Player Matchup

Ymir
Ymir
Aditya120
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,367 Elo+
Solo
King Arthur
King Arthur
DH2885
King Arthur
Level 18
God Stats
12W - 10L
1,485 SR
Queue Stats
51W - 61L
1,330 Elo+
Solo
Nox
Nox
ShadowKito
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,453 Elo+
Solo
Medusa
Medusa
bhutia
Medusa
Level 18
God Stats
11W - 9L
1,601 SR
Queue Stats
40W - 60L
1,312 Elo+
Solo
Serqet
Serqet
dmaxman
Serqet
Level 24
God Stats
11W - 12L
1,482 SR
Queue Stats
702W - 648L
1,656 Elo+
Solo
Team Averages
Level 16
1,514 SR
1,424 Elo+

VS

Team Averages
Level 11
1,501 SR
1,519 Elo+
Nemesis
Nemesis
Chanty246
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
JohnnyQins69
Hachiman
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 32L
1,651 Elo+
Solo
Yemoja
Yemoja
WeebTakochan
Yemoja
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bongocongo548
Morgan Le Fay
Level 27
God Stats
7W - 4L
1,507 SR
Queue Stats
325W - 347L
1,442 Elo+
Solo
Xbalanque
Xbalanque
滅丶暗刃
Xbalanque
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 3 / 0
4,124
375
332
5,554
2,084
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
DH2885
King Arthur
7
0 / 2 / 1
4,648
423
681
5,403
1,590
8
0 / 3 / 3
4,555
414
1,685
4,159
1,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
bhutia
Medusa
9
3 / 4 / 1
6,184
562
4,216
5,596
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
dmaxman
Serqet
10
6 / 0 / 0
6,157
560
5,472
7,033
2,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chanty246
Nemesis
4
0 / 5 / 0
4,331
394
419
4,654
1,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
JohnnyQins69
Hachiman
13
3 / 0 / 0
7,417
674
2,474
4,042
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
8
0 / 2 / 3
5,514
501
1,683
4,351
2,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
bongocongo548
Morgan Le Fay
11
6 / 1 / 1
6,759
614
6,890
4,226
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
滅丶暗刃
Xbalanque
9
3 / 4 / 0
5,750
523
4,317
6,759
2,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
9
Kills
12
12
Deaths
12
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
0
0
W
Nemesis
Chanty246
Nemesis
0
5
0
0
L
King Arthur
DH2885
King Arthur
0
2
1
0.25
W
Hachiman
JohnnyQins69
Hachiman
3
0
0
3
L
0
3
3
0.5
W
Yemoja
0
2
3
0.75
L
Medusa
bhutia
Medusa
3
4
1
0.88
W
Morgan Le Fay
bongocongo548
Morgan Le Fay
6
1
1
6.5
L
Serqet
dmaxman
Serqet
6
0
0
6
W
Xbalanque
滅丶暗刃
Xbalanque
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,386
Damage
15,783
27,745
Taken
24,032
9,036
Mitigated
8,252
3,137
Healing
7,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
332
0
0
108
5,554
2,084
0
3,042
2,512
5,147
0
W
Nemesis
Chanty246
Nemesis
419
335
0
657
4,654
1,043
0
0
4,654
0
8,957
L
King Arthur
DH2885
King Arthur
681
178
0
0
5,403
1,590
0
0
5,403
0
15,057
W
Hachiman
JohnnyQins69
Hachiman
2,474
976
0
2,710
4,042
1,169
0
0
4,042
0
46,884
L
1,685
55
0
0
4,159
1,454
0
2,375
1,784
11,255
0
W
Yemoja
1,683
524
523
1,347
4,351
2,207
40
272
3,687
11,148
0
L
Medusa
bhutia
Medusa
4,216
1,881
0
749
5,596
1,741
0
1,131
4,465
0
20,683
W
Morgan Le Fay
bongocongo548
Morgan Le Fay
6,890
1,285
0
1,228
4,226
1,560
792
1,203
2,843
33,089
0
L
Serqet
dmaxman
Serqet
5,472
838
0
2,280
7,033
2,167
0
2,025
5,008
0
16,544
W
Xbalanque
滅丶暗刃
Xbalanque
4,317
2,511
0
875
6,759
2,273
188
542
5,895
0
19,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,668
Gold Earned
29,771
146
Minions Killed
236
0
Camps Cleared
0
955,415
Distance Traveled
868,711
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,124
375
10
1
0
176,440
2
W
Nemesis
4,331
394
20
2
0
135,091
2
L
King Arthur
4,648
423
32
3
0
179,180
0
W
Hachiman
7,417
674
119
11
0
174,364
0
L
Nox
4,555
414
27
2
0
182,591
0
W
Yemoja
5,514
501
18
2
0
165,519
1
L
Medusa
6,184
562
51
5
0
173,269
0
W
Morgan Le Fay
6,759
614
46
4
0
188,300
2
L
Serqet
6,157
560
26
2
0
243,935
0
W
Xbalanque
5,750
523
33
3
0
205,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role