Player Matchup

Sun Wukong
Sun Wukong
InsaneBoy17
Sun Wukong
Level 49
God Stats
1W - 6L
1,199 SR
Queue Stats
27W - 45L
1,429 Elo+
Solo
Pele
Pele
ludo5429
Pele
Level 65
God Stats
1W - 6L
1,451 SR
Queue Stats
71W - 77L
1,452 Elo+
Solo
Bacchus
Bacchus
melnzzz
Bacchus
Level 59
God Stats
0W - 3L
1,215 SR
Queue Stats
241W - 284L
1,367 Elo+
Solo
Danzaburou
Danzaburou
minisanchez12
Danzaburou
Level 41
God Stats
4W - 7L
1,414 SR
Queue Stats
14W - 24L
1,351 Elo+
Solo
Ra
Ra
xD_FireStep
Ra
Level 48
God Stats
4W - 2L
1,642 SR
Queue Stats
212W - 200L
1,288 Elo+
Solo
Team Averages
Level 52
1,384 SR
1,377 Elo+

VS

Team Averages
Level 74
1,503 SR
1,459 Elo+
Morgan Le Fay
Morgan Le Fay
BlueeSnoow
Morgan Le Fay
Level 87
God Stats
70W - 57L
1,581 SR
Queue Stats
415W - 425L
1,494 Elo+
Solo
Aphrodite
Aphrodite
Fedeerman
Aphrodite
Level 37
God Stats
7W - 5L
1,482 SR
Queue Stats
32W - 32L
1,458 Elo+
Solo
Neith
Neith
SP33Bulls
Neith
Level 92
God Stats
21W - 32L
1,434 SR
Queue Stats
602W - 623L
1,458 Elo+
Solo
Chaac
Chaac
TuwnsiixNoor
Chaac
Level 107
God Stats
9W - 6L
1,543 SR
Queue Stats
376W - 398L
1,453 Elo+
Solo
Pele
Pele
xd_AM-thisen_xd
Pele
Level 47
God Stats
27W - 31L
1,476 SR
Queue Stats
130W - 165L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
InsaneBoy17
Sun Wukong
11
0 / 5 / 1
6,888
344
7,960
12,006
7,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
14
3 / 9 / 0
9,048
452
8,270
16,217
5,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bacchus
melnzzz
Bacchus
12
2 / 5 / 1
7,789
389
3,801
11,619
6,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
minisanchez12
Danzaburou
14
0 / 4 / 5
8,816
441
7,903
13,251
4,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 0
8,912
446
10,190
10,533
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlueeSnoow
Morgan Le Fay
16
2 / 0 / 9
10,140
507
12,015
11,248
4,711
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Fedeerman
Aphrodite
18
12 / 1 / 7
11,499
575
13,654
14,011
6,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
SP33Bulls
Neith
18
6 / 2 / 11
10,955
548
8,813
8,053
2,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 1 / 7
9,528
476
5,429
8,219
7,993
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
5 / 2 / 11
10,297
515
7,956
12,765
4,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
73
6
Kills
28
28
Deaths
6
7
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BlueeSnoow
Morgan Le Fay
2
0
9
6.5
W
Aphrodite
Fedeerman
Aphrodite
12
1
7
15.5
L
Sun Wukong
InsaneBoy17
Sun Wukong
0
5
1
0.1
W
Neith
SP33Bulls
Neith
6
2
11
5.75
W
3
1
7
6.5
L
Pele
3
9
0
0.33
L
Bacchus
melnzzz
Bacchus
2
5
1
0.5
L
Danzaburou
minisanchez12
Danzaburou
0
4
5
0.63
L
1
5
0
0.2
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,124
Damage
47,867
63,626
Taken
54,296
27,952
Mitigated
26,761
15,216
Healing
24,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BlueeSnoow
Morgan Le Fay
12,015
258
0
2,528
11,248
4,711
1,375
2,037
8,633
60,678
0
W
Aphrodite
Fedeerman
Aphrodite
13,654
930
3,003
7,562
14,011
6,186
678
5,771
7,636
64,250
0
L
Sun Wukong
InsaneBoy17
Sun Wukong
7,960
496
0
1,649
12,006
7,685
0
7,342
4,052
0
30,688
W
Neith
SP33Bulls
Neith
8,813
3,998
0
3,488
8,053
2,886
3,837
2,343
5,658
0
68,836
W
5,429
590
792
2,139
8,219
7,993
0
1,997
6,120
0
50,546
L
Pele
8,270
1,871
0
2,461
16,217
5,315
0
7,151
8,646
0
53,296
L
Bacchus
melnzzz
Bacchus
3,801
434
0
3,015
11,619
6,894
0
2,993
8,472
23,460
0
L
Danzaburou
minisanchez12
Danzaburou
7,903
2,573
0
4,405
13,251
4,424
0
1,906
11,245
0
64,850
L
10,190
414
476
3,210
10,533
3,634
0
4,704
5,542
65,792
0
W
7,956
1,439
0
4,684
12,765
4,985
0
1,091
11,538
0
57,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,453
Gold Earned
52,419
426
Minions Killed
568
0
Camps Cleared
0
1,763,699
Distance Traveled
1,870,447
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,140
507
136
7
0
371,842
3
W
Aphrodite
11,499
575
116
6
0
355,029
1
L
Sun Wukong
6,888
344
43
2
0
403,068
7
W
Neith
10,955
548
126
6
0
354,059
3
W
Chaac
9,528
476
102
5
0
359,365
4
L
Pele
9,048
452
86
4
0
334,365
3
L
Bacchus
7,789
389
39
2
0
337,148
3
L
Danzaburou
8,816
441
120
6
0
329,927
1
L
Ra
8,912
446
138
7
0
359,191
3
W
Pele
10,297
515
88
4
0
430,152
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role