Player Matchup

Sobek
Sobek
ArCh3Ro_o90
Sobek
Level 88
God Stats
59W - 80L
1,442 SR
Queue Stats
531W - 728L
1,368 Elo+
Party 1
Baron Samedi
Baron Samedi
BROElandrian
Baron Samedi
Level 87
God Stats
6W - 4L
1,500 SR
Queue Stats
349W - 317L
1,510 Elo+
Solo
The Morrigan
The Morrigan
Brapooo
The Morrigan
Level 66
God Stats
207W - 317L
1,299 SR
Queue Stats
312W - 507L
1,300 Elo+
Party 1
Hachiman
Hachiman
Quiles24
Hachiman
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 123L
1,400 Elo+
Solo
Loki
Loki
pT K4pi7897
Loki
Level 42
God Stats
111W - 108L
1,486 SR
Queue Stats
179W - 218L
1,403 Elo+
Solo
Team Averages
Level 69
1,445 SR
1,396 Elo+

VS

Team Averages
Level 71
1,505 SR
1,418 Elo+
Khepri
Khepri
GENERALPSYKO
Khepri
Level 46
God Stats
2W - 6L
1,542 SR
Queue Stats
10W - 19L
1,387 Elo+
Solo
Gilgamesh
Gilgamesh
RANGER0K
Gilgamesh
Level 40
God Stats
1W - 3L
1,271 SR
Queue Stats
12W - 19L
1,253 Elo+
Solo
Nemesis
Nemesis
ShadowClaw5800
Nemesis
Level 127
God Stats
42W - 49L
1,494 SR
Queue Stats
240W - 224L
1,455 Elo+
Solo
Kukulkan
Kukulkan
Snabgenets
Kukulkan
Level 69
God Stats
18W - 15L
1,563 SR
Queue Stats
281W - 321L
1,480 Elo+
Solo
Apollo
Apollo
Vinson
Apollo
Level 75
God Stats
1W - 2L
1,653 SR
Queue Stats
303W - 313L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,311
531
1,456
5,333
2,524
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
BROElandrian
Baron Samedi
11
2 / 0 / 3
6,701
670
4,562
5,452
2,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

The Morrigan
Brapooo
The Morrigan
10
3 / 2 / 3
6,183
618
3,455
4,081
1,477
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Quiles24
Hachiman
9
1 / 2 / 0
4,861
486
1,509
4,840
1,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 1 / 2
6,454
645
3,664
6,151
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 1 / 1
5,164
516
1,296
3,619
1,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
RANGER0K
Gilgamesh
3
0 / 2 / 0
3,624
362
535
2,081
600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

9
3 / 2 / 0
5,437
544
3,314
6,100
1,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Snabgenets
Kukulkan
9
0 / 5 / 3
5,244
524
2,550
5,737
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
Vinson
Apollo
9
2 / 2 / 0
5,451
545
4,015
4,781
1,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
12
Kills
5
5
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Baron Samedi
BROElandrian
Baron Samedi
2
0
3
3.5
W
The Morrigan
Brapooo
The Morrigan
3
2
3
2.25
L
Khepri
0
1
1
0.5
W
Hachiman
Quiles24
Hachiman
1
2
0
0.5
L
Gilgamesh
RANGER0K
Gilgamesh
0
2
0
0
L
3
2
0
1.5
L
Kukulkan
Snabgenets
Kukulkan
0
5
3
0.3
L
Apollo
Vinson
Apollo
2
2
0
1
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,646
Damage
11,710
25,857
Taken
22,318
9,778
Mitigated
8,049
12,929
Healing
3,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,456
45
369
3,566
5,333
2,524
330
325
5,008
12,180
0
W
Baron Samedi
BROElandrian
Baron Samedi
4,562
1,079
96
3,777
5,452
2,896
0
399
5,053
39,390
0
W
The Morrigan
Brapooo
The Morrigan
3,455
1,007
0
2,030
4,081
1,477
207
1,650
2,217
25,852
948
L
Khepri
1,296
0
253
1,418
3,619
1,940
25
1,072
2,547
12,151
0
W
Hachiman
Quiles24
Hachiman
1,509
599
0
968
4,840
1,046
616
572
4,268
0
18,760
L
Gilgamesh
RANGER0K
Gilgamesh
535
173
0
462
2,081
600
0
1,175
906
0
3,027
L
3,314
1,595
0
165
6,100
1,964
0
2,440
3,660
0
22,767
L
Kukulkan
Snabgenets
Kukulkan
2,550
136
0
650
5,737
1,935
0
2,663
3,074
22,615
0
L
Apollo
Vinson
Apollo
4,015
2,054
0
506
4,781
1,610
39
1,273
3,508
0
37,826
W
3,664
1,225
0
2,123
6,151
1,835
102
578
5,465
0
30,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,510
Gold Earned
24,920
265
Minions Killed
204
0
Camps Cleared
0
940,722
Distance Traveled
763,505
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,311
531
22
2
0
210,787
0
W
Baron Samedi
6,701
670
89
9
0
177,022
0
W
The Morrigan
6,183
618
59
6
0
157,108
3
L
Khepri
5,164
516
31
3
0
158,801
2
W
Hachiman
4,861
486
30
3
0
170,583
1
L
Gilgamesh
3,624
362
6
1
0
61,912
0
L
Nemesis
5,437
544
43
4
0
196,556
3
L
Kukulkan
5,244
524
55
6
0
173,589
3
L
Apollo
5,451
545
69
7
0
172,647
0
W
Loki
6,454
645
65
7
0
225,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role