Player Matchup

Ne Zha
Ne Zha
Ingeniums
Ne Zha
Level 14
God Stats
4W - 5L
1,628 SR
Queue Stats
6W - 9L
1,424 Elo+
Party 2
Neith
Neith
Rosie6960
Neith
Level 18
God Stats
2W - 3L
1,540 SR
Queue Stats
6W - 12L
1,285 Elo+
Solo
Artemis
Artemis
Zunger01
Artemis
Level 5
God Stats
0W - 4L
1,132 SR
Queue Stats
5W - 8L
1,424 Elo+
Party 2
Yemoja
Yemoja
erendread
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,050 Elo+
Solo
Nemesis
Nemesis
volked228
Nemesis
Level 11
God Stats
1W - 1L
1,807 SR
Queue Stats
21W - 20L
1,330 Elo+
Solo
Team Averages
Level 11
1,521 SR
1,303 Elo+

VS

Team Averages
Level 3
1,513 SR
1,434 Elo+
Ares
Ares
Alygator_1350
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
EatTheChoco
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,212 Elo+
Party 1
Neith
Neith
SkullKidRathius
Neith
Level 6
God Stats
5W - 4L
1,566 SR
Queue Stats
94W - 43L
1,747 Elo+
Solo
Jormungandr
Jormungandr
TropicJaguar155
Jormungandr
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
faravaruti
Xbalanque
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ingeniums
Ne Zha
18
20 / 11 / 13
12,974
499
22,861
24,139
16,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Rosie6960
Neith
19
13 / 10 / 18
13,474
518
18,676
19,441
6,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
Zunger01
Artemis
18
9 / 11 / 17
12,215
470
25,394
20,798
6,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
erendread
Yemoja
18
8 / 8 / 19
12,448
479
8,807
21,695
26,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
volked228
Nemesis
20
11 / 6 / 9
13,601
523
13,586
22,912
11,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 19 / 1
10,565
406
3,904
27,578
16,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
2 / 15 / 13
12,556
483
10,734
32,327
31,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
37 / 2 / 1
20,913
804
49,204
20,897
10,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
TropicJaguar155
Jormungandr
15
2 / 8 / 12
12,082
465
9,566
21,612
21,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
faravaruti
Xbalanque
14
3 / 18 / 5
11,761
452
11,882
21,678
9,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
77
61
Kills
45
46
Deaths
62
76
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
19
1
0.08
W
2
15
13
0.57
L
Ne Zha
Ingeniums
Ne Zha
20
11
13
2.41
L
Neith
Rosie6960
Neith
13
10
18
2.2
W
37
2
1
18.75
W
Jormungandr
TropicJaguar155
Jormungandr
2
8
12
1
L
Artemis
Zunger01
Artemis
9
11
17
1.59
L
Yemoja
erendread
Yemoja
8
8
19
2.19
W
Xbalanque
faravaruti
Xbalanque
3
18
5
0.31
L
Nemesis
volked228
Nemesis
11
6
9
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,324
Damage
85,290
108,985
Taken
124,092
66,304
Mitigated
89,282
21,205
Healing
14,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,904
1,172
0
2,040
27,578
16,320
85
2,635
24,943
13,855
0
W
10,734
2,601
0
822
32,327
31,687
917
1,612
30,715
43,226
0
L
Ne Zha
Ingeniums
Ne Zha
22,861
11,914
0
3,886
24,139
16,338
0
4,817
19,322
0
67,712
L
Neith
Rosie6960
Neith
18,676
10,612
0
4,674
19,441
6,092
2,458
2,738
16,703
0
82,178
W
49,204
26,479
0
9,252
20,897
10,114
14,360
1,405
19,419
0
201,548
W
Jormungandr
TropicJaguar155
Jormungandr
9,566
2,555
359
863
21,612
21,650
424
1,057
20,555
47,058
0
L
Artemis
Zunger01
Artemis
25,394
15,860
0
2,476
20,798
6,146
918
5,446
15,352
0
76,582
L
Yemoja
erendread
Yemoja
8,807
3,355
3,415
1,268
21,695
26,047
566
6,453
15,242
34,501
0
W
Xbalanque
faravaruti
Xbalanque
11,882
8,206
0
1,123
21,678
9,511
2,478
2,098
19,511
0
38,964
L
Nemesis
volked228
Nemesis
13,586
6,388
0
5,486
22,912
11,681
0
4,750
18,162
0
93,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,712
Gold Earned
67,877
480
Minions Killed
423
0
Camps Cleared
0
2,045,806
Distance Traveled
2,150,092
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,565
406
16
1
0
436,287
7
W
Ymir
12,556
483
46
2
0
418,985
2
L
Ne Zha
12,974
499
89
3
0
408,677
0
L
Neith
13,474
518
123
5
0
375,862
2
W
Neith
20,913
804
254
10
0
437,340
0
W
Jormungandr
12,082
465
58
2
0
463,811
0
L
Artemis
12,215
470
95
4
0
385,938
0
L
Yemoja
12,448
479
42
2
0
374,351
0
W
Xbalanque
11,761
452
49
2
0
393,669
1
L
Nemesis
13,601
523
131
5
0
500,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role