Player Matchup

Fenrir
Fenrir
Dumb Ninja 25
Fenrir
Level 107
God Stats
0W - 1L
1,146 SR
Queue Stats
4W - 12L
1,285 Elo+
Party 1
Olorun
Olorun
SweetKid1916972
Olorun
Level 63
God Stats
0W - 4L
1,248 SR
Queue Stats
0W - 4L
1,247 Elo+
Party 1
Fafnir
Fafnir
XperincedGamer
Fafnir
Level 29
God Stats
0W - 1L
1,405 SR
Queue Stats
0W - 7L
1,086 Elo+
Party 1
Team Averages
Level 66
1,266 SR
1,206 Elo+

VS

Team Averages
Level 48
1,376 SR
1,389 Elo+
Neith
Neith
Jeromy_TV
Neith
Level 107
God Stats
7W - 4L
1,297 SR
Queue Stats
68W - 70L
1,471 Elo+
Solo
Hades
Hades
KaCr0
Hades
Level 9
God Stats
3W - 3L
1,468 SR
Queue Stats
8W - 13L
1,418 Elo+
Solo
Hercules
Hercules
deathmen61
Hercules
Level 29
God Stats
7W - 11L
1,364 SR
Queue Stats
228W - 332L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 11 / 2
9,290
619
7,232
16,269
6,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 3 / 3
10,298
687
15,436
12,661
5,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 5 / 4
9,431
629
3,806
14,198
9,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jeromy_TV
Neith
16
9 / 1 / 10
11,567
771
15,703
10,206
3,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
KaCr0
Hades
14
7 / 4 / 8
10,603
707
10,647
13,450
7,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
deathmen61
Hercules
15
3 / 3 / 14
10,481
699
7,407
14,963
11,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
8
Kills
19
19
Deaths
8
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
11
2
0.36
W
Neith
Jeromy_TV
Neith
9
1
10
14
W
Hades
KaCr0
Hades
7
4
8
2.75
L
4
3
3
1.83
L
1
5
4
0.6
W
Hercules
deathmen61
Hercules
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,474
Damage
33,757
43,128
Taken
38,619
21,071
Mitigated
22,558
8,324
Healing
15,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,232
1,515
0
855
16,269
6,144
0
3,844
12,425
0
25,002
W
Neith
Jeromy_TV
Neith
15,703
4,937
887
3,026
10,206
3,925
1,858
4,269
5,937
0
50,377
W
Hades
KaCr0
Hades
10,647
663
993
3,198
13,450
7,314
892
5,573
7,877
24,170
0
L
15,436
9,412
412
4,840
12,661
5,577
0
3,054
9,607
51,499
2,490
L
3,806
980
0
2,217
14,198
9,350
0
3,749
10,449
18,493
0
W
Hercules
deathmen61
Hercules
7,407
1,829
1,269
6,582
14,963
11,319
360
8,529
6,434
0
31,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,019
Gold Earned
32,651
125
Minions Killed
142
0
Camps Cleared
0
669,300
Distance Traveled
788,595
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,290
619
24
2
0
233,894
3
W
Neith
11,567
771
67
4
0
257,862
2
W
Hades
10,603
707
44
3
0
241,283
0
L
Olorun
10,298
687
80
5
0
205,844
2
L
Fafnir
9,431
629
21
1
0
229,562
1
W
Hercules
10,481
699
31
2
0
289,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role