649 SR
Queue Stats
51W - 50L
1,631 Elo+
Solo
Team Averages
Level 129
1,605 SR
1,550 Elo+

VS

Team Averages
Level 126
1,423 SR
1,486 Elo+
Ullr
Ullr
Anilotion_XTREME
Ullr
Level 123
God Stats
0W - 3L
1,186 SR
Queue Stats
231W - 258L
1,509 Elo+
Solo
Xing Tian
Xing Tian
FUERZATOTAL
Xing Tian
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
91W - 88L
1,309 Elo+
Party 1
Ao Kuang
Ao Kuang
ludi26
Ao Kuang
Level 84
God Stats
3W - 4L
1,500 SR
Queue Stats
188W - 184L
1,522 Elo+
Party 1
Bellona
Bellona
xZaeBear
Bellona
Level 108
God Stats
4W - 4L
1,467 SR
Queue Stats
498W - 498L
1,533 Elo+
Solo
Sun Wukong
Sun Wukong
尾戒king
Sun Wukong
Level 160
God Stats
7W - 6L
1,463 SR
Queue Stats
662W - 680L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
8 / 4 / 16
11,589
828
21,386
13,556
7,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rama
 
Rama
18
7 / 2 / 15
10,958
783
14,871
13,521
7,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
 
Hercules
18
5 / 4 / 13
10,561
754
11,000
19,490
24,955
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
Andolius
Bacchus
16
4 / 3 / 16
10,949
782
13,571
20,525
37,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
HooDoo20
Vulcan
18
2 / 3 / 14
10,208
729
17,604
8,556
4,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 7
8,963
640
9,722
13,449
6,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
FUERZATOTAL
Xing Tian
15
2 / 4 / 6
8,944
639
9,316
16,046
21,146
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ao Kuang
ludi26
Ao Kuang
16
5 / 4 / 2
9,429
674
13,323
17,105
7,766
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
xZaeBear
Bellona
16
2 / 7 / 8
9,401
672
9,446
19,339
17,429
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
尾戒king
Sun Wukong
18
6 / 7 / 9
11,303
807
18,539
23,440
28,112
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
48
26
Kills
16
16
Deaths
26
74
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
4
16
4
W
Rama
 
Rama
7
2
15
7.25
W
Hercules
 
Hercules
5
4
13
2.88
W
Bacchus
Andolius
Bacchus
4
3
16
4
L
1
4
7
1.13
L
Xing Tian
FUERZATOTAL
Xing Tian
2
4
6
1.25
W
Vulcan
HooDoo20
Vulcan
2
3
14
3
L
Ao Kuang
ludi26
Ao Kuang
5
4
2
1.5
L
Bellona
xZaeBear
Bellona
2
7
8
0.86
L
Sun Wukong
尾戒king
Sun Wukong
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,432
Damage
60,346
75,648
Taken
89,379
81,798
Mitigated
80,918
34,743
Healing
27,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
21,386
13,028
2,439
4,144
13,556
7,292
1,789
2,606
10,950
0
42,421
W
Rama
 
Rama
14,871
12,279
2,176
5,401
13,521
7,800
3,102
3,701
9,820
0
33,744
W
Hercules
 
Hercules
11,000
2,914
3,258
9,174
19,490
24,955
320
9,125
10,365
0
19,105
W
Bacchus
Andolius
Bacchus
13,571
1,326
1,047
4,438
20,525
37,523
0
3,958
16,567
18,610
0
L
9,722
3,844
237
1,724
13,449
6,465
705
4,621
8,676
0
24,485
L
Xing Tian
FUERZATOTAL
Xing Tian
9,316
264
2,019
1,615
16,046
21,146
56
3,892
11,922
13,921
0
W
Vulcan
HooDoo20
Vulcan
17,604
5,024
1,624
1,042
8,556
4,228
1,171
3,546
5,010
37,723
0
L
Ao Kuang
ludi26
Ao Kuang
13,323
3,276
2,811
7,067
17,105
7,766
813
5,063
11,956
24,333
0
L
Bellona
xZaeBear
Bellona
9,446
1,801
1,722
4,293
19,339
17,429
0
8,211
10,952
321
19,585
L
Sun Wukong
尾戒king
Sun Wukong
18,539
1,736
2,135
4,278
23,440
28,112
203
8,354
14,698
0
38,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,265
Gold Earned
48,040
147
Minions Killed
137
0
Camps Cleared
0
1,273,725
Distance Traveled
1,300,587
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,589
828
32
2
0
231,203
0
W
Rama
10,958
783
49
4
0
230,332
0
W
Hercules
10,561
754
16
1
0
263,132
0
W
Bacchus
10,949
782
11
1
0
266,516
0
L
Ullr
8,963
640
42
3
0
241,190
0
L
Xing Tian
8,944
639
4
0
0
273,329
1
W
Vulcan
10,208
729
39
3
0
282,542
1
L
Ao Kuang
9,429
674
21
2
0
295,226
1
L
Bellona
9,401
672
26
2
0
238,147
0
L
Sun Wukong
11,303
807
44
3
0
252,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role