Player Matchup

Izanami
Izanami
Cheychen
Izanami
Level 18
God Stats
10W - 14L
1,459 SR
Queue Stats
15W - 26L
1,282 Elo+
Solo
Artemis
Artemis
Dani_Jerez01
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
MichaelCeraFan01
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
junk6969
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 121L
1,391 Elo+
Solo
Neith
Neith
murtiylmaz
Neith
Level 14
God Stats
4W - 9L
1,361 SR
Queue Stats
22W - 26L
1,341 Elo+
Solo
Team Averages
Level 13
1,464 SR
1,403 Elo+

VS

Team Averages
Level 22
1,521 SR
1,382 Elo+
Ah Muzen Cab
Ah Muzen Cab
Andrey_20062006
Ah Muzen Cab
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
382W - 502L
1,354 Elo+
Solo
Ares
Ares
STRNBRG_BURKE
Ares
Level 13
God Stats
1W - 0L
1,451 SR
Queue Stats
44W - 64L
1,301 Elo+
Solo
Eset
Eset
SeniorCondor
Eset
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,417 Elo+
Solo
Zhong Kui
Zhong Kui
Sp33dy_2011_
Zhong Kui
Level 21
God Stats
2W - 4L
1,720 SR
Queue Stats
60W - 67L
1,450 Elo+
Solo
Fenrir
Fenrir
TescoTrolley_420
Fenrir
Level 21
God Stats
9W - 7L
1,436 SR
Queue Stats
213W - 215L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cheychen
Izanami
16
5 / 10 / 3
11,234
416
10,754
21,533
10,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Dani_Jerez01
Artemis
16
4 / 11 / 2
11,279
418
13,868
24,285
9,272
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
1 / 10 / 5
10,661
395
8,286
27,776
31,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
junk6969
Bellona
20
8 / 7 / 2
14,320
530
21,050
32,548
30,279
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
17
3 / 9 / 3
10,823
401
11,962
19,534
7,066
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Andrey_20062006
Ah Muzen Cab
20
10 / 3 / 12
15,645
579
29,747
20,220
9,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 4 / 12
11,005
408
5,663
17,025
8,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
0 / 9 / 11
12,252
454
8,720
13,517
4,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Sp33dy_2011_
Zhong Kui
20
8 / 3 / 7
16,461
610
23,244
22,207
14,204
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
27 / 2 / 5
16,832
623
34,011
26,298
18,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
92
21
Kills
45
47
Deaths
21
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Andrey_20062006
Ah Muzen Cab
10
3
12
5.33
L
Izanami
Cheychen
Izanami
5
10
3
0.65
L
Artemis
Dani_Jerez01
Artemis
4
11
2
0.45
L
1
10
5
0.35
W
0
4
12
1.5
W
0
9
11
0.61
W
Zhong Kui
Sp33dy_2011_
Zhong Kui
8
3
7
3.83
W
27
2
5
14.75
L
Bellona
junk6969
Bellona
8
7
2
1.29
L
Neith
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,920
Damage
101,385
125,676
Taken
99,267
88,635
Mitigated
55,017
18,196
Healing
32,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Andrey_20062006
Ah Muzen Cab
29,747
15,582
0
12,109
20,220
9,280
2,126
4,097
15,957
0
140,013
L
Izanami
Cheychen
Izanami
10,754
5,779
0
2,192
21,533
10,032
537
6,536
14,997
0
67,881
L
Artemis
Dani_Jerez01
Artemis
13,868
7,540
0
6,001
24,285
9,272
2,369
2,997
21,288
0
59,242
L
8,286
1,030
0
3,063
27,776
31,986
0
5,232
22,544
24,419
0
W
5,663
266
0
0
17,025
8,087
1,377
1,130
15,711
23,432
0
W
8,720
1,073
1,266
1,167
13,517
4,559
2,065
615
12,836
54,388
0
W
Zhong Kui
Sp33dy_2011_
Zhong Kui
23,244
2,763
0
9,189
22,207
14,204
3,329
676
20,579
130,970
0
W
34,011
8,643
0
8,834
26,298
18,887
567
1,768
24,122
0
140,598
L
Bellona
junk6969
Bellona
21,050
5,859
0
5,813
32,548
30,279
0
15,960
16,588
0
90,032
L
Neith
11,962
7,067
0
1,127
19,534
7,066
2,471
6,902
12,632
0
63,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,317
Gold Earned
72,195
542
Minions Killed
660
0
Camps Cleared
0
2,007,976
Distance Traveled
2,428,858
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,645
579
182
7
0
467,298
0
L
Izanami
11,234
416
111
4
0
393,767
0
L
Artemis
11,279
418
122
5
0
350,543
1
L
Ares
10,661
395
34
1
0
435,755
0
W
Ares
11,005
408
29
1
0
477,563
1
W
Eset
12,252
454
101
4
0
465,529
0
W
Zhong Kui
16,461
610
200
7
0
440,075
2
W
Fenrir
16,832
623
148
5
0
578,393
1
L
Bellona
14,320
530
159
6
0
402,705
0
L
Neith
10,823
401
116
4
0
425,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role