Player Matchup

Anhur
Anhur
 
Anhur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 129
1,500 SR
1,500 Elo+

VS

Team Averages
Level 86
1,548 SR
1,598 Elo+
Vamana
Vamana
Undeadmaster444
Vamana
Level 89
God Stats
2W - 3L
1,657 SR
Queue Stats
111W - 83L
1,631 Elo+
Party 2
Gilgamesh
Gilgamesh
WhiteDaBaby
Gilgamesh
Level 101
God Stats
52W - 24L
1,607 SR
Queue Stats
145W - 95L
1,626 Elo+
Party 2
Discordia
Discordia
gidney
Discordia
Level 69
God Stats
6W - 15L
1,381 SR
Queue Stats
150W - 164L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
6 / 3 / 3
9,514
793
10,877
9,981
4,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
 
Ymir
12
1 / 2 / 8
8,993
749
5,228
10,818
8,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
 
Persephone
13
3 / 1 / 4
8,949
746
13,461
5,380
2,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,575
631
6,722
12,462
3,631
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
WhiteDaBaby
Gilgamesh
11
4 / 4 / 0
8,177
681
6,288
12,706
5,760
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
gidney
Discordia
12
1 / 2 / 3
7,863
655
6,881
8,550
2,498
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
6
6
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
3
3
2.5
W
Ymir
 
Ymir
1
2
8
2.5
W
Persephone
 
Persephone
3
1
4
5
L
1
4
2
0.5
L
Gilgamesh
WhiteDaBaby
Gilgamesh
4
4
0
1
L
Discordia
gidney
Discordia
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,566
Damage
19,891
26,179
Taken
33,718
14,859
Mitigated
11,889
4,658
Healing
6,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,877
4,781
0
1,742
9,981
4,100
521
2,008
7,973
0
40,692
W
Ymir
 
Ymir
5,228
534
0
250
10,818
8,202
116
2,756
8,062
14,924
0
W
Persephone
 
Persephone
13,461
887
0
2,666
5,380
2,557
878
2,117
3,262
44,686
0
L
6,722
3,998
0
2,206
12,462
3,631
0
6,656
5,806
0
29,137
L
Gilgamesh
WhiteDaBaby
Gilgamesh
6,288
1,239
0
1,729
12,706
5,760
0
6,060
6,646
0
15,477
L
Discordia
gidney
Discordia
6,881
197
0
2,133
8,550
2,498
0
5,973
2,577
35,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,456
Gold Earned
23,615
151
Minions Killed
128
0
Camps Cleared
0
697,964
Distance Traveled
721,845
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,514
793
71
6
0
215,914
5
W
Ymir
8,993
749
19
2
0
236,968
4
W
Persephone
8,949
746
61
5
0
245,082
5
L
Vamana
7,575
631
41
3
0
223,687
1
L
Gilgamesh
8,177
681
30
3
0
245,264
0
L
Discordia
7,863
655
57
5
0
252,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role