Player Matchup

Ra
Ra
Mr__Knyaz__
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 173L
1,238 Elo+
Solo
Xbalanque
Xbalanque
TyDaBest15
Xbalanque
Level 6
God Stats
0W - 2L
1,169 SR
Queue Stats
2W - 9L
1,113 Elo+
Party 1
Guan Yu
Guan Yu
Yo_Jvsper
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,269 Elo+
Party 1
Neith
Neith
naoxshi
Neith
Level 14
God Stats
0W - 2L
1,232 SR
Queue Stats
47W - 55L
1,265 Elo+
Solo
Fenrir
Fenrir
xXnickcrhisXx
Fenrir
Level 7
God Stats
3W - 1L
1,598 SR
Queue Stats
6W - 6L
1,360 Elo+
Solo
Team Averages
Level 8
1,400 SR
1,249 Elo+

VS

Team Averages
Level 11
1,457 SR
1,315 Elo+
Terra
Terra
Amdodri2359
Terra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,334 Elo+
Solo
Nu Wa
Nu Wa
Kepree
Nu Wa
Level 6
God Stats
14W - 16L
1,388 SR
Queue Stats
55W - 53L
1,279 Elo+
Solo
Nemesis
Nemesis
Murdoc311
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,292 Elo+
Solo
Persephone
Persephone
MyNameStitch626
Persephone
Level 9
God Stats
5W - 10L
1,377 SR
Queue Stats
12W - 23L
1,273 Elo+
Solo
Susano
Susano
POLO-chi-chi
Susano
Level 19
God Stats
8W - 6L
1,523 SR
Queue Stats
85W - 80L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 5 / 9
13,337
834
6,968
17,546
4,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
TyDaBest15
Xbalanque
20
4 / 11 / 11
15,668
979
19,078
32,507
9,960
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Yo_Jvsper
Guan Yu
20
11 / 2 / 9
16,662
1,041
17,398
29,556
36,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
naoxshi
Neith
20
6 / 7 / 12
15,524
970
27,508
24,124
7,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
4 / 1 / 4
14,093
881
10,781
12,504
6,633
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 6 / 22
16,390
1,024
14,803
25,033
34,532
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
Kepree
Nu Wa
20
17 / 3 / 7
17,714
1,107
49,506
14,134
9,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Murdoc311
Nemesis
19
2 / 9 / 6
13,360
835
9,151
23,016
10,102
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Persephone
MyNameStitch626
Persephone
20
6 / 3 / 14
16,005
1,000
22,478
16,771
9,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Susano
19
1 / 4 / 8
13,303
831
9,387
14,672
6,056
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
83
25
Kills
26
26
Deaths
25
45
Assists
57
Player
Kills
Deaths
Assists
KDA
W
0
6
22
1.83
W
Nu Wa
Kepree
Nu Wa
17
3
7
6.83
L
0
5
9
0.9
W
Nemesis
Murdoc311
Nemesis
2
9
6
0.56
W
Persephone
MyNameStitch626
Persephone
6
3
14
4.33
W
Susano
1
4
8
1.25
L
Xbalanque
TyDaBest15
Xbalanque
4
11
11
0.86
L
Guan Yu
Yo_Jvsper
Guan Yu
11
2
9
7.75
L
Neith
naoxshi
Neith
6
7
12
1.71
L
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,733
Damage
105,325
116,237
Taken
93,626
65,958
Mitigated
69,755
20,186
Healing
15,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,803
2,586
5,139
6,555
25,033
34,532
0
1,134
23,899
32,257
0
W
Nu Wa
Kepree
Nu Wa
49,506
11,163
0
552
14,134
9,870
0
993
13,141
87,639
0
L
6,968
503
817
69
17,546
4,950
0
15,941
1,550
29,355
0
W
Nemesis
Murdoc311
Nemesis
9,151
3,470
0
1,351
23,016
10,102
0
2,945
20,071
0
22,975
W
Persephone
MyNameStitch626
Persephone
22,478
5,861
0
1,098
16,771
9,195
0
1,864
14,904
53,597
0
W
Susano
9,387
3,000
0
528
14,672
6,056
0
32
14,640
0
36,916
L
Xbalanque
TyDaBest15
Xbalanque
19,078
5,468
0
3,723
32,507
9,960
0
25,111
7,281
0
55,679
L
Guan Yu
Yo_Jvsper
Guan Yu
17,398
4,463
2,485
7,287
29,556
36,742
0
20,835
8,485
0
49,153
L
Neith
naoxshi
Neith
27,508
13,637
0
4,749
24,124
7,673
0
17,944
5,944
0
67,024
L
10,781
2,628
0
1,056
12,504
6,633
0
6,260
6,059
0
21,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,284
Gold Earned
76,772
296
Minions Killed
288
10
Camps Cleared
4
1,257,336
Distance Traveled
1,343,664
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
16,390
1,024
30
2
1
320,386
0
W
Nu Wa
17,714
1,107
106
7
2
263,810
0
L
Ra
13,337
834
56
4
1
256,453
0
W
Nemesis
13,360
835
21
1
0
256,548
0
W
Persephone
16,005
1,000
76
5
1
265,909
0
W
Susano
13,303
831
55
3
0
237,011
0
L
Xbalanque
15,668
979
70
4
0
221,095
1
L
Guan Yu
16,662
1,041
55
3
3
337,488
2
L
Neith
15,524
970
98
6
1
243,557
0
L
Fenrir
14,093
881
17
1
5
198,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role