Player Matchup

Tsukuyomi
Tsukuyomi
Aarxn_NBD
Tsukuyomi
Level 9
God Stats
1W - 5L
1,201 SR
Queue Stats
18W - 30L
1,633 Elo+
Party 1
Amaterasu
Amaterasu
Client-btw
Amaterasu
Level 4
God Stats
7W - 16L
1,715 SR
Queue Stats
18W - 28L
1,633 Elo+
Party 1
Olorun
Olorun
Resonance59
Olorun
Level 20
God Stats
1W - 2L
1,506 SR
Queue Stats
85W - 67L
1,489 Elo+
Solo
Ares
Ares
lAucHigER_NBD
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Tyr
Tyr
will-la_6t
Tyr
Level 29
God Stats
13W - 10L
1,633 SR
Queue Stats
184W - 184L
1,543 Elo+
Solo
Team Averages
Level 13
1,511 SR
1,560 Elo+

VS

Team Averages
Level 24
1,603 SR
1,533 Elo+
Danzaburou
Danzaburou
DeMoNiiAkKz
Danzaburou
Level 66
God Stats
9W - 8L
1,617 SR
Queue Stats
173W - 191L
1,426 Elo+
Party 2
Tiamat
Tiamat
Martinee__
Tiamat
Level 16
God Stats
4W - 1L
1,673 SR
Queue Stats
25W - 9L
1,623 Elo+
Party 2
Bacchus
Bacchus
MonsterMyster14
Bacchus
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 11L
1,556 Elo+
Party 2
Nike
Nike
frictionfactor
Nike
Level 22
God Stats
3W - 1L
1,727 SR
Queue Stats
179W - 176L
1,559 Elo+
Solo
Bakasura
Bakasura
resto_interdit
Bakasura
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aarxn_NBD
Tsukuyomi
8
0 / 11 / 0
5,705
380
3,092
14,156
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Client-btw
Amaterasu
7
0 / 9 / 0
6,095
406
1,422
11,623
4,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
12
1 / 4 / 1
7,037
469
4,739
9,594
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 9 / 0
6,098
407
848
12,099
7,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 4 / 0
6,437
429
1,790
10,370
9,227
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeMoNiiAkKz
Danzaburou
15
7 / 1 / 1
9,521
635
3,772
7,064
2,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Martinee__
Tiamat
15
7 / 1 / 8
9,326
622
12,012
7,097
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 0 / 14
9,201
613
6,036
11,325
10,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
8 / 0 / 4
10,087
672
11,087
10,504
6,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
16
7 / 0 / 5
9,529
635
6,260
6,583
2,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
67
2
Kills
35
37
Deaths
2
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Aarxn_NBD
Tsukuyomi
0
11
0
0
L
Amaterasu
Client-btw
Amaterasu
0
9
0
0
W
Danzaburou
DeMoNiiAkKz
Danzaburou
7
1
1
7.5
W
Tiamat
Martinee__
Tiamat
7
1
8
11
W
6
0
14
13
L
Olorun
1
4
1
0.38
W
8
0
4
10
L
1
9
0
0.11
W
Bakasura
7
0
5
9.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,891
Damage
39,167
57,842
Taken
42,573
27,923
Mitigated
26,704
7,842
Healing
14,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Aarxn_NBD
Tsukuyomi
3,092
1,220
0
1,862
14,156
3,705
358
3,002
10,959
0
22,214
L
Amaterasu
Client-btw
Amaterasu
1,422
641
0
1,427
11,623
4,361
0
3,273
8,210
0
20,973
W
Danzaburou
DeMoNiiAkKz
Danzaburou
3,772
1,287
0
3,441
7,064
2,431
36
845
6,219
0
61,328
W
Tiamat
Martinee__
Tiamat
12,012
1,001
0
3,642
7,097
4,265
641
2,578
4,519
56,923
0
W
6,036
997
0
2,990
11,325
10,634
315
1,402
9,923
35,512
0
L
Olorun
4,739
1,748
121
2,285
9,594
3,583
871
5,573
3,921
40,343
2,175
W
11,087
1,812
0
2,500
10,504
6,921
1,229
168
10,336
0
68,283
L
848
216
0
487
12,099
7,047
34
5,747
6,112
11,588
0
W
Bakasura
6,260
4,474
0
1,643
6,583
2,453
445
290
6,293
0
63,944
L
1,790
322
0
1,660
10,370
9,227
0
453
9,917
0
32,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,372
Gold Earned
47,664
258
Minions Killed
523
0
Camps Cleared
0
1,348,881
Distance Traveled
1,486,961
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,705
380
41
3
0
276,939
1
L
Amaterasu
6,095
406
36
2
0
283,790
2
W
Danzaburou
9,521
635
99
7
0
284,306
2
W
Tiamat
9,326
622
109
7
0
275,768
3
W
Bacchus
9,201
613
44
3
0
304,538
5
L
Olorun
7,037
469
90
6
0
258,418
0
W
Nike
10,087
672
130
9
0
291,416
2
L
Ares
6,098
407
20
1
0
262,274
0
W
Bakasura
9,529
635
141
9
0
330,933
1
L
Tyr
6,437
429
71
5
0
267,460
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role