Player Matchup

Poseidon
Poseidon
Silver II
ChipTuna
Poseidon
Silver II
Level 158
God Stats
14W - 20L
1,481 SR
Queue Stats
210W - 233L
1,085 MMR
Solo
Fenrir
Fenrir
Bronze IV
Goodluck1107
Fenrir
Bronze IV
Level 56
God Stats
0W - 1L
1,825 SR
Queue Stats
1W - 6L
1,263 MMR
Solo
Set
Set
Gold V
HERETIKsound
Set
Gold V
Level 127
God Stats
36W - 39L
1,454 SR
Queue Stats
350W - 358L
1,186 MMR
Solo
Medusa
Medusa
Silver II
Rayuga
Medusa
Silver II
Level 39
God Stats
1W - 3L
1,354 SR
Queue Stats
26W - 40L
1,195 MMR
Solo
Sylvanus
Sylvanus
Bronze I
liozhiwei
Sylvanus
Bronze I
Level 67
God Stats
11W - 24L
1,414 SR
Queue Stats
102W - 118L
1,098 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,506 SR
1,165 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,493 SR
1,165 MMR
Olorun
Olorun
Silver V
BigDaddySwag
Olorun
Silver V
Level 143
God Stats
3W - 3L
1,420 SR
Queue Stats
25W - 18L
1,243 MMR
Solo
Tyr
Tyr
Silver I
JAFREXX
Tyr
Silver I
Level 120
God Stats
2W - 1L
1,562 SR
Queue Stats
355W - 362L
1,121 MMR
Solo
Ra
Ra
Gold IV
Leo1DsA
Ra
Gold IV
Level 130
God Stats
15W - 6L
1,601 SR
Queue Stats
248W - 257L
1,283 MMR
Solo
Cerberus
Cerberus
Silver I
descorpion
Cerberus
Silver I
Level 159
God Stats
7W - 12L
1,431 SR
Queue Stats
308W - 310L
1,202 MMR
Solo
Arachne
Arachne
Silver II
q777q
Arachne
Silver II
Level 111
God Stats
13W - 6L
1,450 SR
Queue Stats
197W - 196L
977 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ChipTuna
Poseidon
20
2 / 9 / 6
12,896
537
18,760
20,282
6,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
16
4 / 8 / 7
11,127
464
9,407
23,875
9,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 5 / 5
14,148
590
19,305
31,497
17,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
Rayuga
Medusa
19
8 / 6 / 6
12,915
538
21,247
25,983
11,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
liozhiwei
Sylvanus
17
6 / 8 / 5
11,538
481
14,314
28,394
32,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
LokiAthenaAnubisGilgameshAres

VS

Bans
TiamatScyllaCu ChulainnJanusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
12 / 5 / 9
16,433
685
35,433
29,754
13,940
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
20
5 / 6 / 16
14,061
586
18,892
29,186
29,805
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
7 / 6 / 12
13,513
563
16,717
20,524
9,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
descorpion
Cerberus
19
7 / 6 / 13
13,078
545
17,734
30,592
29,101
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
q777q
Arachne
20
5 / 5 / 10
13,677
570
11,657
21,694
10,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
96
28
Kills
36
36
Deaths
28
29
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Olorun
12
5
9
3.3
L
Poseidon
ChipTuna
Poseidon
2
9
6
0.56
L
Fenrir
4
8
7
0.94
L
8
5
5
2.1
W
Tyr
5
6
16
2.17
W
7
6
12
2.17
L
Medusa
Rayuga
Medusa
8
6
6
1.83
W
Cerberus
descorpion
Cerberus
7
6
13
2.25
L
Sylvanus
liozhiwei
Sylvanus
6
8
5
1.06
W
Arachne
q777q
Arachne
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,033
Damage
100,433
130,031
Taken
131,750
77,900
Mitigated
93,375
31,725
Healing
64,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
35,433
20,484
1,289
17,133
29,754
13,940
6,758
7,548
21,944
137,241
0
L
Poseidon
ChipTuna
Poseidon
18,760
2,522
0
4,613
20,282
6,225
988
11,566
8,650
100,651
0
L
Fenrir
9,407
1,811
0
4,752
23,875
9,946
0
12,920
10,741
0
66,424
L
19,305
9,160
0
9,291
31,497
17,945
1,571
13,974
17,375
0
95,675
W
Tyr
18,892
3,900
0
9,729
29,186
29,805
1,608
5,978
21,502
234
83,376
W
16,717
1,904
10,739
6,219
20,524
9,539
1,850
8,883
11,027
90,228
0
L
Medusa
Rayuga
Medusa
21,247
10,190
0
3,737
25,983
11,068
3,166
12,971
12,918
0
90,276
W
Cerberus
descorpion
Cerberus
17,734
1,465
590
10,946
30,592
29,101
382
7,472
22,894
56,667
0
L
Sylvanus
liozhiwei
Sylvanus
14,314
2,209
3,240
6,092
28,394
32,716
1,358
17,893
10,233
47,877
7,746
W
Arachne
q777q
Arachne
11,657
7,169
0
7,949
21,694
10,990
1,645
4,229
17,223
0
99,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,624
Gold Earned
70,762
672
Minions Killed
689
0
Camps Cleared
0
2,084,543
Distance Traveled
2,288,242
21
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
16,433
685
190
8
0
396,391
3
L
Poseidon
12,896
537
176
7
0
379,445
6
L
Fenrir
11,127
464
100
4
0
479,192
7
L
Set
14,148
590
182
8
0
443,207
2
W
Tyr
14,061
586
131
5
0
524,394
6
W
Ra
13,513
563
136
6
0
461,329
6
L
Medusa
12,915
538
138
6
0
405,554
5
W
Cerberus
13,078
545
99
4
0
416,916
13
L
Sylvanus
11,538
481
76
3
0
377,145
1
W
Arachne
13,677
570
133
6
0
489,212
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role