Player Matchup

Susano
Susano
CyanMantella151
Susano
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
103W - 120L
1,397 Elo+
Party 1
King Arthur
King Arthur
Frost_dragon94
King Arthur
Level 23
God Stats
1W - 3L
1,403 SR
Queue Stats
138W - 127L
1,478 Elo+
Solo
Ra
Ra
Gkiv
Ra
Level 8
God Stats
2W - 1L
1,431 SR
Queue Stats
48W - 32L
1,352 Elo+
Party 2
Heimdallr
Heimdallr
M869420_BLAZingX
Heimdallr
Level 12
God Stats
33W - 34L
1,424 SR
Queue Stats
137W - 114L
1,417 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OTFxPri3st95
Morgan Le Fay
Level 24
God Stats
7W - 9L
1,360 SR
Queue Stats
93W - 99L
1,357 Elo+
Party 1
Team Averages
Level 17
1,424 SR
1,400 Elo+

VS

Team Averages
Level 13
1,583 SR
1,413 Elo+
Cabrakan
Cabrakan
Aceduece
Cabrakan
Level 23
God Stats
20W - 30L
1,533 SR
Queue Stats
182W - 194L
1,497 Elo+
Solo
Thor
Thor
BigUsNUs
Thor
Level 10
God Stats
2W - 0L
1,692 SR
Queue Stats
20W - 13L
1,429 Elo+
Party 3
Amaterasu
Amaterasu
HAPPYSACKS
Amaterasu
Level 11
God Stats
3W - 1L
1,525 SR
Queue Stats
19W - 16L
1,332 Elo+
Party 3
Neith
Neith
Mombanger2
Neith
Level 6
God Stats
2W - 0L
1,740 SR
Queue Stats
15W - 9L
1,456 Elo+
Party 3
Susano
Susano
lonebone69
Susano
Level 13
God Stats
25W - 20L
1,426 SR
Queue Stats
25W - 20L
1,352 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 4
9,593
343
5,370
17,920
5,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Frost_dragon94
King Arthur
17
2 / 7 / 2
11,577
413
8,519
25,908
24,715
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ra
Gkiv
Ra
18
5 / 15 / 10
12,986
464
19,625
25,725
10,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
18
7 / 6 / 11
12,717
454
17,871
20,445
7,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
OTFxPri3st95
Morgan Le Fay
20
13 / 5 / 4
14,252
509
20,139
19,934
8,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Aceduece
Cabrakan
19
12 / 10 / 9
14,530
519
26,668
28,707
18,243
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thor
20
4 / 5 / 9
15,027
537
11,634
20,016
13,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
HAPPYSACKS
Amaterasu
20
5 / 6 / 9
14,328
512
14,801
26,706
23,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
20
11 / 7 / 12
14,608
522
19,919
19,011
8,086
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
lonebone69
Susano
20
12 / 1 / 8
16,289
582
16,402
21,475
9,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
91
29
Kills
44
44
Deaths
29
31
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Aceduece
Cabrakan
12
10
9
1.65
W
Thor
4
5
9
1.7
L
2
11
4
0.36
L
King Arthur
Frost_dragon94
King Arthur
2
7
2
0.43
L
Ra
Gkiv
Ra
5
15
10
0.67
W
Amaterasu
HAPPYSACKS
Amaterasu
5
6
9
1.58
L
Heimdallr
7
6
11
2.08
W
Neith
11
7
12
2.43
L
Morgan Le Fay
OTFxPri3st95
Morgan Le Fay
13
5
4
3
W
Susano
lonebone69
Susano
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,524
Damage
89,424
109,932
Taken
115,915
57,041
Mitigated
73,661
15,810
Healing
32,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Aceduece
Cabrakan
26,668
3,344
172
7,968
28,707
18,243
1,050
9,642
19,065
80,164
1,117
W
Thor
11,634
4,303
0
1,665
20,016
13,979
2,241
7,619
12,397
0
101,049
L
5,370
636
0
387
17,920
5,315
247
3,407
14,513
0
28,265
L
King Arthur
Frost_dragon94
King Arthur
8,519
910
0
0
25,908
24,715
198
4,804
21,104
803
54,087
L
Ra
Gkiv
Ra
19,625
1,532
781
5,083
25,725
10,931
1,330
7,750
17,975
69,069
0
W
Amaterasu
HAPPYSACKS
Amaterasu
14,801
6,877
0
8,435
26,706
23,623
35
9,266
17,440
12
88,254
L
Heimdallr
17,871
7,933
0
5,840
20,445
7,815
102
6,682
13,763
0
74,133
W
Neith
19,919
11,840
0
5,994
19,011
8,086
6,928
10,969
8,040
0
78,163
L
Morgan Le Fay
OTFxPri3st95
Morgan Le Fay
20,139
2,246
0
3,719
19,934
8,265
1,124
3,979
15,955
99,409
0
W
Susano
lonebone69
Susano
16,402
3,127
0
7,969
21,475
9,730
1,384
7,935
13,540
0
140,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,125
Gold Earned
74,782
478
Minions Killed
716
0
Camps Cleared
0
2,340,501
Distance Traveled
2,768,049
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,530
519
81
3
0
549,670
2
W
Thor
15,027
537
190
7
0
522,631
1
L
Susano
9,593
343
29
1
0
446,868
0
L
King Arthur
11,577
413
108
4
0
461,589
4
L
Ra
12,986
464
98
4
0
458,394
0
W
Amaterasu
14,328
512
141
5
0
547,199
5
L
Heimdallr
12,717
454
90
3
0
485,368
5
W
Neith
14,608
522
108
4
0
505,260
1
L
Morgan Le Fay
14,252
509
153
5
0
488,282
0
W
Susano
16,289
582
196
7
0
643,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role