Player Matchup

Khepri
Khepri
FaTe Helix
Khepri
Level 144
God Stats
61W - 42L
1,666 SR
Queue Stats
261W - 225L
1,611 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FrAnKdUke89
Ah Muzen Cab
Level 101
God Stats
52W - 50L
1,540 SR
Queue Stats
985W - 1,051L
1,428 Elo+
Solo
Persephone
Persephone
OldMane
Persephone
Level 107
God Stats
10W - 5L
1,510 SR
Queue Stats
184W - 166L
1,522 Elo+
Solo
Zeus
Zeus
SmashScylla
Zeus
Level 136
God Stats
17W - 17L
1,784 SR
Queue Stats
257W - 236L
1,638 Elo+
Party 1
Guan Yu
Guan Yu
Wilhelm11
Guan Yu
Level 157
God Stats
19W - 17L
1,576 SR
Queue Stats
810W - 788L
1,615 Elo+
Solo
Team Averages
Level 129
1,615 SR
1,563 Elo+

VS

Team Averages
Level 106
1,608 SR
1,522 Elo+
Medusa
Medusa
ConquistadorU
Medusa
Level 65
God Stats
6W - 5L
1,576 SR
Queue Stats
74W - 68L
1,666 Elo+
Solo
Nox
Nox
CrimsonVixen0212
Nox
Level 129
God Stats
5W - 6L
1,787 SR
Queue Stats
122W - 78L
1,610 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
P-R-U-N-E-A-U
Morgan Le Fay
Level 160
God Stats
16W - 18L
1,504 SR
Queue Stats
289W - 312L
1,416 Elo+
Solo
Nike
Nike
Raoulet
Nike
Level 53
God Stats
22W - 22L
1,492 SR
Queue Stats
410W - 444L
1,380 Elo+
Solo
Merlin
Merlin
Temptressgammer
Merlin
Level 123
God Stats
11W - 13L
1,679 SR
Queue Stats
310W - 264L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FaTe Helix
Khepri
17
2 / 1 / 22
12,584
787
5,799
20,043
27,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
FrAnKdUke89
Ah Muzen Cab
20
10 / 0 / 16
14,272
892
21,047
17,804
9,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
OldMane
Persephone
19
6 / 3 / 11
12,631
789
12,672
10,022
4,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
5 / 3 / 12
12,439
777
15,794
11,708
4,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Wilhelm11
Guan Yu
19
6 / 3 / 16
12,161
760
9,791
21,712
27,490
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 3
11,272
705
16,583
16,158
5,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 5 / 4
9,562
598
9,507
10,355
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
P-R-U-N-E-A-U
Morgan Le Fay
18
4 / 6 / 4
12,198
762
11,070
17,303
5,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
Raoulet
Nike
16
1 / 7 / 5
9,915
620
5,455
17,707
9,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 5 / 4
11,043
690
15,593
10,038
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
30
29
Kills
10
10
Deaths
29
77
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
0
5
4
0.4
W
Khepri
FaTe Helix
Khepri
2
1
22
13
W
Ah Muzen Cab
FrAnKdUke89
Ah Muzen Cab
10
0
16
18
W
Persephone
OldMane
Persephone
6
3
11
3.83
L
Morgan Le Fay
P-R-U-N-E-A-U
Morgan Le Fay
4
6
4
1
L
Nike
Raoulet
Nike
1
7
5
0.5
W
5
3
12
3.67
L
2
5
4
0.8
W
Guan Yu
Wilhelm11
Guan Yu
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,103
Damage
58,208
81,289
Taken
71,561
73,395
Mitigated
28,370
36,313
Healing
9,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,583
7,256
0
1,063
16,158
5,594
632
7,214
8,812
0
52,303
L
9,507
609
0
603
10,355
4,077
0
4,041
6,254
33,535
0
W
Khepri
FaTe Helix
Khepri
5,799
283
0
4,029
20,043
27,647
116
9,592
10,451
11,537
0
W
Ah Muzen Cab
FrAnKdUke89
Ah Muzen Cab
21,047
5,425
0
8,131
17,804
9,074
2,222
7,612
10,192
0
69,475
W
Persephone
OldMane
Persephone
12,672
242
0
1,652
10,022
4,230
967
3,920
6,099
49,431
0
L
Morgan Le Fay
P-R-U-N-E-A-U
Morgan Le Fay
11,070
701
162
4,111
17,303
5,820
2
10,092
7,094
41,299
0
L
Nike
Raoulet
Nike
5,455
239
897
1,421
17,707
9,674
0
7,364
10,179
0
20,226
W
15,794
975
788
4,572
11,708
4,954
855
6,298
5,410
50,369
0
L
15,593
274
156
943
10,038
3,205
0
5,470
4,506
35,328
0
W
Guan Yu
Wilhelm11
Guan Yu
9,791
1,163
8,735
8,406
21,712
27,490
313
8,972
12,740
0
31,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,087
Gold Earned
53,990
363
Minions Killed
393
8
Camps Cleared
9
1,538,911
Distance Traveled
1,328,115
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,272
705
115
7
2
255,649
0
L
Nox
9,562
598
77
5
2
276,797
0
W
Khepri
12,584
787
12
1
0
303,606
0
W
Ah Muzen Cab
14,272
892
137
9
1
333,610
0
W
Persephone
12,631
789
88
6
2
284,784
0
L
Morgan Le Fay
12,198
762
97
6
4
249,024
4
L
Nike
9,915
620
46
3
0
284,226
4
W
Zeus
12,439
777
76
5
5
288,824
3
L
Merlin
11,043
690
58
4
1
262,419
0
W
Guan Yu
12,161
760
50
3
0
328,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role