Player Matchup

Bacchus
Bacchus
BoozStreamz
Bacchus
Level 22
God Stats
1W - 6L
1,080 SR
Queue Stats
170W - 203L
1,449 Elo+
Solo
Tyr
Tyr
Gbags02
Tyr
Level 28
God Stats
8W - 5L
1,541 SR
Queue Stats
167W - 168L
1,598 Elo+
Solo
Loki
Loki
MommyMilker420
Loki
Level 24
God Stats
24W - 16L
1,556 SR
Queue Stats
150W - 145L
1,558 Elo+
Solo
Anhur
Anhur
Tsurestu
Anhur
Level 28
God Stats
4W - 5L
1,857 SR
Queue Stats
30W - 28L
1,666 Elo+
Solo
Anubis
Anubis
ïNeedCarry
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,640 Elo+
Solo
Team Averages
Level 24
1,507 SR
1,582 Elo+

VS

Team Averages
Level 13
1,598 SR
1,693 Elo+
Danzaburou
Danzaburou
CopenhagenWinter
Danzaburou
Level 26
God Stats
1W - 2L
1,636 SR
Queue Stats
90W - 66L
1,717 Elo+
Solo
Cthulhu
Cthulhu
DeathGunWicho
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,713 Elo+
Party 1
Nemesis
Nemesis
Hospital_Herrera
Nemesis
Level 5
God Stats
2W - 1L
1,822 SR
Queue Stats
4W - 2L
1,695 Elo+
Party 1
Raijin
Raijin
NotKaivil
Raijin
Level 6
God Stats
3W - 1L
1,833 SR
Queue Stats
6W - 3L
1,650 Elo+
Party 1
Neith
Neith
Tekato90135
Neith
Level 19
God Stats
0W - 3L
1,199 SR
Queue Stats
98W - 74L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BoozStreamz
Bacchus
16
9 / 1 / 17
11,967
570
10,683
15,317
19,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyr
19
11 / 1 / 6
13,063
622
12,104
13,154
10,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
9 / 1 / 8
13,001
619
9,202
10,581
5,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
Tsurestu
Anhur
17
14 / 1 / 11
11,867
565
13,298
12,999
4,647
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
18
9 / 6 / 5
12,452
593
13,871
18,412
8,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CopenhagenWinter
Danzaburou
10
1 / 2 / 0
7,714
367
2,102
7,066
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
12
0 / 14 / 2
7,508
358
3,872
17,227
10,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 13 / 1
6,309
300
2,277
14,019
4,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Raijin
NotKaivil
Raijin
17
8 / 10 / 0
11,400
543
21,576
18,885
5,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 13 / 1
7,185
342
3,351
13,503
3,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
13
52
Kills
9
10
Deaths
52
47
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BoozStreamz
Bacchus
9
1
17
17.5
L
Danzaburou
CopenhagenWinter
Danzaburou
1
2
0
0.5
L
Cthulhu
0
14
2
0.07
W
Tyr
11
1
6
14
L
0
13
1
0.04
W
9
1
8
13
L
Raijin
NotKaivil
Raijin
8
10
0
0.8
L
0
13
1
0.04
W
Anhur
Tsurestu
Anhur
14
1
11
19.5
W
Anubis
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,158
Damage
33,178
70,463
Taken
70,700
48,571
Mitigated
25,221
31,514
Healing
4,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BoozStreamz
Bacchus
10,683
1,047
0
4,116
15,317
19,705
924
2,700
12,015
33,515
0
L
Danzaburou
CopenhagenWinter
Danzaburou
2,102
959
0
1,452
7,066
2,218
0
943
6,123
0
31,246
L
Cthulhu
3,872
480
156
152
17,227
10,111
115
7,113
10,114
17,043
0
W
Tyr
12,104
3,085
0
4,259
13,154
10,755
1,066
3,668
9,398
0
87,500
L
2,277
967
0
1,020
14,019
4,858
0
3,017
11,002
0
13,148
W
9,202
2,985
0
5,324
10,581
5,288
0
1,904
8,548
0
101,271
L
Raijin
NotKaivil
Raijin
21,576
2,115
0
1,030
18,885
5,022
0
9,231
8,884
68,861
0
L
3,351
944
0
356
13,503
3,012
572
4,250
9,253
0
27,566
W
Anhur
Tsurestu
Anhur
13,298
8,849
0
7,250
12,999
4,647
4,835
5,570
7,200
0
84,354
W
Anubis
13,871
642
0
10,565
18,412
8,176
1,320
10,348
7,374
88,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,350
Gold Earned
40,116
635
Minions Killed
308
0
Camps Cleared
0
1,863,299
Distance Traveled
1,355,107
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,967
570
36
2
0
384,829
0
L
Danzaburou
7,714
367
70
3
0
178,974
0
L
Cthulhu
7,508
358
32
2
0
306,280
0
W
Tyr
13,063
622
151
7
0
393,577
2
L
Nemesis
6,309
300
24
1
0
249,246
0
W
Loki
13,001
619
180
9
0
428,031
2
L
Raijin
11,400
543
138
7
0
312,805
1
L
Neith
7,185
342
44
2
0
307,802
0
W
Anhur
11,867
565
127
6
0
361,400
1
W
Anubis
12,452
593
141
7
0
295,462
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role