Player Matchup

Bacchus
Bacchus
ChihayaFuruuuu
Bacchus
Level 14
God Stats
5W - 9L
1,375 SR
Queue Stats
107W - 133L
1,427 Elo+
Solo
Eset
Eset
HiRezhelpBullies
Eset
Level 18
God Stats
8W - 11L
1,509 SR
Queue Stats
70W - 54L
1,473 Elo+
Solo
Thoth
Thoth
KielbasianyLold
Thoth
Level 25
God Stats
1W - 2L
1,723 SR
Queue Stats
57W - 68L
1,481 Elo+
Solo
Medusa
Medusa
Soggy Doggo
Medusa
Level 28
God Stats
1W - 2L
1,807 SR
Queue Stats
5W - 3L
1,720 Elo+
Solo
Ravana
Ravana
p48lo1clap
Ravana
Level 17
God Stats
1W - 1L
1,739 SR
Queue Stats
45W - 34L
1,570 Elo+
Solo
Team Averages
Level 20
1,631 SR
1,534 Elo+

VS

Team Averages
Level 36
1,574 SR
1,544 Elo+
Nike
Nike
Flocione66
Nike
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 10L
1,775 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Im Not Davi9968
Morgan Le Fay
Level 104
God Stats
27W - 12L
1,787 SR
Queue Stats
614W - 554L
1,596 Elo+
Party 1
Neith
Neith
korky63000
Neith
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
nikkname174
Danzaburou
Level 28
God Stats
3W - 1L
1,581 SR
Queue Stats
6W - 10L
1,408 Elo+
Solo
Nemesis
Nemesis
powerczz12
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 93L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,107
511
2,905
6,670
4,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
2 / 3 / 0
5,513
551
3,318
6,115
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 1 / 0
6,518
652
3,689
5,016
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
8
1 / 1 / 0
4,939
494
2,910
3,146
856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
p48lo1clap
Ravana
8
0 / 2 / 2
4,936
494
2,272
4,946
1,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,125
613
4,085
5,867
2,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Im Not Davi9968
Morgan Le Fay
10
3 / 2 / 2
5,914
591
4,013
4,558
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
7
0 / 1 / 3
4,385
439
2,558
2,870
801
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
nikkname174
Danzaburou
8
1 / 3 / 0
5,394
539
2,704
5,555
1,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
powerczz12
Nemesis
8
1 / 1 / 3
4,791
479
2,313
5,268
2,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
7
Kills
9
10
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
4
0
3
5.5
L
2
3
0
0.67
W
Morgan Le Fay
Im Not Davi9968
Morgan Le Fay
3
2
2
2
L
3
1
0
3
L
Medusa
1
1
0
1
W
Neith
0
1
3
1.5
W
Danzaburou
nikkname174
Danzaburou
1
3
0
0.33
L
Ravana
p48lo1clap
Ravana
0
2
2
0.5
W
Nemesis
powerczz12
Nemesis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,094
Damage
15,673
25,893
Taken
24,118
9,815
Mitigated
8,554
7,529
Healing
6,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,905
86
171
2,241
6,670
4,161
0
0
6,558
9,812
0
W
4,085
1,299
0
999
5,867
2,653
40
1,267
4,600
0
33,279
L
3,318
238
153
1,715
6,115
1,826
0
2,116
3,841
28,725
0
W
Morgan Le Fay
Im Not Davi9968
Morgan Le Fay
4,013
62
0
1,327
4,558
1,444
153
2,260
2,298
28,084
0
L
3,689
445
0
1,750
5,016
1,358
408
0
5,016
36,106
0
L
Medusa
2,910
1,464
0
0
3,146
856
345
0
2,936
0
26,210
W
Neith
2,558
471
159
1,012
2,870
801
0
1,529
1,341
0
14,501
W
Danzaburou
nikkname174
Danzaburou
2,704
547
0
1,184
5,555
1,583
0
3,689
1,866
0
21,349
L
Ravana
p48lo1clap
Ravana
2,272
942
0
1,499
4,946
1,614
0
1,597
3,207
0
20,148
W
Nemesis
powerczz12
Nemesis
2,313
203
0
1,681
5,268
2,073
0
1,167
4,101
0
13,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,013
Gold Earned
26,609
257
Minions Killed
217
0
Camps Cleared
0
858,408
Distance Traveled
942,801
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,107
511
13
1
0
192,659
3
W
Nike
6,125
613
64
6
0
225,050
2
L
Eset
5,513
551
59
6
0
156,049
3
W
Morgan Le Fay
5,914
591
57
6
0
187,840
4
L
Thoth
6,518
652
83
8
0
164,014
0
L
Medusa
4,939
494
54
5
0
181,884
2
W
Neith
4,385
439
32
3
0
151,064
2
W
Danzaburou
5,394
539
40
4
0
168,527
1
L
Ravana
4,936
494
48
5
0
163,802
2
W
Nemesis
4,791
479
24
2
0
210,320
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role