Player Matchup

Kukulkan
Kukulkan
Dackas
Kukulkan
Level 28
God Stats
6W - 6L
1,466 SR
Queue Stats
59W - 77L
1,398 Elo+
Solo
Bacchus
Bacchus
Deluxeex95
Bacchus
Level 22
God Stats
1W - 1L
1,418 SR
Queue Stats
27W - 28L
1,453 Elo+
Solo
Neith
Neith
Dolloo
Neith
Level 28
God Stats
33W - 26L
1,623 SR
Queue Stats
170W - 149L
1,568 Elo+
Solo
Discordia
Discordia
OphiuchusX
Discordia
Level 17
God Stats
7W - 1L
1,538 SR
Queue Stats
12W - 6L
1,596 Elo+
Solo
Hachiman
Hachiman
Raibot27
Hachiman
Level 23
God Stats
2W - 0L
1,677 SR
Queue Stats
2W - 1L
1,647 Elo+
Solo
Team Averages
Level 24
1,544 SR
1,533 Elo+

VS

Team Averages
Level 29
1,583 SR
1,515 Elo+
Janus
Janus
Hypn0zis
Janus
Level 25
God Stats
23W - 33L
1,520 SR
Queue Stats
33W - 46L
1,417 Elo+
Solo
Bellona
Bellona
IrinyVampire
Bellona
Level 86
God Stats
1W - 1L
1,682 SR
Queue Stats
19W - 25L
1,448 Elo+
Party 1
Anubis
Anubis
KURAMA05
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,807 Elo+
Solo
Ra
Ra
PHOBOSMGDN
Ra
Level 11
God Stats
3W - 4L
1,460 SR
Queue Stats
19W - 30L
1,440 Elo+
Party 1
Bacchus
Bacchus
burik77
Bacchus
Level 20
God Stats
3W - 1L
1,755 SR
Queue Stats
179W - 171L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dackas
Kukulkan
20
6 / 8 / 17
16,160
1,077
24,721
27,010
19,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bacchus
Deluxeex95
Bacchus
20
3 / 4 / 28
16,640
1,109
21,762
21,582
32,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Dolloo
Neith
20
13 / 2 / 12
17,258
1,151
39,898
17,751
7,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
OphiuchusX
Discordia
20
12 / 6 / 16
16,203
1,080
31,698
16,666
6,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Hachiman
Raibot27
Hachiman
16
1 / 0 / 0
11,461
764
1,172
1,238
425
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

97

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hypn0zis
Janus
20
4 / 5 / 4
14,085
939
20,599
15,753
7,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
IrinyVampire
Bellona
20
9 / 5 / 6
16,227
1,082
22,581
38,729
45,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
KURAMA05
Anubis
20
0 / 11 / 6
13,217
881
6,265
25,606
12,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 7 / 6
13,835
922
9,144
20,182
11,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
burik77
Bacchus
20
4 / 7 / 10
14,735
982
18,227
27,908
46,428
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
52
35
Kills
20
20
Deaths
35
73
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dackas
Kukulkan
6
8
17
1.81
W
Bacchus
Deluxeex95
Bacchus
3
4
28
4.25
W
Neith
Dolloo
Neith
13
2
12
9.5
L
Janus
Hypn0zis
Janus
4
5
4
1.2
L
Bellona
IrinyVampire
Bellona
9
5
6
2.4
L
Anubis
KURAMA05
Anubis
0
11
6
0.27
W
Discordia
OphiuchusX
Discordia
12
6
16
3.33
L
3
7
6
0.86
W
Hachiman
Raibot27
Hachiman
1
0
0
1
L
Bacchus
burik77
Bacchus
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,251
Damage
76,816
84,247
Taken
128,178
67,088
Mitigated
123,330
13,690
Healing
19,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dackas
Kukulkan
24,721
5,231
0
3,946
27,010
19,722
0
12,970
14,040
70,196
0
W
Bacchus
Deluxeex95
Bacchus
21,762
1,246
0
2,091
21,582
32,784
0
15,704
5,878
38,482
0
W
Neith
Dolloo
Neith
39,898
21,095
0
4,336
17,751
7,530
0
12,752
4,999
0
83,013
L
Janus
Hypn0zis
Janus
20,599
748
237
3,345
15,753
7,054
0
9,033
6,702
51,209
0
L
Bellona
IrinyVampire
Bellona
22,581
6,691
0
4,666
38,729
45,231
0
18,607
20,028
0
53,132
L
Anubis
KURAMA05
Anubis
6,265
1,354
0
3,174
25,606
12,670
0
17,377
8,114
32,690
0
W
Discordia
OphiuchusX
Discordia
31,698
2,305
554
2,763
16,666
6,627
0
11,647
4,604
54,428
0
L
9,144
891
4,264
2,915
20,182
11,947
0
15,967
4,207
33,470
0
W
Hachiman
Raibot27
Hachiman
1,172
625
0
0
1,238
425
0
1,162
76
0
1,712
L
Bacchus
burik77
Bacchus
18,227
2,723
595
726
27,908
46,428
0
16,378
10,946
31,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,722
Gold Earned
72,099
283
Minions Killed
274
9
Camps Cleared
9
1,092,712
Distance Traveled
1,342,978
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,160
1,077
109
7
0
225,995
0
W
Bacchus
16,640
1,109
34
2
1
293,494
2
W
Neith
17,258
1,151
91
6
6
296,417
1
L
Janus
14,085
939
82
5
0
313,329
0
L
Bellona
16,227
1,082
68
5
2
303,346
0
L
Anubis
13,217
881
54
4
4
217,473
1
W
Discordia
16,203
1,080
44
3
2
242,999
0
L
Ra
13,835
922
50
3
1
204,885
1
W
Hachiman
11,461
764
5
0
0
33,807
0
L
Bacchus
14,735
982
20
1
2
303,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role