Player Matchup

Bakasura
Bakasura
FromTOTZO
Bakasura
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 24L
1,346 Elo+
Party 2
Ra
Ra
MaLiNyNT
Ra
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 17L
1,322 Elo+
Solo
Bacchus
Bacchus
aloz22
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,282 Elo+
Party 3
Skadi
Skadi
dami354
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,282 Elo+
Party 3
Merlin
Merlin
МОПСMLGpro
Merlin
Level 27
God Stats
2W - 0L
1,406 SR
Queue Stats
33W - 23L
1,446 Elo+
Party 2
Team Averages
Level 24
1,481 SR
1,336 Elo+

VS

Team Averages
Level 22
1,369 SR
1,365 Elo+
Ymir
Ymir
 
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AresmaisPasTrop
Poseidon
Level 12
God Stats
1W - 3L
1,357 SR
Queue Stats
13W - 20L
1,366 Elo+
Solo
King Arthur
King Arthur
Joestarsang
King Arthur
Level 16
God Stats
4W - 11L
1,168 SR
Queue Stats
70W - 90L
1,313 Elo+
Party 1
Sun Wukong
Sun Wukong
LMTxViolent
Sun Wukong
Level 28
God Stats
2W - 8L
1,258 SR
Queue Stats
52W - 61L
1,366 Elo+
Party 1
Zhong Kui
Zhong Kui
chicchirichi
Zhong Kui
Level 27
God Stats
3W - 2L
1,563 SR
Queue Stats
29W - 32L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FromTOTZO
Bakasura
11
1 / 4 / 2
7,346
459
2,546
9,582
3,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 2 / 3
7,928
496
5,407
8,467
3,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
aloz22
Bacchus
13
4 / 2 / 8
8,401
525
9,300
12,068
12,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
dami354
Skadi
14
5 / 5 / 2
9,046
565
10,007
9,306
3,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 1 / 7
8,674
542
13,550
6,607
2,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 3 / 2
7,823
489
6,326
14,297
11,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
5
0 / 1 / 0
5,178
324
84
1,740
465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Joestarsang
King Arthur
11
1 / 6 / 0
6,861
429
4,377
12,778
5,936
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
LMTxViolent
Sun Wukong
12
6 / 4 / 1
7,868
492
8,092
13,265
6,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
chicchirichi
Zhong Kui
11
3 / 6 / 3
7,046
440
7,460
12,330
7,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
20
Kills
13
14
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
3
2
1.33
L
Poseidon
0
1
0
0
W
Bakasura
FromTOTZO
Bakasura
1
4
2
0.5
L
King Arthur
Joestarsang
King Arthur
1
6
0
0.17
L
Sun Wukong
LMTxViolent
Sun Wukong
6
4
1
1.63
W
3
2
3
2.25
W
Bacchus
aloz22
Bacchus
4
2
8
4
L
Zhong Kui
chicchirichi
Zhong Kui
3
6
3
0.75
W
Skadi
dami354
Skadi
5
5
2
1.2
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,810
Damage
26,339
46,030
Taken
54,410
24,632
Mitigated
31,477
9,091
Healing
6,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,326
1,333
99
1,935
14,297
11,329
189
5,981
8,316
33,119
0
L
Poseidon
84
0
0
0
1,740
465
0
1,069
671
8,802
0
W
Bakasura
FromTOTZO
Bakasura
2,546
1,532
0
1,700
9,582
3,168
962
848
8,734
0
27,748
L
King Arthur
Joestarsang
King Arthur
4,377
1,025
0
1,192
12,778
5,936
0
9,108
3,670
0
25,769
L
Sun Wukong
LMTxViolent
Sun Wukong
8,092
3,315
0
1,791
13,265
6,621
0
6,417
6,750
0
39,936
W
5,407
991
777
2,760
8,467
3,164
1,299
4,687
3,756
41,246
0
W
Bacchus
aloz22
Bacchus
9,300
2,927
0
1,515
12,068
12,719
112
1,876
10,192
31,584
0
L
Zhong Kui
chicchirichi
Zhong Kui
7,460
1,264
0
1,457
12,330
7,126
430
5,682
6,648
23,349
0
W
Skadi
dami354
Skadi
10,007
5,858
0
1,282
9,306
3,099
3,656
4,558
4,748
0
49,818
W
13,550
2,686
0
1,057
6,607
2,482
468
1,877
4,730
42,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,395
Gold Earned
34,776
339
Minions Killed
233
0
Camps Cleared
0
1,399,623
Distance Traveled
1,211,976
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,823
489
59
4
0
246,294
3
L
Poseidon
5,178
324
14
1
0
95,998
1
W
Bakasura
7,346
459
67
4
0
290,873
1
L
King Arthur
6,861
429
59
4
0
289,566
0
L
Sun Wukong
7,868
492
69
4
0
313,077
3
W
Ra
7,928
496
65
4
0
261,508
3
W
Bacchus
8,401
525
47
3
0
301,492
5
L
Zhong Kui
7,046
440
32
2
0
267,041
7
W
Skadi
9,046
565
84
5
0
246,782
0
W
Merlin
8,674
542
76
5
0
298,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role