Player Matchup

Artio
Artio
MJH2K19
Artio
Level 112
God Stats
10W - 17L
1,467 SR
Queue Stats
54W - 68L
1,394 Elo+
Solo
Nemesis
Nemesis
Nemesys-Divinity
Nemesis
Level 28
God Stats
0W - 10L
1,059 SR
Queue Stats
20W - 30L
1,317 Elo+
Solo
Neith
Neith
corbeau277
Neith
Level 126
God Stats
6W - 5L
1,280 SR
Queue Stats
111W - 134L
1,452 Elo+
Solo
Team Averages
Level 89
1,269 SR
1,388 Elo+

VS

Team Averages
Level 48
1,395 SR
1,260 Elo+
Ymir
Ymir
SwiiZey--
Ymir
Level 8
God Stats
2W - 9L
1,066 SR
Queue Stats
7W - 19L
1,090 Elo+
Solo
Medusa
Medusa
bad_-papi
Medusa
Level 101
God Stats
62W - 67L
1,465 SR
Queue Stats
325W - 401L
1,430 Elo+
Solo
Olorun
Olorun
undertakeryork
Olorun
Level 34
God Stats
3W - 4L
1,654 SR
Queue Stats
105W - 115L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
MJH2K19
Artio
9
1 / 5 / 2
6,840
684
817
10,365
5,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 4 / 2
6,598
660
3,272
6,806
2,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
10
1 / 4 / 3
6,452
645
8,400
6,462
2,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
4 / 1 / 7
7,781
778
2,658
6,332
5,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
bad_-papi
Medusa
11
6 / 2 / 3
7,986
799
7,143
6,139
2,290
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 9
7,522
752
5,963
4,585
1,865
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
12
13
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artio
MJH2K19
Artio
1
5
2
0.4
L
2
4
2
0.75
W
Ymir
4
1
7
7.5
W
Medusa
bad_-papi
Medusa
6
2
3
3.75
L
Neith
1
4
3
0.63
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,489
Damage
15,764
23,633
Taken
17,056
10,535
Mitigated
9,421
4,298
Healing
3,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
MJH2K19
Artio
817
0
64
2,277
10,365
5,972
0
4,346
6,019
3,539
0
L
3,272
1,101
0
102
6,806
2,350
0
2,201
4,605
0
14,121
W
Ymir
2,658
867
0
1,048
6,332
5,266
229
39
6,293
10,402
0
W
Medusa
bad_-papi
Medusa
7,143
2,054
135
780
6,139
2,290
865
319
5,820
0
21,537
L
Neith
8,400
3,090
435
1,420
6,462
2,213
0
2,074
4,388
0
30,987
W
5,963
2,541
445
1,320
4,585
1,865
1,323
459
4,126
30,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,890
Gold Earned
23,289
70
Minions Killed
87
0
Camps Cleared
0
489,440
Distance Traveled
510,765
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,840
684
7
1
0
167,049
2
L
Nemesis
6,598
660
17
2
0
168,046
0
W
Ymir
7,781
778
12
1
0
161,963
1
W
Medusa
7,986
799
20
2
0
183,325
2
L
Neith
6,452
645
46
5
0
154,345
1
W
Olorun
7,522
752
55
6
0
165,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role