Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Delling111
Medusa
Level 17
God Stats
5W - 3L
1,589 SR
Queue Stats
118W - 126L
1,589 Elo+
Solo
Baron Samedi
Baron Samedi
OneWingAngelLink
Baron Samedi
Level 21
God Stats
3W - 4L
1,588 SR
Queue Stats
111W - 90L
1,591 Elo+
Solo
Danzaburou
Danzaburou
dokiboyz
Danzaburou
Level 29
God Stats
8W - 6L
1,367 SR
Queue Stats
16W - 17L
1,435 Elo+
Solo
Nu Wa
Nu Wa
n00bb00ts
Nu Wa
Level 17
God Stats
2W - 2L
1,999 SR
Queue Stats
9W - 12L
1,467 Elo+
Solo
Team Averages
Level 18
1,609 SR
1,516 Elo+

VS

Team Averages
Level 20
1,611 SR
1,652 Elo+
Ares
Ares
AYoKenobi213
Ares
Level 26
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 1
Scylla
Scylla
AlessioQ
Scylla
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
95W - 113L
1,586 Elo+
Solo
Anhur
Anhur
VitoLo88
Anhur
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,774 Elo+
Solo
Xbalanque
Xbalanque
liljoey227
Xbalanque
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 1
Bacchus
Bacchus
shapely-lathe2
Bacchus
Level 26
God Stats
7W - 5L
1,827 SR
Queue Stats
241W - 214L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
4 / 4 / 2
10,059
529
4,257
15,618
5,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Delling111
Medusa
17
5 / 3 / 0
10,409
548
6,191
10,933
3,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
OneWingAngelLink
Baron Samedi
14
1 / 0 / 5
10,153
534
5,065
11,182
5,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
dokiboyz
Danzaburou
16
3 / 2 / 2
10,236
539
8,150
10,751
3,977
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
n00bb00ts
Nu Wa
14
0 / 6 / 5
8,606
453
5,420
6,434
2,158
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
7,275
383
2,978
10,879
6,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
AlessioQ
Scylla
16
4 / 3 / 1
10,020
527
9,568
9,971
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
VitoLo88
Anhur
14
1 / 2 / 1
8,144
429
4,878
9,363
3,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
liljoey227
Xbalanque
8
0 / 2 / 0
6,450
339
150
11,874
2,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
10 / 2 / 3
10,948
576
13,764
10,821
6,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
13
Kills
15
15
Deaths
13
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
4
2
1.25
L
0
4
2
0.25
L
Scylla
AlessioQ
Scylla
4
3
1
1.5
W
Medusa
Delling111
Medusa
5
3
0
1.67
W
Baron Samedi
OneWingAngelLink
Baron Samedi
1
0
5
3.5
L
Anhur
VitoLo88
Anhur
1
2
1
0.75
W
Danzaburou
dokiboyz
Danzaburou
3
2
2
2
L
Xbalanque
liljoey227
Xbalanque
0
2
0
0
W
Nu Wa
n00bb00ts
Nu Wa
0
6
5
0.42
L
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,083
Damage
31,338
54,918
Taken
52,908
20,391
Mitigated
22,809
15,248
Healing
9,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
4,257
1,297
0
4,317
15,618
5,080
1,139
4,483
11,135
0
58,049
L
2,978
81
0
1,712
10,879
6,517
0
2,385
8,494
7,721
0
L
Scylla
AlessioQ
Scylla
9,568
519
0
2,608
9,971
3,649
195
2,618
7,353
65,058
0
W
Medusa
Delling111
Medusa
6,191
2,457
0
4,500
10,933
3,461
2,666
4,891
6,042
0
74,985
W
Baron Samedi
OneWingAngelLink
Baron Samedi
5,065
537
645
1,880
11,182
5,715
258
5,664
5,518
43,947
0
L
Anhur
VitoLo88
Anhur
4,878
1,388
0
0
9,363
3,199
0
1,852
7,511
0
62,833
W
Danzaburou
dokiboyz
Danzaburou
8,150
2,887
0
3,658
10,751
3,977
924
6,128
4,623
0
56,541
L
Xbalanque
liljoey227
Xbalanque
150
150
0
4,243
11,874
2,884
0
883
10,991
0
30,577
W
Nu Wa
n00bb00ts
Nu Wa
5,420
924
0
248
6,434
2,158
2,253
5,144
1,290
32,377
0
L
13,764
1,627
0
1,405
10,821
6,560
185
2,747
8,074
65,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,463
Gold Earned
42,837
468
Minions Killed
424
0
Camps Cleared
0
1,662,231
Distance Traveled
1,571,994
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,059
529
112
6
0
330,664
6
L
Ares
7,275
383
12
1
0
337,908
0
L
Scylla
10,020
527
148
8
0
337,041
2
W
Medusa
10,409
548
116
6
0
311,336
5
W
Baron Samedi
10,153
534
78
4
0
347,473
4
L
Anhur
8,144
429
110
6
0
295,591
6
W
Danzaburou
10,236
539
104
5
0
361,341
0
L
Xbalanque
6,450
339
51
3
0
217,923
0
W
Nu Wa
8,606
453
58
3
0
311,417
0
L
Bacchus
10,948
576
103
5
0
383,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role