Player Matchup

Ra
Ra
 
Ra
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
DeM0niacKGh0st
Guan Yu
Level 67
God Stats
9W - 9L
1,526 SR
Queue Stats
232W - 237L
1,563 Elo+
Solo
Mercury
Mercury
NoLimitFiend
Mercury
Level 122
God Stats
12W - 14L
1,207 SR
Queue Stats
110W - 106L
1,480 Elo+
Solo
Ares
Ares
SteppinRazor
Ares
Level 66
God Stats
1W - 2L
1,700 SR
Queue Stats
73W - 83L
1,483 Elo+
Solo
Team Averages
Level 78
1,487 SR
1,505 Elo+

VS

Team Averages
Level 82
1,580 SR
1,619 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DelusiveLuck
Hachiman
Level 46
God Stats
2W - 0L
1,654 SR
Queue Stats
175W - 106L
1,684 Elo+
Party 1
Sobek
Sobek
EluisveSnaps
Sobek
Level 3
God Stats
8W - 4L
1,500 SR
Queue Stats
371W - 276L
1,548 Elo+
Party 1
Pele
Pele
LiquifiedGem
Pele
Level 143
God Stats
4W - 2L
1,504 SR
Queue Stats
144W - 86L
1,691 Elo+
Party 1
Gilgamesh
Gilgamesh
Plαgue
Gilgamesh
Level 65
God Stats
7W - 9L
1,743 SR
Queue Stats
203W - 137L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 2 / 1
5,038
504
2,148
5,179
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
 
Danzaburou
6
0 / 4 / 0
4,147
415
2,805
5,346
1,184
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 0
4,873
487
2,142
6,994
2,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
NoLimitFiend
Mercury
9
1 / 5 / 0
5,164
516
2,558
7,971
2,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 5 / 0
4,124
412
2,482
5,337
2,728
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 1 / 1
6,250
625
4,473
4,670
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
DelusiveLuck
Hachiman
11
4 / 0 / 3
6,462
646
5,189
5,372
1,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

10
3 / 0 / 10
6,629
663
3,091
5,752
3,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
7 / 0 / 0
6,284
628
3,060
5,783
1,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Plαgue
Gilgamesh
12
5 / 0 / 2
7,234
723
5,998
6,988
3,371
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
21
21
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
1
0.25
L
Danzaburou
 
Danzaburou
0
4
0
0
W
Morgan Le Fay
 
Morgan Le Fay
2
1
1
2.5
L
0
5
0
0
W
Hachiman
DelusiveLuck
Hachiman
4
0
3
5.5
W
3
0
10
8
W
7
0
0
7
L
Mercury
NoLimitFiend
Mercury
1
5
0
0.2
W
Gilgamesh
Plαgue
Gilgamesh
5
0
2
6
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,135
Damage
21,811
30,827
Taken
28,565
10,249
Mitigated
11,201
6,057
Healing
13,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,148
112
68
1,943
5,179
1,589
0
2,760
2,213
26,975
0
L
Danzaburou
 
Danzaburou
2,805
1,195
0
1,452
5,346
1,184
0
1,237
4,109
0
14,672
W
Morgan Le Fay
 
Morgan Le Fay
4,473
261
0
1,597
4,670
1,527
30
1,197
3,473
36,915
0
L
2,142
680
0
1,304
6,994
2,571
0
479
6,479
0
18,954
W
Hachiman
DelusiveLuck
Hachiman
5,189
3,979
0
3,248
5,372
1,520
482
1,628
3,744
0
37,904
W
3,091
138
0
3,808
5,752
3,278
0
1,046
4,706
14,728
0
W
3,060
763
0
1,496
5,783
1,505
0
759
5,024
0
30,760
L
Mercury
NoLimitFiend
Mercury
2,558
1,158
0
1,290
7,971
2,177
0
1,953
5,904
0
23,224
W
Gilgamesh
Plαgue
Gilgamesh
5,998
1,925
0
3,016
6,988
3,371
516
0
6,988
0
38,190
L
2,482
68
0
0
5,337
2,728
0
779
4,558
10,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,346
Gold Earned
32,859
198
Minions Killed
342
0
Camps Cleared
0
948,748
Distance Traveled
1,009,564
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,038
504
54
5
0
183,209
2
L
Danzaburou
4,147
415
23
2
0
158,917
1
W
Morgan Le Fay
6,250
625
72
7
0
188,769
2
L
Guan Yu
4,873
487
49
5
0
216,888
0
W
Hachiman
6,462
646
91
9
0
177,138
2
W
Sobek
6,629
663
12
1
0
206,530
5
W
Pele
6,284
628
71
7
0
223,654
3
L
Mercury
5,164
516
59
6
0
207,523
1
W
Gilgamesh
7,234
723
96
10
0
213,473
0
L
Ares
4,124
412
13
1
0
182,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role