Player Matchup

Apollo
Apollo
 
Apollo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Mephashm
Thanatos
Level 20
God Stats
6W - 7L
1,443 SR
Queue Stats
123W - 138L
1,434 Elo+
Solo
Athena
Athena
Yaminoka
Athena
Level 21
God Stats
28W - 21L
1,650 SR
Queue Stats
111W - 109L
1,402 Elo+
Solo
Team Averages
Level 25
1,519 SR
1,467 Elo+

VS

Team Averages
Level 17
1,609 SR
1,551 Elo+
Ares
Ares
 
Ares
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Aylhi
Nemesis
Level 8
God Stats
1W - 3L
1,664 SR
Queue Stats
24W - 16L
1,536 Elo+
Solo
Fenrir
Fenrir
Yczyf
Fenrir
Level 18
God Stats
1W - 2L
1,494 SR
Queue Stats
28W - 25L
1,493 Elo+
Solo
Medusa
Medusa
akaki13
Medusa
Level 8
God Stats
2W - 4L
1,672 SR
Queue Stats
9W - 8L
1,726 Elo+
Solo
Kukulkan
Kukulkan
f4ult404
Kukulkan
Level 27
God Stats
0W - 1L
1,717 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
3 / 0 / 0
3,857
771
1,320
1,551
387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
 
Poseidon
6
2 / 0 / 0
3,826
765
585
1,617
301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
 
Bacchus
4
0 / 3 / 1
3,326
665
1,182
3,703
1,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Mephashm
Thanatos
4
0 / 0 / 2
3,289
658
1,069
2,095
546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Athena
Yaminoka
Athena
6
0 / 2 / 1
3,577
715
1,085
3,558
1,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
5
0 / 2 / 3
3,256
651
1,380
3,318
792
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Aylhi
Nemesis
5
1 / 1 / 0
3,337
667
1,581
2,349
758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
Yczyf
Fenrir
6
1 / 1 / 0
3,456
691
1,416
3,434
924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Medusa
akaki13
Medusa
5
3 / 1 / 0
3,710
742
1,634
1,801
399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
f4ult404
Kukulkan
1
0 / 0 / 0
2,475
495
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
5
5
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
0
0
3
W
Poseidon
 
Poseidon
2
0
0
2
W
Bacchus
 
Bacchus
0
3
1
0.17
L
Ares
 
Ares
0
2
3
0.75
L
Nemesis
Aylhi
Nemesis
1
1
0
1
W
Thanatos
Mephashm
Thanatos
0
0
2
1
W
Athena
Yaminoka
Athena
0
2
1
0.25
L
Fenrir
Yczyf
Fenrir
1
1
0
1
L
Medusa
akaki13
Medusa
3
1
0
3
L
Kukulkan
f4ult404
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,241
Damage
6,011
12,524
Taken
10,902
4,570
Mitigated
2,873
4,212
Healing
3,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
1,320
1,068
0
452
1,551
387
0
18
1,533
0
10,142
W
Poseidon
 
Poseidon
585
233
0
292
1,617
301
786
0
1,617
13,753
0
W
Bacchus
 
Bacchus
1,182
253
0
852
3,703
1,955
0
1,346
2,357
6,079
0
L
Ares
 
Ares
1,380
32
192
855
3,318
792
0
776
2,542
6,473
0
L
Nemesis
Aylhi
Nemesis
1,581
680
0
690
2,349
758
0
1,350
961
0
7,318
W
Thanatos
Mephashm
Thanatos
1,069
313
0
1,428
2,095
546
0
16
2,079
0
6,768
W
Athena
Yaminoka
Athena
1,085
566
0
1,188
3,558
1,381
336
0
3,558
9,047
0
L
Fenrir
Yczyf
Fenrir
1,416
213
0
1,550
3,434
924
0
268
3,152
0
9,330
L
Medusa
akaki13
Medusa
1,634
1,381
0
225
1,801
399
0
406
1,395
0
7,712
L
Kukulkan
f4ult404
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,875
Gold Earned
16,234
105
Minions Killed
72
0
Camps Cleared
0
485,003
Distance Traveled
399,163
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
3,857
771
25
5
0
87,998
2
W
Poseidon
3,826
765
24
5
0
104,234
1
W
Bacchus
3,326
665
11
2
0
105,708
2
L
Ares
3,256
651
7
1
0
108,808
1
L
Nemesis
3,337
667
20
4
0
100,790
0
W
Thanatos
3,289
658
19
4
0
105,502
1
W
Athena
3,577
715
26
5
0
81,561
1
L
Fenrir
3,456
691
28
6
0
89,641
1
L
Medusa
3,710
742
17
3
0
89,917
0
L
Kukulkan
2,475
495
0
0
0
10,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role