Player Matchup

Neith
Neith
OnlySuccess-_-
Neith
Level 25
God Stats
11W - 4L
1,651 SR
Queue Stats
155W - 160L
1,463 Elo+
Solo
Ymir
Ymir
Snickers_lite
Ymir
Level 12
God Stats
2W - 2L
1,529 SR
Queue Stats
24W - 25L
1,427 Elo+
Solo
Fenrir
Fenrir
Wischnje
Fenrir
Level 25
God Stats
27W - 17L
1,312 SR
Queue Stats
216W - 214L
1,403 Elo+
Solo
Bakasura
Bakasura
bulldocke19
Bakasura
Level 16
God Stats
7W - 13L
1,269 SR
Queue Stats
22W - 34L
1,288 Elo+
Solo
Danzaburou
Danzaburou
glowek1234
Danzaburou
Level 18
God Stats
0W - 1L
1,478 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,448 SR
1,416 Elo+

VS

Team Averages
Level 19
1,533 SR
1,464 Elo+
Neith
Neith
DRM_Soffe
Neith
Level 16
God Stats
13W - 26L
1,327 SR
Queue Stats
186W - 239L
1,436 Elo+
Solo
Kukulkan
Kukulkan
Stivi1923
Kukulkan
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Support10
Morgan Le Fay
Level 22
God Stats
11W - 3L
1,774 SR
Queue Stats
334W - 265L
1,731 Elo+
Solo
Izanami
Izanami
ap_r0ndezv0us
Izanami
Level 28
God Stats
22W - 16L
1,565 SR
Queue Stats
46W - 36L
1,294 Elo+
Solo
Bacchus
Bacchus
muckdog
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 89L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 11 / 3
10,996
440
14,522
23,967
7,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 10 / 5
9,685
387
7,800
25,184
20,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Wischnje
Fenrir
18
10 / 4 / 4
12,971
519
12,704
20,008
17,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
bulldocke19
Bakasura
18
2 / 10 / 2
12,678
507
12,151
25,863
10,706
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
glowek1234
Danzaburou
12
0 / 4 / 2
8,366
335
2,794
10,219
3,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DRM_Soffe
Neith
14
6 / 4 / 9
11,305
452
11,356
10,183
3,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Stivi1923
Kukulkan
14
1 / 10 / 4
10,463
419
4,024
11,069
8,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
Support10
Morgan Le Fay
20
21 / 1 / 6
15,566
623
37,088
21,206
13,533
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
20
10 / 2 / 5
16,166
647
20,687
15,692
8,403
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
muckdog
Bacchus
15
1 / 6 / 9
11,270
451
4,891
22,049
29,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
72
23
Kills
39
39
Deaths
23
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Neith
DRM_Soffe
Neith
6
4
9
2.63
L
9
11
3
0.95
L
2
10
5
0.45
W
Kukulkan
Stivi1923
Kukulkan
1
10
4
0.3
W
Morgan Le Fay
Support10
Morgan Le Fay
21
1
6
24
L
Fenrir
Wischnje
Fenrir
10
4
4
3
W
Izanami
10
2
5
6.25
L
Bakasura
bulldocke19
Bakasura
2
10
2
0.3
L
Danzaburou
glowek1234
Danzaburou
0
4
2
0.25
W
Bacchus
muckdog
Bacchus
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,971
Damage
78,046
105,241
Taken
80,199
59,563
Mitigated
63,786
19,177
Healing
20,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DRM_Soffe
Neith
11,356
5,059
0
4,079
10,183
3,818
1,649
1,646
8,537
0
39,041
L
14,522
6,878
660
7,888
23,967
7,543
144
11,404
12,330
0
54,202
L
7,800
526
0
1,181
25,184
20,678
221
9,098
15,825
33,303
0
W
Kukulkan
Stivi1923
Kukulkan
4,024
503
0
250
11,069
8,050
1,514
607
10,392
31,812
0
W
Morgan Le Fay
Support10
Morgan Le Fay
37,088
5,125
238
9,078
21,206
13,533
1,612
885
20,255
124,015
0
L
Fenrir
Wischnje
Fenrir
12,704
2,531
0
750
20,008
17,231
120
9,999
9,762
2,031
37,043
W
Izanami
20,687
15,461
0
6,999
15,692
8,403
10,001
724
14,449
0
146,967
L
Bakasura
bulldocke19
Bakasura
12,151
9,119
0
7,010
25,863
10,706
1,226
7,701
18,113
0
58,849
L
Danzaburou
glowek1234
Danzaburou
2,794
822
0
1,688
10,219
3,405
440
6,572
3,208
0
28,236
W
Bacchus
muckdog
Bacchus
4,891
1,162
0
240
22,049
29,982
1,167
4,543
17,191
23,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,696
Gold Earned
64,770
357
Minions Killed
582
0
Camps Cleared
0
1,772,380
Distance Traveled
1,939,503
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,305
452
60
2
0
294,712
2
L
Neith
10,996
440
75
3
0
385,885
6
L
Ymir
9,685
387
50
2
0
324,737
0
W
Kukulkan
10,463
419
61
2
0
301,042
0
W
Morgan Le Fay
15,566
623
171
7
0
483,604
2
L
Fenrir
12,971
519
48
2
0
451,491
1
W
Izanami
16,166
647
271
11
0
427,306
2
L
Bakasura
12,678
507
138
6
0
325,021
1
L
Danzaburou
8,366
335
46
2
0
285,246
0
W
Bacchus
11,270
451
19
1
0
432,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role