Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Tatneftcompany
Chiron
Level 14
God Stats
4W - 1L
1,764 SR
Queue Stats
25W - 12L
1,709 Elo+
Solo
Pele
Pele
djodjomi
Pele
Level 26
God Stats
3W - 3L
1,474 SR
Queue Stats
79W - 71L
1,488 Elo+
Solo
Awilix
Awilix
thisisnonsense
Awilix
Level 16
God Stats
1W - 1L
1,340 SR
Queue Stats
54W - 33L
1,550 Elo+
Solo
Bacchus
Bacchus
Βaκχοc
Bacchus
Level 17
God Stats
2W - 6L
1,632 SR
Queue Stats
12W - 19L
1,578 Elo+
Solo
Team Averages
Level 20
1,542 SR
1,565 Elo+

VS

Team Averages
Level 20
1,617 SR
1,589 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Nikroman38
Ymir
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 20L
1,496 Elo+
Solo
Neith
Neith
SvarteWille
Neith
Level 29
God Stats
3W - 4L
1,507 SR
Queue Stats
8W - 6L
1,529 Elo+
Solo
Sol
Sol
malkicodasilki
Sol
Level 27
God Stats
4W - 3L
1,829 SR
Queue Stats
65W - 48L
1,672 Elo+
Solo
Loki
Loki
xLetMeFeedx
Loki
Level 15
God Stats
10W - 4L
1,749 SR
Queue Stats
67W - 50L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
6
0 / 1 / 0
3,099
620
2,036
2,635
772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
4 / 0 / 0
4,072
814
2,640
2,112
437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
6
1 / 2 / 0
3,669
734
891
3,929
970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 2
3,278
656
908
1,727
492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Bacchus
Βaκχοc
Bacchus
6
0 / 1 / 0
3,258
652
788
2,594
1,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
1 / 0 / 0
3,586
717
1,306
2,194
1,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

3
0 / 3 / 0
2,689
538
417
2,848
747
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 1 / 0
3,032
606
490
1,793
235
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
4 / 1 / 0
4,273
855
3,701
3,664
918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
0 / 0 / 0
2,995
599
413
1,056
196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
5
Kills
5
5
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
L
Gilgamesh
 
Gilgamesh
1
0
0
1
L
0
3
0
0
L
0
1
0
0
W
4
0
0
4
W
Pele
1
2
0
0.5
L
4
1
0
4
W
0
1
2
1
L
0
0
0
0
W
Bacchus
Βaκχοc
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,263
Damage
6,327
12,997
Taken
11,555
4,007
Mitigated
3,097
4,798
Healing
4,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
2,036
77
0
629
2,635
772
0
1,432
1,203
12,605
0
L
Gilgamesh
 
Gilgamesh
1,306
271
0
835
2,194
1,001
0
788
1,406
0
9,979
L
417
251
0
110
2,848
747
0
0
2,848
3,818
0
L
490
285
0
440
1,793
235
0
0
1,793
0
9,187
W
2,640
1,762
324
1,066
2,112
437
0
364
1,748
0
19,834
W
Pele
891
356
0
1,995
3,929
970
0
1,402
2,527
0
10,825
L
3,701
2,003
0
2,147
3,664
918
0
1,773
1,667
20,586
0
W
908
433
0
0
1,727
492
0
920
807
0
6,277
L
413
45
0
592
1,056
196
0
39
1,017
0
7,554
W
Bacchus
Βaκχοc
Bacchus
788
109
0
784
2,594
1,336
0
0
2,459
10,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,376
Gold Earned
16,575
119
Minions Killed
121
0
Camps Cleared
0
507,956
Distance Traveled
416,914
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
3,099
620
22
4
0
101,122
3
L
Gilgamesh
3,586
717
25
5
0
89,923
1
L
Ymir
2,689
538
8
2
0
84,049
1
L
Neith
3,032
606
18
4
0
93,035
0
W
Chiron
4,072
814
34
7
0
80,229
1
W
Pele
3,669
734
30
6
0
104,750
1
L
Sol
4,273
855
43
9
0
86,455
1
W
Awilix
3,278
656
17
3
0
115,811
0
L
Loki
2,995
599
27
5
0
63,452
0
W
Bacchus
3,258
652
16
3
0
106,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role