Player Matchup

Cabrakan
Cabrakan
Silver II
CaganiaComesBack
Cabrakan
Silver II
Level 86
God Stats
3W - 7L
1,207 SR
Queue Stats
52W - 61L
1,042 MMR
Solo
Eset
Eset
Silver II
MizuLis
Eset
Silver II
Level 75
God Stats
12W - 14L
1,536 SR
Queue Stats
354W - 359L
1,045 MMR
Solo
Apollo
Apollo
Gold V
bruintje
Apollo
Gold V
Level 157
God Stats
24W - 26L
1,641 SR
Queue Stats
245W - 251L
1,155 MMR
Solo
Hou Yi
Hou Yi
Silver II
prometeimaksss
Hou Yi
Silver II
Level 152
God Stats
6W - 1L
1,842 SR
Queue Stats
135W - 139L
1,060 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
sergialal
Tsukuyomi
Silver III
Level 160
God Stats
11W - 11L
1,356 SR
Queue Stats
480W - 483L
902 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,516 SR
1,041 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 77
1,428 SR
1,038 MMR
Raijin
Raijin
Silver I
Enz0fisial_NoX
Raijin
Silver I
Level 98
God Stats
1W - 3L
1,396 SR
Queue Stats
30W - 49L
1,203 MMR
Party 1
Cthulhu
Cthulhu
Bronze I
GomezconG
Cthulhu
Bronze I
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 38L
1,016 MMR
Party 1
Jing Wei
Jing Wei
Silver II
Rayuga
Jing Wei
Silver II
Level 39
God Stats
0W - 2L
1,217 SR
Queue Stats
26W - 40L
1,195 MMR
Solo
Nemesis
Nemesis
Bronze II
ezkillç
Nemesis
Bronze II
Level 83
God Stats
0W - 1L
1,717 SR
Queue Stats
10W - 30L
618 MMR
Solo
Cerberus
Cerberus
Gold V
hhhugoh
Cerberus
Gold V
Level 84
God Stats
0W - 3L
1,313 SR
Queue Stats
109W - 108L
1,159 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 6
5,699
570
1,867
4,260
1,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
MizuLis
Eset
12
4 / 2 / 3
7,094
709
6,303
5,456
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
bruintje
Apollo
11
6 / 0 / 0
6,731
673
4,164
4,610
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 0 / 2
6,697
670
5,244
6,001
1,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
sergialal
Tsukuyomi
10
3 / 4 / 6
6,220
622
4,117
7,150
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
GilgameshTiamatAthenaSetScylla

VS

Bans
FenrirPersephoneLokiGuan YuMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 5 / 0
5,780
578
2,321
5,939
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
GomezconG
Cthulhu
9
1 / 3 / 0
5,098
510
2,641
6,991
3,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
Rayuga
Jing Wei
9
0 / 2 / 2
4,868
487
2,811
4,985
958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
ezkillç
Nemesis
8
1 / 3 / 0
5,085
509
3,257
6,027
1,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
hhhugoh
Cerberus
8
1 / 4 / 2
5,287
529
2,177
9,268
4,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
17
Kills
7
7
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
4
5
0
0.8
L
Cthulhu
GomezconG
Cthulhu
1
3
0
0.33
W
Eset
MizuLis
Eset
4
2
3
2.75
L
Jing Wei
Rayuga
Jing Wei
0
2
2
0.5
W
Apollo
bruintje
Apollo
6
0
0
6
L
Nemesis
ezkillç
Nemesis
1
3
0
0.33
L
Cerberus
hhhugoh
Cerberus
1
4
2
0.5
W
3
0
2
4
W
Tsukuyomi
sergialal
Tsukuyomi
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,695
Damage
13,207
27,477
Taken
33,210
8,627
Mitigated
12,444
10,176
Healing
8,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,867
333
0
600
4,260
1,933
443
484
3,776
8,901
0
L
2,321
364
0
520
5,939
1,634
0
3,371
2,332
20,467
0
L
Cthulhu
GomezconG
Cthulhu
2,641
98
0
2,202
6,991
3,750
0
191
6,800
25,158
0
W
Eset
MizuLis
Eset
6,303
772
0
1,195
5,456
1,769
512
2,415
3,041
38,208
0
L
Jing Wei
Rayuga
Jing Wei
2,811
2,650
0
2,149
4,985
958
0
669
4,316
0
23,882
W
Apollo
bruintje
Apollo
4,164
2,562
0
2,883
4,610
1,360
558
243
4,367
0
42,250
L
Nemesis
ezkillç
Nemesis
3,257
1,222
0
1,005
6,027
1,667
0
1,418
4,495
0
26,114
L
Cerberus
hhhugoh
Cerberus
2,177
187
0
2,597
9,268
4,435
0
2,101
7,097
19,019
0
W
5,244
2,246
0
3,547
6,001
1,629
1,218
2,833
2,778
0
35,356
W
Tsukuyomi
sergialal
Tsukuyomi
4,117
1,226
0
1,951
7,150
1,936
0
750
6,376
0
23,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,441
Gold Earned
26,118
315
Minions Killed
252
0
Camps Cleared
0
945,091
Distance Traveled
917,034
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,699
570
16
2
0
218,509
3
L
Raijin
5,780
578
44
4
0
153,524
3
L
Cthulhu
5,098
510
56
6
0
185,070
3
W
Eset
7,094
709
83
8
0
188,091
3
L
Jing Wei
4,868
487
48
5
0
188,188
5
W
Apollo
6,731
673
83
8
0
172,457
2
L
Nemesis
5,085
509
55
6
0
192,066
2
L
Cerberus
5,287
529
49
5
0
198,186
2
W
Hou Yi
6,697
670
84
8
0
171,054
2
W
Tsukuyomi
6,220
622
49
5
0
194,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role