Player Matchup

Ra
Ra
ACOOZ
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,373 Elo+
Party 3
Bacchus
Bacchus
IZWAYS
Bacchus
Level 62
God Stats
6W - 4L
1,455 SR
Queue Stats
108W - 141L
1,443 Elo+
Party 3
Izanami
Izanami
Irop
Izanami
Level 68
God Stats
29W - 20L
1,584 SR
Queue Stats
157W - 141L
1,486 Elo+
Party 1
Medusa
Medusa
SVBlessed
Medusa
Level 38
God Stats
51W - 58L
1,482 SR
Queue Stats
133W - 162L
1,435 Elo+
Solo
Osiris
Osiris
Ulwar66
Osiris
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
67W - 70L
1,472 Elo+
Party 1
Team Averages
Level 45
1,504 SR
1,442 Elo+

VS

Team Averages
Level 87
1,515 SR
1,495 Elo+
Hades
Hades
 
Hades
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
GorillaX69
Hercules
Level 32
God Stats
36W - 29L
1,642 SR
Queue Stats
144W - 180L
1,469 Elo+
Party 2
Mercury
Mercury
Talal201
Mercury
Level 36
God Stats
1W - 2L
1,292 SR
Queue Stats
252W - 282L
1,496 Elo+
Party 2
Chiron
Chiron
TeagenOver
Chiron
Level 108
God Stats
5W - 6L
1,550 SR
Queue Stats
131W - 112L
1,484 Elo+
Solo
Nu Wa
Nu Wa
florin122
Nu Wa
Level 111
God Stats
26W - 18L
1,591 SR
Queue Stats
84W - 87L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
0 / 6 / 1
8,441
422
9,239
13,075
4,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
IZWAYS
Bacchus
15
2 / 2 / 0
9,179
459
5,285
11,542
5,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Irop
Izanami
11
2 / 7 / 1
8,049
402
4,538
10,966
3,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
SVBlessed
Medusa
14
2 / 9 / 3
9,191
460
13,571
17,081
4,813
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Ulwar66
Osiris
14
2 / 5 / 1
9,200
460
6,470
15,190
6,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
5 / 2 / 2
11,923
596
6,343
10,329
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
GorillaX69
Hercules
16
9 / 2 / 9
12,439
622
9,110
20,849
21,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Talal201
Mercury
17
2 / 2 / 4
11,260
563
3,965
16,778
6,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
TeagenOver
Chiron
20
8 / 1 / 7
12,915
646
15,106
10,950
3,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
florin122
Nu Wa
19
5 / 2 / 6
12,330
617
15,624
10,652
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
8
Kills
29
29
Deaths
9
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
2
2
3
L
Ra
0
6
1
0.08
W
Hercules
GorillaX69
Hercules
9
2
9
6.75
L
Bacchus
IZWAYS
Bacchus
2
2
0
1
L
Izanami
Irop
Izanami
2
7
1
0.36
L
Medusa
SVBlessed
Medusa
2
9
3
0.39
W
Mercury
Talal201
Mercury
2
2
4
2
W
Chiron
TeagenOver
Chiron
8
1
7
11.5
L
Osiris
Ulwar66
Osiris
2
5
1
0.5
W
Nu Wa
florin122
Nu Wa
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,103
Damage
50,148
67,854
Taken
69,558
24,553
Mitigated
40,294
15,443
Healing
27,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,343
1,552
476
5,207
10,329
4,957
1,832
3,498
6,554
70,658
0
L
Ra
9,239
654
166
2,375
13,075
4,568
0
4,528
8,447
63,704
0
W
Hercules
GorillaX69
Hercules
9,110
2,621
0
6,384
20,849
21,082
935
3,077
17,606
0
26,756
L
Bacchus
IZWAYS
Bacchus
5,285
273
0
3,512
11,542
5,242
0
1,691
9,819
50,996
0
L
Izanami
Irop
Izanami
4,538
3,153
0
1,582
10,966
3,088
0
625
10,315
0
34,712
L
Medusa
SVBlessed
Medusa
13,571
6,073
0
2,163
17,081
4,813
0
4,210
12,795
0
45,414
W
Mercury
Talal201
Mercury
3,965
1,538
0
6,498
16,778
6,468
489
2,815
13,583
0
78,415
W
Chiron
TeagenOver
Chiron
15,106
5,516
1,349
4,095
10,950
3,935
6,676
1,583
9,254
0
108,822
L
Osiris
Ulwar66
Osiris
6,470
1,349
0
5,645
15,190
6,842
415
10,214
4,511
0
53,028
W
Nu Wa
florin122
Nu Wa
15,624
3,913
23
3,299
10,652
3,852
6,974
2,788
7,822
74,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,060
Gold Earned
60,867
450
Minions Killed
640
0
Camps Cleared
0
1,567,841
Distance Traveled
1,960,847
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,923
596
150
8
0
360,155
1
L
Ra
8,441
422
109
5
0
372,045
0
W
Hercules
12,439
622
36
2
0
430,528
0
L
Bacchus
9,179
459
95
5
0
285,787
0
L
Izanami
8,049
402
69
3
0
280,271
5
L
Medusa
9,191
460
80
4
0
362,908
2
W
Mercury
11,260
563
141
7
0
479,071
0
W
Chiron
12,915
646
182
9
0
368,907
7
L
Osiris
9,200
460
97
5
0
266,830
1
W
Nu Wa
12,330
617
131
7
0
322,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role