Player Matchup

Pele
Pele
Smitehardtryhard
Pele
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,854 Elo+
Party 2
Sol
Sol
YungSlappyNutz
Sol
Level 79
God Stats
6W - 2L
1,500 SR
Queue Stats
121W - 139L
1,441 Elo+
Party 2
Cthulhu
Cthulhu
fluffyjeff
Cthulhu
Level 21
God Stats
7W - 8L
1,402 SR
Queue Stats
80W - 157L
1,308 Elo+
Party 2
Team Averages
Level 61
1,467 SR
1,534 Elo+

VS

Team Averages
Level 64
1,589 SR
1,540 Elo+
King Arthur
King Arthur
Shargoccus
King Arthur
Level 24
God Stats
0W - 2L
1,563 SR
Queue Stats
0W - 3L
1,332 Elo+
Solo
Skadi
Skadi
SpamLaughersSuck
Skadi
Level 141
God Stats
1W - 4L
1,500 SR
Queue Stats
378W - 306L
1,644 Elo+
Party 1
Zeus
Zeus
cesqu
Zeus
Level 27
God Stats
4W - 4L
1,703 SR
Queue Stats
408W - 340L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 3
9,612
687
5,717
10,778
4,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
8 / 0 / 6
10,458
747
13,280
10,290
5,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
fluffyjeff
Cthulhu
13
3 / 3 / 11
9,264
662
8,281
12,605
11,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Shargoccus
King Arthur
12
2 / 7 / 2
8,486
606
4,490
12,443
8,649
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 5 / 4
8,934
638
8,784
10,597
3,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
cesqu
Zeus
13
3 / 4 / 4
9,295
664
11,463
9,297
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
16
Kills
7
7
Deaths
16
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Shargoccus
King Arthur
2
7
2
0.43
W
5
4
3
1.63
L
2
5
4
0.8
W
8
0
6
11
L
Zeus
cesqu
Zeus
3
4
4
1.25
W
Cthulhu
fluffyjeff
Cthulhu
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,278
Damage
24,737
33,673
Taken
32,337
20,607
Mitigated
15,727
10,684
Healing
5,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Shargoccus
King Arthur
4,490
676
0
1,257
12,443
8,649
0
7,492
4,741
0
14,347
W
5,717
2,051
0
524
10,778
4,065
0
4,084
6,694
0
31,662
L
8,784
3,756
0
1,962
10,597
3,794
165
7,013
3,284
0
35,526
W
13,280
4,495
0
7,622
10,290
5,211
372
3,461
6,829
46,226
0
L
Zeus
cesqu
Zeus
11,463
1,877
159
1,822
9,297
3,284
115
6,306
2,751
34,930
0
W
Cthulhu
fluffyjeff
Cthulhu
8,281
409
168
2,370
12,605
11,331
0
3,918
8,687
23,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,334
Gold Earned
26,715
163
Minions Killed
128
0
Camps Cleared
0
711,197
Distance Traveled
635,277
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,486
606
17
1
0
223,921
0
W
Pele
9,612
687
51
4
0
265,749
1
L
Skadi
8,934
638
58
4
0
200,205
2
W
Sol
10,458
747
79
6
0
226,392
3
L
Zeus
9,295
664
53
4
0
211,151
2
W
Cthulhu
9,264
662
33
2
0
219,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role