Player Matchup

Chang'e
Chang'e
MysticAbyss
Chang'e
Level 28
God Stats
2W - 1L
1,495 SR
Queue Stats
45W - 41L
1,622 Elo+
Party 2
Guan Yu
Guan Yu
NeVeReSt
Guan Yu
Level 124
God Stats
6W - 1L
1,712 SR
Queue Stats
85W - 59L
1,728 Elo+
Party 2
Nemesis
Nemesis
Vënom
Nemesis
Level 157
God Stats
2W - 2L
1,739 SR
Queue Stats
304W - 290L
1,621 Elo+
Party 2
Team Averages
Level 103
1,649 SR
1,657 Elo+

VS

Team Averages
Level 41
1,452 SR
1,450 Elo+
Hou Yi
Hou Yi
Bluegito
Hou Yi
Level 73
God Stats
17W - 26L
1,330 SR
Queue Stats
721W - 614L
1,640 Elo+
Party 1
Geb
Geb
Ullrrich
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,370 Elo+
Party 1
Baron Samedi
Baron Samedi
Vulkhir
Baron Samedi
Level 22
God Stats
3W - 4L
1,526 SR
Queue Stats
10W - 11L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MysticAbyss
Chang'e
12
2 / 3 / 9
8,045
731
4,969
6,395
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
NeVeReSt
Guan Yu
14
5 / 2 / 13
9,155
832
11,089
12,344
12,191
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Vënom
Nemesis
15
11 / 0 / 7
10,114
919
10,223
9,313
4,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bluegito
Hou Yi
11
1 / 5 / 3
7,337
667
7,571
9,131
3,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 4
6,841
622
3,799
13,064
7,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Baron Samedi
Vulkhir
Baron Samedi
10
4 / 7 / 1
7,865
715
8,667
9,818
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
18
Kills
5
5
Deaths
18
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Bluegito
Hou Yi
1
5
3
0.5
W
Chang'e
MysticAbyss
Chang'e
2
3
9
2.17
W
Guan Yu
NeVeReSt
Guan Yu
5
2
13
5.75
L
0
6
4
0.33
L
Baron Samedi
Vulkhir
Baron Samedi
4
7
1
0.64
W
Nemesis
Vënom
Nemesis
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,281
Damage
20,037
28,052
Taken
32,013
18,843
Mitigated
14,596
11,473
Healing
6,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Bluegito
Hou Yi
7,571
3,191
0
1,620
9,131
3,183
220
1,029
8,052
0
29,974
W
Chang'e
MysticAbyss
Chang'e
4,969
689
1,628
1,642
6,395
2,321
672
3,631
2,764
16,454
0
W
Guan Yu
NeVeReSt
Guan Yu
11,089
1,188
2,048
2,832
12,344
12,191
342
5,588
6,756
0
34,150
L
3,799
885
0
1,012
13,064
7,731
0
2,598
10,154
9,813
0
L
Baron Samedi
Vulkhir
Baron Samedi
8,667
990
1,635
2,352
9,818
3,682
90
930
8,838
36,692
0
W
Nemesis
Vënom
Nemesis
10,223
4,064
0
3,323
9,313
4,331
1,323
3,247
6,066
0
36,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,314
Gold Earned
22,043
140
Minions Killed
115
0
Camps Cleared
0
719,252
Distance Traveled
533,038
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,337
667
56
5
0
179,635
0
W
Chang'e
8,045
731
40
4
0
221,128
1
W
Guan Yu
9,155
832
51
5
0
244,676
4
L
Geb
6,841
622
19
2
0
188,409
0
L
Baron Samedi
7,865
715
40
4
0
164,994
1
W
Nemesis
10,114
919
49
4
0
253,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role